Difference between revisions of "Research (Long War)"

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|-
 
|-
 
|Alien Computers|| None || 4x UFO Flight Computers || 300 || Satellite Nexus (Construction)
 
|Alien Computers|| None || 4x UFO Flight Computers || 300 || Satellite Nexus (Construction)
|-
 
|Alien Materials|| None || 2x Elerium <br/> 2x Alloys <br/> 5x Weapon Fragments <br/> 1x Meld || 180 || Council Requests: Alloys (Gives Engineers) <br/> Heat Ammo Mags (Equipment) <br/> Alloy Belt (Equipment) <br/> Alloy Plating (Equipment) <br/> Reinforced Armor (Equipment) <br/> Enhanced Ballistics (Foundry Project) <br/> Alien Metallurgy (Foundry Project) <br/> Aircraft Boosters (Foundry Project) <br/>  Improved Salvage (Foundry Project) <br/>
 
 
|-
 
|-
 
|Xenoneurology|| Xenobiology ||  ||  || Arc Thrower (Equipment)
 
|Xenoneurology|| Xenobiology ||  ||  || Arc Thrower (Equipment)
Line 39: Line 37:
 
|Experimental Warfare || Alien Weaponry || 10x Weapon Fragments || 310 || Smartshell Pods (Equipment) <br/> Adaptive Tracking Pods (Equipment) <br/> New Combat Systems (Foundry Project) <br/> SCOPE Upgrade (Foundry Project)
 
|Experimental Warfare || Alien Weaponry || 10x Weapon Fragments || 310 || Smartshell Pods (Equipment) <br/> Adaptive Tracking Pods (Equipment) <br/> New Combat Systems (Foundry Project) <br/> SCOPE Upgrade (Foundry Project)
 
|-
 
|-
|Beam Lasers|| Alien Weaponry || || || Laser Carbine (Equipment) <br/> Laser Shatterray (Equipment) <br/> Autolaser (Equipment) <br/> Gatling Laser (Equipment) <br/> Laser Rifle (Equipment) <br/> Laser Pistol (Equipment) <br/> Heater (Equipment <br/>
+
|Alien Communications || Xenoneurology || || || Hyperwave Relay (Construction)
 
|-
 
|-
|Improved Body Armor || Alien Materials || || || Phalanx Armor (Equipment) <br/> Alloy SHIV (SHIV)
+
|Alien Biocybernetics || Xenogenetics <br/> Alien Materials <br/> Alien Computers <br/>|| || || MEC Warfare Systems (Foundry Project) <br/> Advanced Surgery (Foundry Project) <br/> Chaingun (Equipment) <br/> Neural Gunlink (Equipment - Requires Psi Warfare Systems) <br/> MEC-1 Warden (MEC)
 
|-
 
|-
|Advanced Beam Lasers || Beam Lasers || || || Scatter Laser (Equipment) <br/> Laser Cannon (Equipment) <br/> Superheavy Laser (Equipment) <br/> Laser Sniper Rifle (Equipment) <br/> Laser Strike Rifle (Equipment) <br/> Enhanced Lasers (Foundry Project)
+
|Elerium || Alien Materials || 35 Elerium || 1140 || Jellied Elerium (Foundry Project)
 
|-
 
|-
|Advanced Body Armor || Improved Body Armor || 12 alloys || 540 || Kestrel Armor (Equipment - Armor) <br/> Carapace Armor (Equipment - Armor)
+
|Alien Power Systems || Elerium <br/> Alien Computers ||  ||  || Elerium Generator (Construction) <br/> UFO Tracking (Foundry Project) <br/> Alien Nucleonics (Foundry Project) <br/> Improved Arc Thrower (Foundry Project)
 +
|-
 +
|Advanced Aerospace Concepts || Experimental Warfare <br/> Alien Materials || || || Armored Fighters (Foundry Project) <br/> Wingtip Sparrowhawks (Foundry Project) <br/> Penetrator Weapons (Foundry Project) <br/> Super Skyranger (Foundry Project) <br/> Improved Avionics (Foundry Project)
 
|-
 
|-
|Alien Communications || Xenoneurology || || || Hyperwave Relay (Construction)
+
|Stealth Systems || Alien Communications <br/> Advanced Power Armor || || || Shadow Armor (Equipment - Armor) <br/> Stealth Satellites (Foundry Project)
 
|-
 
|-
|Alien Biocybernetics || Xenogenetics <br/> Alien Materials <br/> Alien Computers <br/>|| || || MEC Warfare Systems (Foundry Project) <br/> Advanced Surgery (Foundry Project) <br/> Chaingun (Equipment) <br/> Neural Gunlink (Equipment - Requires Psi Warfare Systems) <br/> MEC-1 Warden (MEC)
+
|Alien Propulsion || Advanced Aerospace Concepts <br/> Alien Power Systems || || || Elerium Afterburners (Foundry Project) <br/> Firestorm (Ship)
 
|-
 
|-
|Elerium || Alien Materials || 35 Elerium || 1140 || Jellied Elerium (Foundry Project)
+
|Antigrav Systems || Advanced Power Armor <br/> Alien Propulsion || || || Hover Shiv (SHIV) <br/> The Thumper (Equipment - MEC - Requires MEC Warfare Systems) <br/> Archangel Armor (Equipment - Armor) <br/> Fuel Cell (Equipment) <br/> Seraphim Armor (Equipment - Armor) <br/> Advanced Flight (Foundry Project)
 
|-
 
|-
|Gauss Weapons || Experimental Warfare <br/> Alien Materials || || || Grenade Launcher (Equipment - MEC - Requires MEC Warfare Systems) <br/> Pheonix Coilgun (Equipment - Aerospace) <br/> Sentry Gun (Equipment - SHIV) <br/> Gauss Rifle (Equipment - Weapon) <br/> Gauss Stuttergun (Equipment - Weapon <br/> Gauss Autopistol (Equipment - Weapon) <br/> Gauss Carbine (Equipment - Weapon) <br/> Gauss Machine Gun (Equipment - Weapon) <br/> Gauss Autorifle (Equipment - Weapon) <br/> Rail Pistols (Foundry Project)
+
|Alien Operations || Any Interrogation || || || Skeleton Key (Requires Outsider Shard)
 
|-
 
|-
|Mobile Power Armor|| Advanced Body Armor <br/> Elerium || || || MEC-II Defender (MEC - Requires MEC Warfare Systems) <br/> Aegis Armor (Equipment - Armor) <br/> Banshee Armor (Equipment - Armor) <br/> Impact Vest (Equipment) <br/> SHIV Defenses (Foundry Project)
+
!colspan="5" | Weapon Tech
 
|-
 
|-
 
+
! Name !! | Prerequisites !! | Materials !! | Estimated Point Cost <br/> (Scientists X Days) !! | Unlocks
|Alien Power Systems || Elerium <br/> Alien Computers ||  ||  || Elerium Generator (Construction) <br/> UFO Tracking (Foundry Project) <br/> Alien Nucleonics (Foundry Project) <br/> Improved Arc Thrower (Foundry Project)
+
|Beam Lasers|| Alien Weaponry ||  ||  || Laser Carbine (Equipment) <br/> Laser Shatterray (Equipment) <br/> Autolaser (Equipment) <br/> Gatling Laser (Equipment) <br/> Laser Rifle (Equipment) <br/> Laser Pistol (Equipment) <br/> Heater (Equipment <br/>
 
|-
 
|-
 
|Advanced Beam Lasers ||  Beam Lasers || || || Laser Lance (Equipment - MEC - Requires MEC Warfare Systems) <br/> Laser Cannon (Equipment - Aerospace) <br/> Superheavy Laser (Equipment - SHIV) <br/> Enhanced Lasers (Foundry Project) <br/> Laser Sniper Rifle (Equipment - Weapon) <br/> Heavy Laser Rifle (Equipment - Weapon) <br/> Scatter Laser (Equipment - Weapon) <br/> Laser Strike Rifle (Equipment - Weapon)
 
|Advanced Beam Lasers ||  Beam Lasers || || || Laser Lance (Equipment - MEC - Requires MEC Warfare Systems) <br/> Laser Cannon (Equipment - Aerospace) <br/> Superheavy Laser (Equipment - SHIV) <br/> Enhanced Lasers (Foundry Project) <br/> Laser Sniper Rifle (Equipment - Weapon) <br/> Heavy Laser Rifle (Equipment - Weapon) <br/> Scatter Laser (Equipment - Weapon) <br/> Laser Strike Rifle (Equipment - Weapon)
 
|-
 
|-
|Plasma Weapons || Alien Biocybernetics <br/> Alien Power Systems <br/> Alien Weaponry || || || Plasma Stormgun (Equipment - Weapon) <br/> Plasma Carbine (Equipment - Weapon)
+
|Pulse Lasers || Advanced Beam Lasers <br/> Elerium || || || Blaster (Equipment - Weapon) <br/> Gatling Pulser (Equipment - Weapon) <br/> Pulse Stengun (Equipment - Weapon) <br/> Pulse Carbine (Equipment - Weapon) <br/> Pulse Autoblaster (Equipment - Weapon) <br/>  Pulse Rifle (Equipment - Weapon) <br/> Superheavy Pulser (Equipment - SHIV)
 
|-
 
|-
|Advanced Aerospace Concepts || Experimental Warfare <br/> Alien Materials || || || Armored Fighters (Foundry Project) <br/> Wingtip Sparrowhawks (Foundry Project) <br/> Penetrator Weapons (Foundry Project) <br/> Super Skyranger (Foundry Project) <br/> Improved Avionics (Foundry Project)
+
|Advanced Pulse Lasers|| Pulse Lasers || || || Scatter Blaster (Equipment - Weapon) <br/> Pulse Sniper Rifle (Equipment - Weapon) <br/> Blaster Rifle (Equipment - Weapon) <br/> Heavy Pulse Rifle (Equipment - Weapon) <br/> Pulse Lance (Equipment - MEC - Requires MEC Warfare Systems) <br/> Supercapacitors (Foundry Project)
 
|-
 
|-
|Stealth Systems || Alien Communications <br/> Advanced Power Armor || || || Shadow Armor (Equipment - Armor) <br/> Stealth Satellites (Foundry Project)
+
|Gauss Weapons || Experimental Warfare <br/> Alien Materials || || || Grenade Launcher (Equipment - MEC - Requires MEC Warfare Systems) <br/> Pheonix Coilgun (Equipment - Aerospace) <br/> Sentry Gun (Equipment - SHIV) <br/> Gauss Rifle (Equipment - Weapon) <br/> Gauss Stuttergun (Equipment - Weapon <br/> Gauss Autopistol (Equipment - Weapon) <br/> Gauss Carbine (Equipment - Weapon) <br/> Gauss Machine Gun (Equipment - Weapon) <br/> Gauss Autorifle (Equipment - Weapon) <br/> Rail Pistols (Foundry Project)
 
|-
 
|-
 
|Advanced Gauss Weapons || Gauss Weapons || || || Railgun (Equipment - MEC - Requires MEC Warfare Systems) <br/> Proximity Mine Launcher (Equipment - MEC - requires MEC Warfare Systems) <br/> Gauss Long Rifle (Equipment - Weapon)<br/> Alloy Cannon (Equipment - Weapon)<br/> Recoiless Rifle (Equipment - Weapon)<br/> Alloy Strike Rifle (Equipment - Weapon) <br/> Heavy Gauss Rifle (Equipment - Weapon)  
 
|Advanced Gauss Weapons || Gauss Weapons || || || Railgun (Equipment - MEC - Requires MEC Warfare Systems) <br/> Proximity Mine Launcher (Equipment - MEC - requires MEC Warfare Systems) <br/> Gauss Long Rifle (Equipment - Weapon)<br/> Alloy Cannon (Equipment - Weapon)<br/> Recoiless Rifle (Equipment - Weapon)<br/> Alloy Strike Rifle (Equipment - Weapon) <br/> Heavy Gauss Rifle (Equipment - Weapon)  
 
|-
 
|-
|Advanced Power Armor || Mobile Power Armor <br/> Alien Power Systems || || || MEC-III Paladin (MEC - Requires MEC Warfare Systems) <br/> Titan Armor (Equipment - Armor) <br/> Corsair Armor (Equipment - Armor)
+
|Plasma Weapons || Alien Biocybernetics <br/> Alien Power Systems <br/> Alien Weaponry || || || Plasma Stormgun (Equipment - Weapon) <br/> Plasma Carbine (Equipment - Weapon)
 
|-
 
|-
 
|Compact Plasma Weapons || Plasma Weapons || || || Plasma Mauler (Equipment - Pistol) <br/> Plasma Pistol (Equipment - Pistol) <br/> Reflex Pistols (Foundry Project)
 
|Compact Plasma Weapons || Plasma Weapons || || || Plasma Mauler (Equipment - Pistol) <br/> Plasma Pistol (Equipment - Pistol) <br/> Reflex Pistols (Foundry Project)
|-
 
|Pulse Lasers || Advanced Beam Lasers <br/> Elerium || || || Blaster (Equipment - Weapon) <br/> Gatling Pulser (Equipment - Weapon) <br/> Pulse Stengun (Equipment - Weapon) <br/> Pulse Carbine (Equipment - Weapon) <br/> Pulse Autoblaster (Equipment - Weapon) <br/>  Pulse Rifle (Equipment - Weapon) <br/> Superheavy Pulser (Equipment - SHIV)
 
|-
 
|Advanced Pulse Lasers|| Pulse Lasers || || || Scatter Blaster (Equipment - Weapon) <br/> Pulse Sniper Rifle (Equipment - Weapon) <br/> Blaster Rifle (Equipment - Weapon) <br/> Heavy Pulse Rifle (Equipment - Weapon) <br/> Pulse Lance (Equipment - MEC - Requires MEC Warfare Systems) <br/> Supercapacitors (Foundry Project)
 
 
|-
 
|-
 
|Advanced Plasma Weapons || Plasma Weapons || || || Plasma Novagun (Equipment - Weapon) <br/> Plasma Rifle (Equipment - Weapon)
 
|Advanced Plasma Weapons || Plasma Weapons || || || Plasma Novagun (Equipment - Weapon) <br/> Plasma Rifle (Equipment - Weapon)
Line 84: Line 80:
 
|Precision Plasma Weapons || Advanced Plasma Weapons || || || Reflex Rifle (Equipment - Weapon) <br/> Plasma Sniper Rifle (Equipment - Weapon) <br/> Enhanced Plasma (Foundry Project)  
 
|Precision Plasma Weapons || Advanced Plasma Weapons || || || Reflex Rifle (Equipment - Weapon) <br/> Plasma Sniper Rifle (Equipment - Weapon) <br/> Enhanced Plasma (Foundry Project)  
 
|-
 
|-
|Alien Propulsion || Advanced Aerospace Concepts <br/> Alien Power Systems || || || Elerium Afterburners (Foundry Project) <br/> Firestorm (Ship)
+
|Heavy Plasma Weapons || Plasma Weapons || || || Plasma Dragon (Equipment - Weapon) <br/> Heavy Plasma Rifle (Equipment - Weapon) <br/> Particle Cannon (Equipment - MEC - Requires MEC Warfare Systems)
 +
|-
 +
|EMP Weapons ||Advanced Pulse Lasers <br/> Advanced Gauss Weapons || || || EMP Cannon (Equipment - Aerospace) <br/> Drone Capture (Foundry Project) <br/> Electropulse (Equipment - MEC - Requires MEC Warfare Systems)
 +
|-
 +
|Fusion Weapons || EMP Weapons <br/> Heavy Plasma Weapons || || || Blaster Launcher (Equipment - Weapon) <br/> Fusion Lance (Equipment - Aerospace)
 +
|-
 +
!colspan="5" | Armor Tech
 
|-
 
|-
|Heavy Plasma Weapons || Plasma Weapons || || || Plasma Dragon (Equipment - Weapon) <br/> Heavy Plasma Rifle (Equipment - Weapon) <br/> Particle Cannon (Equipment - MEC - Requires MEC Warfare Systems)
+
! Name !! | Prerequisites !! | Materials !! | Estimated Point Cost <br/> (Scientists X Days) !! | Unlocks
 +
|Alien Materials || None || 2x Elerium <br/> 2x Alloys <br/> 5x Weapon Fragments <br/> 1x Meld || 180 || Council Requests: Alloys (Gives Engineers) <br/> Heat Ammo Mags (Equipment) <br/> Alloy Belt (Equipment) <br/> Alloy Plating (Equipment) <br/> Reinforced Armor (Equipment) <br/> Enhanced Ballistics (Foundry Project) <br/> Alien Metallurgy (Foundry Project) <br/> Aircraft Boosters (Foundry Project) <br/>  Improved Salvage (Foundry Project) <br/>
 
|-
 
|-
|Antigrav Systems || Advanced Power Armor <br/> Alien Propulsion || || || Hover Shiv (SHIV) <br/> The Thumper (Equipment - MEC - Requires MEC Warfare Systems) <br/> Archangel Armor (Equipment - Armor) <br/> Fuel Cell (Equipment) <br/> Seraphim Armor (Equipment - Armor) <br/> Advanced Flight (Foundry Project)
+
|Improved Body Armor || Alien Materials || || || Phalanx Armor (Equipment) <br/> Alloy SHIV (SHIV)
 
|-
 
|-
|Alien Operations || Any Interrogation || || || Skeleton Key (Requires Outsider Shard)
+
|Advanced Body Armor || Improved Body Armor || 12 alloys || 540 || Kestrel Armor (Equipment - Armor) <br/> Carapace Armor (Equipment - Armor)
 
|-
 
|-
|EMP Weapons ||Advanced Pulse Lasers <br/> Advanced Gauss Weapons || || || EMP Cannon (Equipment - Aerospace) <br/> Drone Capture (Foundry Project) <br/> Electropulse (Equipment - MEC - Requires MEC Warfare Systems)
+
|Mobile Power Armor|| Advanced Body Armor <br/> Elerium || || || MEC-II Defender (MEC - Requires MEC Warfare Systems) <br/> Aegis Armor (Equipment - Armor) <br/> Banshee Armor (Equipment - Armor) <br/> Impact Vest (Equipment) <br/> SHIV Defenses (Foundry Project)
 
|-
 
|-
|Fusion Weapons || EMP Weapons <br/> Heavy Plasma Weapons || || || Blaster Launcher (Equipment - Weapon) <br/> Fusion Lance (Equipment - Aerospace)
+
|Advanced Power Armor || Mobile Power Armor <br/> Alien Power Systems || || || MEC-III Paladin (MEC - Requires MEC Warfare Systems) <br/> Titan Armor (Equipment - Armor) <br/> Corsair Armor (Equipment - Armor)
 
|-
 
|-
 
!colspan="5" | Autopsies/Interrogations
 
!colspan="5" | Autopsies/Interrogations

Revision as of 06:35, 19 August 2014

Stub
Pistol

This page is currently empty or currently missing key content. Possibly due to EXALT sabotage. Please help fight the alien menace by filling this page with relevant info. Remove this stub after the page has been completed to a minimum.


Autopsies now require multiple corpse specimens (so, 1: you cannot 'double-dip', and 2: do not worry if you cannot go for a capture on an alien's first appearance), and are a prerequisite before you can do an interrogation on that species (when applicable). In addition, some later species have other prerequisites that need to be completed beforehand (such as the Mechtoid Autopsy now needing both Sectoid Autopsy and Alien Biocybernetics to be completed before it's unlocked). Also note that South America's bonus has been changed to a Power-related reduction; you'll naturally be poking aliens with pointy implements for much longer times.

Interrogations still have the Alien Containment/Arc Thrower prereq--- and it's highly advisable to keep both, and to continue to capture aliens when the opportunity presents itself, as captured aliens are very valuable Council Requests, on top of the continued collection of alien weaponry. Research Credits are also a prime time-saver:

  • Sectoid: Cybernetics
  • Thin Man: Laser Weaponry
  • Floater: Aerospace
  • Muton: Gauss Weaponry
  • Berserker: Armor
  • Heavy Floater: Plasma Weaponry
  • Sectoid Commander: Psionics
  • Muton Elite: All Weapons
  • Ethereal: All Tech

Because projects have much longer research times and there are far more projects, research is in general a more time-consuming affair. On the plus side: with far more aliens to kill, you'll rarely be out of Weapon Fragments.


Research

Long War Tech Tree
Available Projects (unfinished)
Name Prerequisites Materials Estimated Point Cost
(Scientists X Days)
Unlocks
Xenobiology None Council Requests: Sectoid Corpses (Gives Scientists)
Alien Containment (Construction)
Targeting Module (Equipment)
Alien Weaponry None 5x Weapon Fragments 180 Council Requests: Weapon Fragments (Gives Engineers)
Scope (Equipment)
Weapon Gyros (Equipment - Mech)
Mag Pistols (Foundry Project)
SHIV Suppression (Foundry Project)
Beam Lasers (Research Project)
Alien Computers None 4x UFO Flight Computers 300 Satellite Nexus (Construction)
Xenoneurology Xenobiology Arc Thrower (Equipment)
Xenogenetics Xenobiology 10x Meld 430 Council Requests: Meld (Gives cash)
Genetics Lab (Construction)
Depth Perception (Gene Mod)
Hyper-Reactive Pupils (Gene Mod)
Illuminator Gunsight (Equipment - requires New Combat Systems)
Xenopsionics Xenogenetics
Xenoneurology
Sectoid Autopsy
10x corpse Psi Inspiration (Gene Mod)
Psi Warfare Systems (Foundry Project)
Psionic Lab (Construction)
Experimental Warfare Alien Weaponry 10x Weapon Fragments 310 Smartshell Pods (Equipment)
Adaptive Tracking Pods (Equipment)
New Combat Systems (Foundry Project)
SCOPE Upgrade (Foundry Project)
Alien Communications Xenoneurology Hyperwave Relay (Construction)
Alien Biocybernetics Xenogenetics
Alien Materials
Alien Computers
MEC Warfare Systems (Foundry Project)
Advanced Surgery (Foundry Project)
Chaingun (Equipment)
Neural Gunlink (Equipment - Requires Psi Warfare Systems)
MEC-1 Warden (MEC)
Elerium Alien Materials 35 Elerium 1140 Jellied Elerium (Foundry Project)
Alien Power Systems Elerium
Alien Computers
Elerium Generator (Construction)
UFO Tracking (Foundry Project)
Alien Nucleonics (Foundry Project)
Improved Arc Thrower (Foundry Project)
Advanced Aerospace Concepts Experimental Warfare
Alien Materials
Armored Fighters (Foundry Project)
Wingtip Sparrowhawks (Foundry Project)
Penetrator Weapons (Foundry Project)
Super Skyranger (Foundry Project)
Improved Avionics (Foundry Project)
Stealth Systems Alien Communications
Advanced Power Armor
Shadow Armor (Equipment - Armor)
Stealth Satellites (Foundry Project)
Alien Propulsion Advanced Aerospace Concepts
Alien Power Systems
Elerium Afterburners (Foundry Project)
Firestorm (Ship)
Antigrav Systems Advanced Power Armor
Alien Propulsion
Hover Shiv (SHIV)
The Thumper (Equipment - MEC - Requires MEC Warfare Systems)
Archangel Armor (Equipment - Armor)
Fuel Cell (Equipment)
Seraphim Armor (Equipment - Armor)
Advanced Flight (Foundry Project)
Alien Operations Any Interrogation Skeleton Key (Requires Outsider Shard)
Weapon Tech
Name Prerequisites Materials Estimated Point Cost
(Scientists X Days)
Unlocks Beam Lasers Alien Weaponry Laser Carbine (Equipment)
Laser Shatterray (Equipment)
Autolaser (Equipment)
Gatling Laser (Equipment)
Laser Rifle (Equipment)
Laser Pistol (Equipment)
Heater (Equipment
Advanced Beam Lasers Beam Lasers Laser Lance (Equipment - MEC - Requires MEC Warfare Systems)
Laser Cannon (Equipment - Aerospace)
Superheavy Laser (Equipment - SHIV)
Enhanced Lasers (Foundry Project)
Laser Sniper Rifle (Equipment - Weapon)
Heavy Laser Rifle (Equipment - Weapon)
Scatter Laser (Equipment - Weapon)
Laser Strike Rifle (Equipment - Weapon)
Pulse Lasers Advanced Beam Lasers
Elerium
Blaster (Equipment - Weapon)
Gatling Pulser (Equipment - Weapon)
Pulse Stengun (Equipment - Weapon)
Pulse Carbine (Equipment - Weapon)
Pulse Autoblaster (Equipment - Weapon)
Pulse Rifle (Equipment - Weapon)
Superheavy Pulser (Equipment - SHIV)
Advanced Pulse Lasers Pulse Lasers Scatter Blaster (Equipment - Weapon)
Pulse Sniper Rifle (Equipment - Weapon)
Blaster Rifle (Equipment - Weapon)
Heavy Pulse Rifle (Equipment - Weapon)
Pulse Lance (Equipment - MEC - Requires MEC Warfare Systems)
Supercapacitors (Foundry Project)
Gauss Weapons Experimental Warfare
Alien Materials
Grenade Launcher (Equipment - MEC - Requires MEC Warfare Systems)
Pheonix Coilgun (Equipment - Aerospace)
Sentry Gun (Equipment - SHIV)
Gauss Rifle (Equipment - Weapon)
Gauss Stuttergun (Equipment - Weapon
Gauss Autopistol (Equipment - Weapon)
Gauss Carbine (Equipment - Weapon)
Gauss Machine Gun (Equipment - Weapon)
Gauss Autorifle (Equipment - Weapon)
Rail Pistols (Foundry Project)
Advanced Gauss Weapons Gauss Weapons Railgun (Equipment - MEC - Requires MEC Warfare Systems)
Proximity Mine Launcher (Equipment - MEC - requires MEC Warfare Systems)
Gauss Long Rifle (Equipment - Weapon)
Alloy Cannon (Equipment - Weapon)
Recoiless Rifle (Equipment - Weapon)
Alloy Strike Rifle (Equipment - Weapon)
Heavy Gauss Rifle (Equipment - Weapon)
Plasma Weapons Alien Biocybernetics
Alien Power Systems
Alien Weaponry
Plasma Stormgun (Equipment - Weapon)
Plasma Carbine (Equipment - Weapon)
Compact Plasma Weapons Plasma Weapons Plasma Mauler (Equipment - Pistol)
Plasma Pistol (Equipment - Pistol)
Reflex Pistols (Foundry Project)
Advanced Plasma Weapons Plasma Weapons Plasma Novagun (Equipment - Weapon)
Plasma Rifle (Equipment - Weapon)
Vehicular Plasma Weapons Advanced Plasma Weapons Plasma Cannon (Equipment - Aerospace)
Superheavy Plasma (Equipment - SHIV) Zevatron Booster (Requires Enhanced Plasma)
Precision Plasma Weapons Advanced Plasma Weapons Reflex Rifle (Equipment - Weapon)
Plasma Sniper Rifle (Equipment - Weapon)
Enhanced Plasma (Foundry Project)
Heavy Plasma Weapons Plasma Weapons Plasma Dragon (Equipment - Weapon)
Heavy Plasma Rifle (Equipment - Weapon)
Particle Cannon (Equipment - MEC - Requires MEC Warfare Systems)
EMP Weapons Advanced Pulse Lasers
Advanced Gauss Weapons
EMP Cannon (Equipment - Aerospace)
Drone Capture (Foundry Project)
Electropulse (Equipment - MEC - Requires MEC Warfare Systems)
Fusion Weapons EMP Weapons
Heavy Plasma Weapons
Blaster Launcher (Equipment - Weapon)
Fusion Lance (Equipment - Aerospace)
Armor Tech
Name Prerequisites Materials Estimated Point Cost
(Scientists X Days)
Unlocks Alien Materials None 2x Elerium
2x Alloys
5x Weapon Fragments
1x Meld
180 Council Requests: Alloys (Gives Engineers)
Heat Ammo Mags (Equipment)
Alloy Belt (Equipment)
Alloy Plating (Equipment)
Reinforced Armor (Equipment)
Enhanced Ballistics (Foundry Project)
Alien Metallurgy (Foundry Project)
Aircraft Boosters (Foundry Project)
Improved Salvage (Foundry Project)
Improved Body Armor Alien Materials Phalanx Armor (Equipment)
Alloy SHIV (SHIV)
Advanced Body Armor Improved Body Armor 12 alloys 540 Kestrel Armor (Equipment - Armor)
Carapace Armor (Equipment - Armor)
Mobile Power Armor Advanced Body Armor
Elerium
MEC-II Defender (MEC - Requires MEC Warfare Systems)
Aegis Armor (Equipment - Armor)
Banshee Armor (Equipment - Armor)
Impact Vest (Equipment)
SHIV Defenses (Foundry Project)
Advanced Power Armor Mobile Power Armor
Alien Power Systems
MEC-III Paladin (MEC - Requires MEC Warfare Systems)
Titan Armor (Equipment - Armor)
Corsair Armor (Equipment - Armor)
Autopsies/Interrogations
Name Prerequisites Materials Estimated Point Cost
(Scientists X Days)
Unlocks
Sectoid Autopsy Xenobiology 10x corpse
Thin Man Autopsy Xenobiology 10x corpse Improved Medkit (Foundry Project)
Muscle Fiber Density (Gene Mod)
Restorative Mist (Equipment - MEC - Requires MEC Warfare Systems)
Chem Grenades (Equipment - Requires New Combat Systems)
Floater Autopsy Alien Biocybernetics 10x corpse Uplink Targeting Module (Equipment - Aerospace - Requires Aircraft Boosters)
Shaped Armor (Foundry Project)
Kinetic Strike Module (Equipment - MEC - requires MEC Warfare Systems)
Seeker Autopsy Alien Computers 10x corpse
Drone Autopsy Alien Computers 10x corpse
Muton Autopsy Xenobiology 10x corpse Adrenal Neurosympathy (Gene Mod)
Alien Grenades (Foundry Project)
Ammo Conservation (Foundry Project)
Chryssalid Autopsy Xenogenetics 10x corpse Chitin Plating (Equipment)
Adaptive Bone Marrow (Gene Mod)
Berserker Autopsy Xenogenetics
Muton Autopsy
10x corpse Combat Stims (Equipment)
MEC Close Combat (Foundry Project)
Neural Damping (Gene Mod)
Muton Elite Autopsy Muton Autopsy 10x corpse Secondary Heart (Gene Mod)
Tactical Rigging (Foundry Project)
Sectopod Autopsy Alien Computers 10x corpse Battle Computer (Equipment - MEC - Requires MEC Warfare Systems)
Reflex Cannon (Equipment)
Weapon Supercoolers (Equipment - SHIV)
Cyberdisc Autopsy Alien Biocybernetics 10x corpse Defense Matrix (Equipment - Aerospace - Requires Aircraft Boosters)
Autosentry Turret (Equipment - SHIV)
Sentinel Drone (Foundry Project)
Iron Skin (Gene Mod)
Heavy Floater Autopsy Floater Autopsy 10x corpse Advanced Repair (Foundry Project)
Alloy Carbide Plating (Equipment - Mechanical)
Ethereal Autopsy Xenopsionics 10x corpse Telekinetic Field (Psi Power)
Mechtoid Autopsy Alien Biocybernetics
Sectoid Autopsy
10x corpse Counterfire Pods (Equipment - SHIV)
Advanced Servomotors (Foundry Project)
Psi Screen (Equipment - requires Psi Warfare Systems)
Tactical Sensors (Equipment - Requires MEC Warfare Systems)
Sectoid Commander Autopsy Xenogenetics
Sectoid Autopsy
10x corpse Mind Merge (Psi Power)
Mind Shield (Equipment - requires Psi Warfare Systems)
Sectoid Interrogation Matching Autopsy ?X Live Capture Mind Fray (Psi Power)
Research Credit - Cybernetics
Thin Man Interrogation Matching Autopsy ?X Live Capture Regen Biofield (Gene Mod)
Research Credit - Laser Weaponry
Floater Interrogation Matching Autopsy ?X Live Capture Neural Feedback (Psi Power)
Research Credit - Aerospace
Outsider Interrogation Arc Thrower ?X Live Capture
Muton Interrogation Matching Autopsy ?X Live Capture Distortion Field (Psi Power)
Research Credit - Gauss Weapons
Berserker Interrogation Matching Autopsy ?X Live Capture Psi Panic (Psi Power)
Research Credit - Armor
Muton Elite Interrogation Matching Autopsy ?X Live Capture Research Credit - All Weapons
Sectopod Interrogation Matching Autopsy ?X Live Capture
Cyberdisc Interrogation Matching Autopsy ?X Live Capture
Heavy Floater Interrogation Matching Autopsy ?X Live Capture Psychokinetic Strike (Psi Power)
Research Credit - Plasma Weaponry
Ethereal Interrogation Matching Autopsy ?X Live Capture Mind Control (Psi Power)
Rift (Psi Power - Mind Control an Ethereal to unlock)
Research Credit (All Technology)
Sectoid Commander Interrogation Matching Autopsy ?X Live Capture Psi Shadow (Psi Power)
Research Credit - Psionics