Research (LWR)

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In General

The speed to research each technology is defined by:

Research Time (in hours) = [Tech Time * 72 * (6 + Difficulty Modifier) * (1 - Credit Bonus)] / [(50 + Scientists) * (1 + 0.3 * Number of Labs + 0.1 * Number of Lab Adjacencies)]

Difficulty Modifier is 0 for Normal up to 3 for Impossible.

Credit Bonus is 50% for any credit (80% with the Ready for War Starting Bonus).

Tech Times can be found in the Research Projects image below.

Research Projects

LW Rebalance Tech Treev1.30.01-2.gif



Offensive Tech

These research projects study the potential uses of Alien Alloys, Elerium and Weapon Fragments, unlocking more advanced handheld and vehicle weapons.

Laser and Gauss Weapons (Long War)
Research Credit type Prerequisites Cost Unlocks
Research
Alien Alloys
Elerium
Weapon Fragments
Meld
Days
Research Foundry Loadout Other
IC AlienWeaponFragments.png
Alien Weaponry
Weapons - - - 5 - 20 Experimental Warfare
Beam Lasers
High-Capacity Pistols
SHIV Advancements I
SCOPE
Marksman Scope
Weapon Fragments
(Council Request
for Engineers)
IC LaserPistol.png
Beam Lasers
Laser Weapons
Weapons
Alien Weaponry 4 - 40 - 35 Advanced Beam Lasers XCOM Security: Guns
Enhanced Lasers
Laser Carbine
Laser Rifle
Laser Battle Rifle
Laser SMG
Laser Scattershot
Laser Pistol
Heater
Laser Autocannon (SHIV)
Laser Rifles
(Council Request
for Soldiers)
IC PrecisionLasers.png
Advanced Beam Lasers
Laser Weapons
Weapons
Beam Lasers
Drone Autopsy
10 - 60 - 70 Pulse Lasers - Laser Autorifle
Scatter Gatler
Laser Strike Rifle
Laser Sniper Rifle
Laser Lance (MEC)
Laser Cannon
(Aerospace)
Gauss Weapons.png
Gauss Weapons
Gauss Weapons
Weapons
Alien Materials
Experimental Warfare
50 10 200 - 80 Advanced Gauss Weapons Rail Pistols
Phoenix Coilguns
Gauss Carbine
Gauss Rifle
Gauss Battle Rifle
Gauss Alloy Cannon
Gauss SMG
Gauss Autopistol
Grenade Launcher (MEC)
Gauss Sentry Gun (SHIV)
-
IC PlasmaShotgun.png
Advanced Gauss Weapons
Gauss Weapons Gauss Weapons
Floater Interrogation
30 10 60 - 90 EMP Weapons Quenchguns Gauss Autorifle
Guass Machine Gun
Gauss Strike Rifle
Gauss Long Rifle
Recoilless Rifle
Gauss Railgun (MEC)
Miniature Nuclear Explosive (MiNE)
Launcher (MEC)
-
IC EMPCannon.png
EMP Weapons
Weapons Advanced Gauss Weapons 30 30 350 - 350 - - Electro Pulse (MEC) EMP Cannon
(Aerospace)
IC LaserCannon.png
Pulse Lasers
Laser Weapons
Weapons
Advanced Beam Lasers
Alien Power Systems
Cyberdisk Autopsy
10 50 200 - 80 Advanced Pulse Lasers - Pulse Carbine
Pulse Rifle
Pulse Battle Rifle
Pulse Scattershot
Pulse Pistol
Pulse SMG
Pulse Autocannon (SHIV)
-
IC ShipLaserCannon.png
Advanced Pulse Lasers
Laser Weapons
Weapons
Pulse Lasers 10 30 60 - 90 - Supercapacitors Pulse Autoblaster
Pulse Gatler
Pulse Strike Rifle
Pulse Sniper Rifle
Pulse Lance (MEC)
-
IC PlasmaPistol.png
Compact Plasma Weapons
Plasma Weapons
Weapons
Light Plasma Weapons
1 Alien Pistol
8 16 80 - 210 - Reflex Pistols Plasma Pistol
Plasma Mauler
Alien Pistols
(Council Request for
Soldiers / Scientists / Credits)
IC PlasmaLightRifle.png
Light Plasma Weapons
Plasma Weapons
Weapons
Muton Elite Interrogation
Alien Power Systems
Alien Biocybernetics
1 Alien Carbine
30 220 450 - 500 Compact Plasma Weapons
Standard Plasma Weapons
Condensed Plasma Plasma SMG
Plasma Carbine
Alien Carbines
(Council Request for
Soldiers / Scientists)
IC PlasmaRifle.png
Standard Plasma Weapons
Plasma Weapons
Weapons
Light Plasma Weapons
1 Alien Rifle
20 30 80 - 270 Heavy Plasma Weapons
Precision Plasma Weapons
Vehicular Plasma Weapons
- Plasma Rifle
Plasma Battle Rifle
Plasma Reflex Cannon
Alien Rifle
(Council Request for
Soldiers / Scientists)
IC PlasmaHeavy.png
Heavy Plasma Weapons
Plasma Weapons
Weapons
Standard Plasma Weapons
1 Alien Heavy Weapon
20 35 80 - 270 Fusion Weapons - Plasma Novagun
Plasma Dragon

Plasma Particle Cannon
(MEC)
Alien Heavy Weapon
(Council Request for
Soldiers / Engineers)
IC PlasmaSniper.png
Precision Plasma Weapons
Plasma Weapons
Weapons
Standard Plasma Weapons 20 35 80 - 270 - - Plasma Strike Rifle
Plasma Sniper Rifle
-
IC PlasmaCannon.png
Vehicular Plasma Weapons
Plasma Weapons
Weapons
Standard Plasma Weapons 20 35 80 - 270 - - Plasma Autocannon
(SHIV)
Plasma Cannon
(Aerospace)
IC FusionLance.png
Fusion Weapons
Weapons Heavy Plasma Weapons
EMP Weapons
1 Fusion Core
(not consumed)
40 240 550 - 550 - - Blaster Launcher Fusion Lance
(Aerospace)

Defensive Tech

These research projects study the potential uses of Alien Alloys and Elerium, unlocking more advanced Body Armor, MEC Suits and SHIVs.

Armor, MECs, and SHIVs (Long War)
Research Credit type Prerequisites Cost Unlocks
Research
Alien Alloys
Elerium
Weapon Fragments
Meld
Days
Research Foundry Loadout Other
IC AlienMaterials.png
Alien Materials
- - 4 4 10 1 20 Elerium
Advanced Aerospace Concepts
UFO Analysis: (all)
Alien Biocybernetics
Improved Body Armor
Gauss Weapons
Alien Nucleonics
Alien Metallurgy
Improved Salvage
Enhanced Ballistics
Aircraft Boosters
Alloy Plating
Ammo - Shredder
Ammo - Breaching
Ammo Module
Alloy Bipod
Phoenix Cannon
Alien Alloys / Elerium / Meld
(Council Request for
Credits / Scientists / Engineers)
IC ArmorImprovedBody.png
Improved Body Armor
Armor Alien Materials 8 - - - 40 Advanced Body Armor XCOM Security: Armor Phalanx Armor
Aurora Armor
Reinforced Plating
Ammo - Piercing
-
IC ArmorAdvancedBody.png
Advanced Body Armor
Armor Improved Body Armor
Chryssalid Autopsy
6 - - - 50 Mobile Power Armor Mechanized Defenses Kestrel Armor
Carapace Armor
-
IC ArmorMobilePower.png
Mobile Power Armor
Armor Advanced Body Armor
Elerium
20 10 - - 80 MEC Mark 2
Advanced Power Armor
- Banshee Armor
Aegis Armor
-
IC ArmorAdvancedPower.png
Advanced Power Armor
Armor Mobile Power Armor
Berserker Interrogation
Alien Power Systems
20 80 - - 180 MEC Mark 3: Light
MEC Mark 3: Heavy
Antigrav Systems
Stealth Systems
- Corsair Armor
Titan Armor
Walker Servos
Core Armoring
-
TI Improved Combat ExoSkeletons.png
MEC Mark 2
Armor Alien Biocybernetics
Mobile Power Armor
10 40 70 10 75 MEC Mark 3: Light
MEC Mark 3: Heavy
- LMEC2 (Valiant)
HMEC2 (Defender)
-
TI Heavy Combat ExoSkeletons.png
MEC Mark 3: Heavy
Armor Advanced Power Armor
Improved Combat Exoskeletons
120 10 180 5 90 - - HMEC3 (Dauntless)
UHMEC3 (Devastator)
-
TI Mobile Combat ExoSkeletons.png
MEC Mark 3: Light
Armor Advanced Power Armor
Improved Combat Exoskeletons
20 80 180 5 90 - - LMEC3 (Vindicator)
ULMEC3 (Vanguard)
-
IC ArmorArchangel.png
Antigrav Systems
Aerospace Advanced Power Armor
Heavy Floater Interrogation
Alien Propulsion
5 20 - - 100 - Advanced Flight Seraph Armor
Archangel Armor
The Thumper (MEC)
Hover SHIV
IC ArmorGhost.png
Stealth Systems
- Advanced Power Armor
Alien Communications
- 20 - - 100 - Stealth Satellites Shadow Armor -
IC ArmorPsi.png
Mind and Machine
Psionics Alien Biocybernetics
Alien Command and Control
10 15 - 2 30 - - Vortex Armor -


Alien Autopsies

Alien corpses that have been returned from successful missions can be autopsied for further analysis, once the required research projects have been completed. Note that autopsies require and consume multiple corpses, as listed below.

In addition to the listed unlocked items, autopsies also unlock the ability to inspect aliens on the battlefield and see their perks by targeting them and pressing F1, and often also unlock related Council requests.

Alien Autopsies (Long War)
Research Prerequisites Cost Unlocks
Research Corpses
Days
Research Foundry Loadout Other Council Request
IC AutopsySectoid.png
Sectoid Autopsy
Xenobiology 5 Sectoids 5 Sectoid Interrogation - - - -
IC AutopsyThinman.png
Thin Man Autopsy
Xenobiology 10 Thin Men 20 Thin Man Interrogation Improved Medikit Restorative Mist
(MEC)
- Thin Man Corpses
(Soldiers / Scientists / Engineers)
IC AutopsyFloater.png
Floater Autopsy
Xenobiology 10 Floaters 15 Floater Interrogation Shaped Armor Kinetic Strike Module
(MEC)
Aim Booster (Aerospace)
Ammo - Flak
Floater Corpses
(Soldiers / Engineers)
IC AutopsyMuton.png
Muton Autopsy
Xenobiology 10 Mutons 25 Muton Interrogation Ammo Conservation
Alien Grenades
- - Muton Corpses
(Soldiers / Scientists / Engineers)
IC AutopsyBerserker.png
Berserker Autopsy
Xenobiology 5 Berserkers 30 Berserker Interrogation Combat Stims - Berserker Corpses
(Soldiers / Credits / Scientists)
IC AutopsySectoidCommander.png
Sectoid Commander Autopsy
Xenobiology 3 Sectoid Commanders 45 Sectoid Commander Interrogation - Psi Frayer - Sectoid Commander Corpses
(Soldiers / Scientists / Engineers)

Alien Entertainment
(Panic Reduction)
IC AutopsyFloaterHeavy.png
Heavy Floater Autopsy
Xenobiology 5 Heavy Floaters 40 Heavy Floater Interrogation Advanced Repair - - Heavy Floater Corpses
(Soldiers / Scientists / Engineers)
IC AutopsyElite.png
Muton Elite Autopsy
Xenobiology 5 Muton Elites 40 Muton Elite Interrogation - - - Muton Elite Corpses
(Soldiers / Scientists)
IC AutopsyElder.png
Ethereal Autopsy
Xenobiology 3 Ethereals 50 Ethereal Interrogation - - - Ethereal Corpses
(Soldiers and maybe Scientists)
IC AutopsyDrone.png
Drone Autopsy
Alien Computers 5 Drones 5 Advanced Beam Lasers - Holo Charger
(SHIV)
- Drone Wrecks
(Engineers)
IC AutopsySeeker.png
Seeker Autopsy
Alien Computers 5 Seekers 15 - UFO Countermeasures Respirator Implant
Extrasensory Vest
Elerium Emitter
- Seeker Wrecks
(Engineers / Credits)
IC AutopsyCryssalid.png
Chryssalid Autopsy
Xenobiology 5 Chryssalids 30 Advanced Body Armor - Chitin Plating Muscle Fiber Density
Adaptive Bone Marrow
(Gene Mods)
Chryssalid Carcasses
(Credits / Scientists)
IC AutopsyCyberdisc.png
Cyberdisc Autopsy
Alien Computers 3 Cyberdiscs 15 Pulse Lasers SHIV Advancements II Autosentry Turret
(SHIV)
Dodge Booster
(Aerospace)
Cyberdisc Wrecks
(Credits and
Soldiers / Engineers)
IC AutopsyMechtoid.png
Mechtoid Autopsy
Alien Computers 3 Mechtoid Cores 30 - Advanced Servomotors Psi Retaliator
Alloy SHIV
- Mechtoid Cores
(Soldiers / Scientists and Engineers)
IC AutopsySectopod.png
Sectopod Autopsy
Alien Computers 3 Sectopods 45 - - Battle Computer
(MEC/SHIV)

Weapon Supercooler
(SHIV)
- Sectopod Wrecks
(Credits and Engineers)


Alien Interrogations

Alien captives that have been captured with an Stun Rifle and housed in the Alien Containment can be interrogated once the autopsy project for that species has been completed.

All interrogations unlock certain research credits, which increases the research speed of all future research projects and Foundry projects that match the credit type by 25%, and often also unlock related Council requests.

Alien Interrogations (Long War)
Research Prerequisites Cost Unlocks Research Credits
Research Captives
Days
Research Other Council Request Research Foundry
IC InterrogateSectoid.png
Sectoid Interrogation
Sectoid Autopsy 1 Sectoid 15 Xenopsionics
Elerium
Tactical Rigging
(Foundry Project)
Sectoid Captive
(Soldiers / Scientists)
Cybernetics:
Xenogenetics
Alien Biocybernetics
Cybernetics:
Advanced Repair
Advanced Servomotors
Advanced Surgery
Improved Medikit
Jellied Elerium
MEC Warfare Systems
IC InterrogateThinman.png
Thin Man Interrogation
Thin Man Autopsy 1 Thin Man 70 Experimental Warfare - Thin Man Captive
(Soldiers / Scientists / Credits)
Laser Weapons:
Beam Lasers
Advanced Beam Lasers
Pulse Lasers
Advanced Pulse Lasers
Laser Weapons:
Aircraft Boosters
Enhanced Lasers
Supercapacitators
IC InterrogateFloater.png
Floater Interrogation
Floater Autopsy 1 Floater 70 Advanced Gauss Weapons - Floater Captive
(Engineers)
Aerospace:
UFO Analysis: (all)
Advanced Aerospace Concepts
Alien Propulsion
Antigrav Systems
Aerospace:
Advanced Flight
Aircraft Boosters
Armored Fighters
Elerium Afterburners
Improved Avionics
Penetrator Weapons
Super Skyranger
UFO Countermeasures
UFO Tracking
Wingtip Sparrowhawks
IC InterrogateMuton.png
Muton Interrogation
Muton Autopsy 1 Muton 95 - Secondary Heart
Adrenal Neurosympathy
(Gene Mods)

Shielding Pod
(SHIV)
Muton Captive
(Soldiers and maybe
Scientists)
Gauss Weapons:
Gauss Weapons
Advanced Gauss Weapons
Gauss Weapons:
Mag Pistols
Phoenix Coilguns
Quenchguns
Rail Pistols
Wingtip Sparrowhawks
IC InterrogateBerserker.png
Berserker Interrogation
Berserker Autopsy 1 Berserker 120 Advanced Power Armor Neural Damping
Smart Macrophages
(Gene Mods)
Berserker Captive
(Soldiers and maybe Scientists)
Armor:
Improved Body Armor
Advanced Body Armor
Mobile Power Armor
Advanced Power Armor
Improved Combat Exoskeletons
Heavy Combat Exoskeletons
Mobile Combat Exoskeletons
Armor:
Armored Fighters
Shaped Armor
Mechanized Unit Defenses
Tactical Rigging
IC InterrogateSectoidCommander.png
Sectoid Commander Interrogation
Sectoid Commander Autopsy 1 Sectoid Commander 135 Alien Command and Control Inner Fire
Telekinetic Field
Psychokinetic Strike
(Psi Powers)
Sectoid Commander Captive
(Panic Reduction and
Soldiers / Scientists)
Psionics:
Xenopsionics
Alien Operations
Alien Command and Control
Mind and Machine
Psionics:
Psi Warfare Systems
IC InterrogateFloaterHeavy.png
Heavy Floater Interrogation
Heavy Floater Autopsy 1 Heavy Floater 130 Antigrav Systems - Heavy Floater Captive
(Engineers and Scientists / Soldiers)
Plasma Weapons:
Plasma Weapons
Advanced Plasma Weapons
Compact Plasma Weapons
Heavy Plasma Weapons
Precision Plasma Weapons
Vehicular Plasma Weapons
Plasma Weapons:
Enhanced Plasma
Reflex Pistols
IC InterrogateMutonElite.png
Muton Elite Interrogation
Muton Elite Autopsy 1 Muton Elite 140 Light Plasma Weapons Adrenaline Surge
Iron Skin
(Gene Mods)
Muton Elite Captive
(Soldiers and maybe
Scientists)
Weapons:
All Laser Weapon Research
All Gauss Weapon Research
All Plasma Weapon Research
Alien Weaponry
EMP Weapons
Fusion Weapons
Weapons:
All Laser Weapon Projects
All Gauss Weapon Projects
All Plasma Weapon Projects
Ammo Conservation
Enhanced Ballistics
SCOPE Upgrade
SHIV Suppression
IC InterrogateElder.png
Ethereal Interrogation
Ethereal Autopsy 1 Ethereal 170 - Psi Mastery
(Psi Power)
Ethereal Captive
(Scientists and Soldiers / Engineers)
All Research All Projects


Main Tech

Xenology (Long War)
Research Credit type Prerequisites Cost Unlocks
Research Items
Alien Alloys
Elerium
Weapon Fragments
Meld
Other
Days
Research Facility Loadout Other
IC UFONavigation.png
Alien Computers
- - - - - - - 2 UFO
Flight
Computers
30 Alien Power Systems
Alien Biocybernetics
All Robotic Autopsies
- Arc Rifle

Satellite Nexus
(Facility)
UFO Flight Computers
(Council Request for
Engineers / Credits / Soldiers)
IC Xenobiology.png
Xenobiology
- - - - - - - 5 Sectoid Corpses 15 Xenoneurology
Xenogenetics
All Biologic Autopsies
Alien Containment Targeting Module Sectoid Corpses
(Council Request
for Scientists)
IC MeldTech.png
Xenogenetics
Cybernetics Xenobiology - - - - 10 - 35 Alien Biocybernetics Genetics Lab - Predictive Tracking
Advanced Perception
(Gene Mods)
IC ArcThrower.png
Xenoneurology
- Xenobiology - - - 10 - 5 Sectoid Corpses 25 Xenopsionics
Alien Communications
- Stun Rifle -
IC HyperwaveCommunication.png
Alien Communications
- Xenoneurology Hyperwave Beacon
(from Alien base assault)
- 10 - - - 30 Stealth Systems Hyperwave Relay Mimic Beacon -
IC MindShield.png
Xenopsionics
Psionics Xenoneurology
Sectoid Interrogation
- - - - 5 - 25 Alien Operations Psionic Labs - Mindfray
Neural Feedback
Psi Panic
Psi Inspire
Mind Merge
(Psi Powers)

Psi Warfare Systems
(Foundry Project)
IC OutsiderShard.png
Alien Operations
Psionics Xenopsionics Outsider Shard - - - - - 20 - - - Skeleton Key
Alien BioCybernetics.png
Alien Biocybernetics
Cybernetics Xenogenetics
Alien Materials
Alien Computers
- 5 30 50 20 - 60 Mind and Machine
Light Plasma Weapons
MEC Mark 2
- MEC-1
Minigun
Incinerator Module
Neural Gunlink
Advanced Surgery
MEC Warfare Systems
(Foundry Projects)
IC ExperimentalWarfare.png
Experimental Warfare
- Alien Weaponry
Thin Man Interrogation
- - - 20 - - 50 Advanced Aerospace Concepts
Gauss Weapons
Beam Strengthening
New Combat Systems
Smartshell Pod
Adaptive Tracking Pod
(SHIV)
-
IC Elerium.png
Elerium
- Alien Materials
Sectoid Interrogation
Hyperwave Beacon
(from Alien base assault)
- 10 - - - 10 Alien Power Systems
Mobile Power Armor
Jellied Elerium Elerium Turbos
(SHIV)
-
IC UFOPower.png
Alien Power Systems
- Alien Computers
Elerium
- - 20 - - 6 UFO
Power
Sources
100 Alien Propulsion
Advanced Power Armor
Pulse Lasers
Light Plasma Weapons
Elerium Batteries
UFO Tracking
Elerium Generator
(Facility)
UFO Power Sources
(Council Request for
Credits / Soldiers / Scientists / Engineers)
IC SatelliteAssistedTargeting.png
Advanced Aerospace Concepts
Aerospace Alien Materials
Experimental Warfare
- 10 - 50 - - 65 Alien Propulsion Armored Fighters
Improved Avionics
Penetrator Weapons
- -
IC Firestorm.png
Alien Propulsion
Aerospace Alien Power Systems
Advanced Aerospace Concepts
- 10 20 20 - 6 UFO
Power
Sources
60 Antigrav Systems Elerium Afterburners Firestorm
(Aerospace)
-
IC PsiLink.png
Alien Command and Control
Psionics Ethereal Autopsy Ethereal Device 10 15 - - - 30 Mind and Machine Gollop Chamber - -

UFO Analysis

Once a UFO has crashed or landed and then is successfully assaulted, it can be analyzed as a research project. Once the research project has completed, ships gain 30% damage bonus against all UFOs of the same type. Also, once UFO Scanners Foundry project is completed, analyzed UFO's display damage during Air Combat.

All UFO Analysis have the Aerospace credit type. Once a Floater has been interrogated, the speed at which UFOs are analyzed increases by 25%.

UFO Analysis (Long War)
Research Credit type Prerequisites Cost Unlocks
Research Other
Alien Alloys
Elerium
Days
Other
UFO-Analysis Scout.png
UFO Analysis: Scout
Aerospace Alien Materials Scout Crash Site or
Scout Landing Site
mission completed
20 2 400 30% Bonus Damage to Scouts
Salvage 30% more alloys and elerium from Scouts
UFO-Analysis Fighter.png
UFO Analysis: Fighter
Aerospace Alien Materials Fighter Crash Site
mission completed
20 2 300 30% Bonus Damage to Fighters
Salvage 30% more alloys and elerium from Fighters
UFO-Analysis Raider.png
UFO Analysis: Raider
Aerospace Alien Materials Raider Crash Site or
Raider Landing Site
mission completed
40 4 600 30% Bonus Damage to Raiders
Salvage 30% more alloys and elerium from Raiders
UFO-Analysis Destroyer.png
UFO Analysis: Destroyer
Aerospace Alien Materials Destroyer Crash Site
mission completed
40 4 600 30% Bonus Damage to Destroyers
Salvage 30% more alloys and elerium from Destroyers
UFO-Analysis Abductor.png
UFO Analysis: Abductor
Aerospace Alien Materials Abductor Crash Site or
Abductor Landing Site
mission completed
160 8 800 30% Bonus Damage to Abductors
Salvage 30% more alloys and elerium from Abductors
UFO-Analysis Harvester.png
UFO Analysis: Harvester
Aerospace Alien Materials Harvester Crash Site or
Harvester Landing Site
mission completed
160 8 800 30% Bonus Damage to Harvesters
Salvage 30% more alloys and elerium from Harvesters
UFO-Analysis Transport.png
UFO Analysis: Transport
Aerospace Alien Materials Transport Crash Site or
Transport Landing Site
mission completed
240 8 900 30% Bonus Damage to Transports
Salvage 30% more alloys and elerium from Transports
UFO-Analysis TerrorShip.png
UFO Analysis: Terror Ship
Aerospace Alien Materials Terror Ship Crash Site or
Terror Ship Landing Site
mission completed
240 8 900 30% Bonus Damage to Terror Ships
Salvage 30% more alloys and elerium from Terror Ships
UFO-Analysis AssaultCarrier.png
UFO Analysis: Assault Carrier
Aerospace Alien Materials Assault Carrier Crash Site or
Assault Carrier Landing Site
mission completed
480 12 1000 30% Bonus Damage to Assault Carriers
Salvage 30% more alloys and elerium from Assault Carriers
UFO-Analysis Battleship.png
UFO Analysis: Battleship
Aerospace Alien Materials Battleship Crash Site
mission completed
480 12 1000 30% Bonus Damage to Battleships
Salvage 30% more alloys and elerium from Battleships
UFO-Analysis Overseer.png
UFO Analysis: Overseer
Aerospace Alien Materials Overseer Crash Site
mission completed
40 12 700 30% Bonus Damage to Overseers
Salvage 30% more alloys and elerium from Overseers


Research Archives

Here you can view a list of and summaries of all completed research projects.

Gene Labs

Modify the genes of up to 2 soldiers with Meld to install Gene Mods.

More information on Gene Mods can be found here: Gene Mods

Research Credits

Various technologies will offer research credits that will speed up research and foundry projects in broad categories.

Each research credit reduces the time to complete research and foundry projects in it's category by 50% (80% if the "Ready For War" start bonus is active).