Difference between revisions of "Refueling"
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MestreLion (talk | contribs) (craft does not refuel at different speed, its their fuel capacity that is different) |
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− | + | Aircraft use fuel. Aircraft use LOTS of fuel. Therefore, after each mission or sortie, X-COM aircraft must be refueled in their [[Hangar]]s before being sent back out. Refueling is the second phase an interception craft will go through upon returning to base. | |
− | + | Conventional craft refuel 50 units of fuel per half hour, on the half-hour. Elerium-based craft refuel 5 fuel units (1 Elerium) per half hour, also on the half-hour. | |
− | + | {| {{StdCenterTable}} width="30%" | |
− | |||
− | {| {{StdCenterTable}} width=" | ||
|- {{StdDescTable_Heading}} | |- {{StdDescTable_Heading}} | ||
− | ! Aircraft || Fuel || Type || | + | ! Aircraft || Fuel Capacity || Type || Full refuel (hours) || Refuel per half-hour* |
|- | |- | ||
| align="left" | [[Skyranger]] | | align="left" | [[Skyranger]] | ||
− | | 1500 || Normal || 3.33% | + | | 1500 || Normal || 15 || 3.33% |
|- | |- | ||
| align="left" | [[Interceptor]] | | align="left" | [[Interceptor]] | ||
− | | 1000 || Normal || 5% | + | | 1000 || Normal || 10 || 5.00% |
|- | |- | ||
| align="left" | [[Firestorm]] | | align="left" | [[Firestorm]] | ||
− | | 20 || [[Elerium-115]] || 25% | + | | 20 || [[Elerium-115]] || 2 || 25.00% |
|- | |- | ||
| align="left" | [[Lightning]] | | align="left" | [[Lightning]] | ||
− | | 30 || [[Elerium-115]] || 16.67% | + | | 30 || [[Elerium-115]] || 3 || 16.67% |
|- | |- | ||
| align="left" | [[Avenger]] | | align="left" | [[Avenger]] | ||
− | | 60 || [[Elerium-115]] || 8.33% | + | | 60 || [[Elerium-115]] || 6 || 8.33% |
|} | |} | ||
<nowiki>*</nowiki> Decimals are not displayed; instead, the craft will fuel in a sequence that accounts for the decimal. As a working example, the Skyranger fuels at 3%, 3%, 4%. | <nowiki>*</nowiki> Decimals are not displayed; instead, the craft will fuel in a sequence that accounts for the decimal. As a working example, the Skyranger fuels at 3%, 3%, 4%. | ||
− | |||
== See Also == | == See Also == | ||
− | |||
* [[Repairs]] | * [[Repairs]] | ||
* [[Rearming]] | * [[Rearming]] | ||
[[Category:Enemy Unknown/UFO Defense]] | [[Category:Enemy Unknown/UFO Defense]] |
Latest revision as of 19:30, 25 June 2014
Aircraft use fuel. Aircraft use LOTS of fuel. Therefore, after each mission or sortie, X-COM aircraft must be refueled in their Hangars before being sent back out. Refueling is the second phase an interception craft will go through upon returning to base.
Conventional craft refuel 50 units of fuel per half hour, on the half-hour. Elerium-based craft refuel 5 fuel units (1 Elerium) per half hour, also on the half-hour.
Aircraft | Fuel Capacity | Type | Full refuel (hours) | Refuel per half-hour* |
---|---|---|---|---|
Skyranger | 1500 | Normal | 15 | 3.33% |
Interceptor | 1000 | Normal | 10 | 5.00% |
Firestorm | 20 | Elerium-115 | 2 | 25.00% |
Lightning | 30 | Elerium-115 | 3 | 16.67% |
Avenger | 60 | Elerium-115 | 6 | 8.33% |
* Decimals are not displayed; instead, the craft will fuel in a sequence that accounts for the decimal. As a working example, the Skyranger fuels at 3%, 3%, 4%.