Difference between revisions of "Recovery time"
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= Overview = |
= Overview = |
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− | When a soldier gets injured in combat, the soldier is put off duty and goes on medical leave for a certain number of days. Sometimes the number of days can be ridiculously high, and at other times it may appear to not even exist. If injured troopers are assigned to a transport, they will be removed. Once the soldier has healed, they'll go back on duty, but |
+ | When a soldier gets injured in combat, the soldier is put off duty and goes on medical leave for a certain number of days. Sometimes the number of days can be ridiculously high, and at other times it may appear to not even exist. If injured troopers are assigned to a transport, they will be removed. Once the soldier has healed, they'll go back on duty, but must be manually reassigned to a transport. |
= Formula = |
= Formula = |
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+ | The number of days a soldier will spend in recovery ranges randomly from |
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− | The amount of possible recovery time can be determined with the following formula: |
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− | + | (Health Lost * 0.5) to (Health Lost * 1.5) |
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− | ''or to put it another way'' |
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− | '''Minimum Days in Bed''' = INT( '''Lost Health''' - ('''Lost Health''' ÷ 2) ) |
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− | '''Maximum Days in Bed''' = INT( '''Lost Health''' + ('''Lost Health''' ÷ 2) ) |
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− | The game then rolls a random number between the minimum and maximum values. The result will be how many days your soldier ends up staying in bed. Note that any remaining fractions after the values have been calculated will be discarded. |
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⚫ | Therefore, a soldier returning from a mission wounded for 10 HP will be in recovery from 5 to 15 days. A genetically mutated über soldier D with 254 lost hitpoints (out of 255) will stay in bed for a grand total of ''127'' to ''381'' days. With power comes a price. With ultimate power comes the ultimate price. |
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− | ∴ Bed Rest is a random number between 50% or 150% of your lost healh. |
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− | '''Total Days in Bed''' = INT( ('''Lost Health''' ÷ 2) + (RND × '''Lost Health''') ) |
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− | ''Where "RND" is a random number between 0 and 1'' |
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− | = Example = |
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− | * Soldier A ends the mission with 10 lost hit points. Soldier A will need to stay in bed between 5 to 15 days. |
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− | * Soldier B loses 50 hit points. Soldier B will have to stay in bed anywhere between 25 to 75 days. |
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− | * Soldier C loses 59 hit points. Soldier C will have to stay in bed between 29 to 88 days. |
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=See Also= |
=See Also= |
Revision as of 21:12, 4 May 2006
Overview
When a soldier gets injured in combat, the soldier is put off duty and goes on medical leave for a certain number of days. Sometimes the number of days can be ridiculously high, and at other times it may appear to not even exist. If injured troopers are assigned to a transport, they will be removed. Once the soldier has healed, they'll go back on duty, but must be manually reassigned to a transport.
Formula
The number of days a soldier will spend in recovery ranges randomly from
(Health Lost * 0.5) to (Health Lost * 1.5)
Therefore, a soldier returning from a mission wounded for 10 HP will be in recovery from 5 to 15 days. A genetically mutated über soldier D with 254 lost hitpoints (out of 255) will stay in bed for a grand total of 127 to 381 days. With power comes a price. With ultimate power comes the ultimate price.