Difference between revisions of "ResearchOutpost (EU2012)"
Jump to navigation
Jump to search
Line 1: | Line 1: | ||
{{Map Data Box (EU2012) | {{Map Data Box (EU2012) | ||
− | |missions=Abductions, | + | |missions=[[Alien Abductions (EU2012)|Abductions]], [[Escort (EU2012)|Escort]], [[Asset Recovery (EU2012)|Asset Recovery]] |
|length=62 tiles | |length=62 tiles | ||
|width=59 tiles | |width=59 tiles | ||
Line 7: | Line 7: | ||
'''Notes''' | '''Notes''' | ||
− | * The | + | * The Escort Council mission is to extract [[Marazuki (EU2012)|Dr. Marazuki]]. |
* The starting room has four exits. | * The starting room has four exits. | ||
− | * Taking the back exit gives the squad two routes around the edges of the map. | + | * Taking the back exit gives the [[Squads (EU2012)|squad]] two routes around the edges of the [[Maps (EU2012)|map]]. |
− | * There is a two story building with computers in the lower floor and a telescope in the higher floor with good visibility over the | + | * There is a two story building with computers in the lower floor and a telescope in the higher floor with good visibility over the [[Skyranger (EU2012)|Skyranger]] pickup spot. |
− | * There is a small square storage building near the tanks and a truck. | + | * There is a small square storage building near the tanks and a truck. All walls can easily be blown out, with the roof left hovering in mid-air. |
− | * Starting Locations - near an observatory with a large telescope ( | + | * Starting Locations - near an observatory with a large telescope (Escort) or on the entrance to the outpost (Abductions, Asset Recovery) |
<gallery widths=200px heights=150px perrow=4> | <gallery widths=200px heights=150px perrow=4> |
Revision as of 21:37, 12 October 2013
Missions | Abductions, Escort, Asset Recovery |
Length | 62 tiles |
Width | 59 tiles |
Area | 3658 tiles |
Notes
- The Escort Council mission is to extract Dr. Marazuki.
- The starting room has four exits.
- Taking the back exit gives the squad two routes around the edges of the map.
- There is a two story building with computers in the lower floor and a telescope in the higher floor with good visibility over the Skyranger pickup spot.
- There is a small square storage building near the tanks and a truck. All walls can easily be blown out, with the roof left hovering in mid-air.
- Starting Locations - near an observatory with a large telescope (Escort) or on the entrance to the outpost (Abductions, Asset Recovery)