Difference between revisions of "Research (Long War)"
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|Gauss Weapons || Experimental Warfare <br/> Alien Materials || 5x Elerium <br/> 30x Alloys <br/> 50x Weapon Fragments || 880 <br/> Gauss Credit Applies || Grenade Launcher (Equipment - MEC - Requires MEC Warfare Systems) <br/> Pheonix Coilgun (Equipment - Aerospace) <br/> Sentry Gun (Equipment - SHIV) <br/> Gauss Rifle (Equipment - Weapon) <br/> Gauss Stuttergun (Equipment - Weapon <br/> Gauss Autopistol (Equipment - Weapon) <br/> Gauss Carbine (Equipment - Weapon) <br/> Gauss Machine Gun (Equipment - Weapon) <br/> Gauss Autorifle (Equipment - Weapon) <br/> Rail Pistols (Foundry Project) | |Gauss Weapons || Experimental Warfare <br/> Alien Materials || 5x Elerium <br/> 30x Alloys <br/> 50x Weapon Fragments || 880 <br/> Gauss Credit Applies || Grenade Launcher (Equipment - MEC - Requires MEC Warfare Systems) <br/> Pheonix Coilgun (Equipment - Aerospace) <br/> Sentry Gun (Equipment - SHIV) <br/> Gauss Rifle (Equipment - Weapon) <br/> Gauss Stuttergun (Equipment - Weapon <br/> Gauss Autopistol (Equipment - Weapon) <br/> Gauss Carbine (Equipment - Weapon) <br/> Gauss Machine Gun (Equipment - Weapon) <br/> Gauss Autorifle (Equipment - Weapon) <br/> Rail Pistols (Foundry Project) | ||
|- | |- | ||
− | |Advanced Gauss Weapons || Gauss Weapons || || Gauss Credit Applies || Railgun (Equipment - MEC - Requires MEC Warfare Systems) <br/> Proximity Mine Launcher (Equipment - MEC - requires MEC Warfare Systems) <br/> Gauss Long Rifle (Equipment - Weapon)<br/> Alloy Cannon (Equipment - Weapon)<br/> Recoiless Rifle (Equipment - Weapon)<br/> Alloy Strike Rifle (Equipment - Weapon) <br/> Heavy Gauss Rifle (Equipment - Weapon) | + | |Advanced Gauss Weapons || Gauss Weapons ||5x Elerium <br/> 30x Alloys <br/> 60x Weapon Fragments|| 700 <br/> Gauss Credit Applies || Railgun (Equipment - MEC - Requires MEC Warfare Systems) <br/> Proximity Mine Launcher (Equipment - MEC - requires MEC Warfare Systems) <br/> Gauss Long Rifle (Equipment - Weapon)<br/> Alloy Cannon (Equipment - Weapon)<br/> Recoiless Rifle (Equipment - Weapon)<br/> Alloy Strike Rifle (Equipment - Weapon) <br/> Heavy Gauss Rifle (Equipment - Weapon) |
|- | |- | ||
|Plasma Weapons || Alien Biocybernetics <br/> Alien Power Systems <br/> Alien Weaponry || 5x Alien Carbine <br/> 35x Elerium <br/> 22x Alloys <br/> 70x Weapon Fragments || Plasma Credit Applies || Plasma Stormgun (Equipment - Weapon) <br/> Plasma Carbine (Equipment - Weapon) | |Plasma Weapons || Alien Biocybernetics <br/> Alien Power Systems <br/> Alien Weaponry || 5x Alien Carbine <br/> 35x Elerium <br/> 22x Alloys <br/> 70x Weapon Fragments || Plasma Credit Applies || Plasma Stormgun (Equipment - Weapon) <br/> Plasma Carbine (Equipment - Weapon) |
Revision as of 20:31, 1 October 2014
Changes from Vanilla
The Long War mod adds more techs and increases research times. It features:
- A vastly Expanded Research Tree.
- Longer Research times.
- Autopsies require multiple corpses.
- Interrogation requires that the species in question has already been autopsied.
- Some Autopsies may require other techs, for example Alien Biocybernetics and Sectoid Autopsy are required to perform the Mectoid autopsy.
- South America no longer provides Autopsy/Interrogation bonuses, and Autopsy/Interrogations generally take longer (especially for late-game species).
Research Credits
Obtained via interrogation of a captive alien, these time-saving research tasks can be of great help, especially for late game techs. However, due to the arc thrower's reduced success rate and 1 use limit, many players will only pack Arc Throwers for the required Outsider capture and will therefore overlook these. That said, with a vastly expanded research tree and generally longer research times, the 25% time reduction is not to be dismissed.
Interrogating a particular species will give credit for:
- Sectoid: Cybernetics
- Thin Man: Laser Weaponry
- Floater: Aerospace
- Muton: Gauss Weaponry
- Berserker: Armor
- Heavy Floater: Plasma Weaponry
- Sectoid Commander: Psionics
- Muton Elite: All Weapons
- Ethereal: All Tech
Note that Captive Aliens of an already interrogated species can be requested by Council Members.
Research
Alien Tech | ||||
---|---|---|---|---|
Name | Prerequisites | Materials | Estimated Point Cost ((Scientists X Days)) |
Unlocks |
Xenobiology | None | 5x Sectoid Corpses | 150 | Council Requests: Sectoid Corpses (Gives Scientists) Alien Containment (Construction) Targeting Module (Equipment) |
Alien Weaponry | None | 5x Weapon Fragments | 180 Laser Credit Applies (?) |
Council Requests: Weapon Fragments (Gives Engineers) Scope (Equipment) Weapon Gyros (Equipment - Mech) Mag Pistols (Foundry Project) SHIV Suppression (Foundry Project) Beam Lasers (Research Project) |
Alien Computers | None | 4x UFO Flight Computers | 300 | Council Requests: Flight Computers (Gives Engineers) Satellite Nexus (Construction) |
Xenogenetics | Xenobiology | 10x Meld | 430 | Council Requests: Meld (Gives cash) Genetics Lab (Construction) Depth Perception (Gene Mod) Hyper-Reactive Pupils (Gene Mod) Illuminator Gunsight (Equipment - requires New Combat Systems) |
Experimental Warfare | Alien Weaponry | 10x Weapon Fragments | 320 | Smartshell Pods (Equipment) Adaptive Tracking Pods (Equipment) New Combat Systems (Foundry Project) SCOPE Upgrade (Foundry Project) |
Alien Biocybernetics | Xenogenetics Alien Materials Alien Computers |
10x Elerium 10x Alloys 10x Weapon Fragments 20x Meld |
560 | MEC Warfare Systems (Foundry Project) Advanced Surgery (Foundry Project) Chaingun (Equipment) Neural Gunlink (Equipment - Requires Psi Warfare Systems) MEC-1 Warden (MEC) |
Elerium | Alien Materials | 35 Elerium | 950 | Jellied Elerium (Foundry Project) |
Alien Power Systems | Elerium Alien Computers |
30 Elerium 6x UFO Power Sources |
1250 | Elerium Generator (Construction) UFO Tracking (Foundry Project) Alien Nucleonics (Foundry Project) Improved Arc Thrower (Foundry Project) |
Advanced Aerospace Concepts | Experimental Warfare Alien Materials |
10x Alloys 20x Weapon Fragments |
620 | Armored Fighters (Foundry Project) Wingtip Sparrowhawks (Foundry Project) Penetrator Weapons (Foundry Project) Super Skyranger (Foundry Project) Improved Avionics (Foundry Project) |
Stealth Systems | Alien Communications Advanced Power Armor |
Shadow Armor (Equipment - Armor) Stealth Satellites (Foundry Project) | ||
Alien Propulsion | Advanced Aerospace Concepts Alien Power Systems |
50x Elerium 20x Alloys 80x Weapon Fragments |
>600 | Elerium Afterburners (Foundry Project) Firestorm (Ship) |
Antigrav Systems | Advanced Power Armor Alien Propulsion |
30x Elerium 15x Alloys |
Hover Shiv (SHIV) The Thumper (Equipment - MEC - Requires MEC Warfare Systems) Archangel Armor (Equipment - Armor) Fuel Cell (Equipment) Seraphim Armor (Equipment - Armor) Advanced Flight (Foundry Project) | |
Victory Conditions | ||||
Name | Prerequisites | Materials | Estimated Point Cost (Scientists X Days) |
Unlocks |
Xenoneurology | Xenobiology | 3x Weapon Fragments 6x Sectoid Corpses |
210 | Arc Thrower (Equipment) |
Alien Operations | Any Interrogation Outsider Live Capture |
Outsider Shard | 620 | Skeleton Key |
Alien Communications | Xenoneurology Successful Base Assault |
50x Elerium | Hyperwave Relay (Construction) | |
Xenopsionics | Xenogenetics Xenoneurology Sectoid Autopsy |
Psi Inspiration (Psi Power) Psi Warfare Systems (Foundry Project) Psionic Lab (Construction) | ||
Weapon Tech | ||||
Name | Prerequisites | Materials | Estimated Point Cost (Scientists X Days) |
Unlocks |
Beam Lasers | Alien Weaponry | 10x Alloys 25x Weapon Fragments |
250 Laser Credit Applies |
Council Requests: Laser Rifles (Gives CPL+ Soldiers) Laser Carbine (Equipment) Laser Shatterray (Equipment) Autolaser (Equipment) Gatling Laser (Equipment) Laser Rifle (Equipment) Laser Pistol (Equipment) Heater (Equipment |
Advanced Beam Lasers | Beam Lasers | 15x Alloys 25 Weapon Fragments |
360 Laser Credit Applies |
Laser Lance (Equipment - MEC - Requires MEC Warfare Systems) Laser Cannon (Equipment - Aerospace) Superheavy Laser (Equipment - SHIV) Enhanced Lasers (Foundry Project) Laser Sniper Rifle (Equipment - Weapon) Heavy Laser Rifle (Equipment - Weapon) Scatter Laser (Equipment - Weapon) Laser Strike Rifle (Equipment - Weapon) |
Pulse Lasers | Advanced Beam Lasers Elerium |
25 Elerium 20 Alloys 40x Weapon Fragments |
1300 Laser Credit Applies |
Blaster (Equipment - Weapon) Gatling Pulser (Equipment - Weapon) Pulse Stengun (Equipment - Weapon) Pulse Carbine (Equipment - Weapon) Pulse Autoblaster (Equipment - Weapon) Pulse Rifle (Equipment - Weapon) Superheavy Pulser (Equipment - SHIV) |
Advanced Pulse Lasers | Pulse Lasers | 25x Elerium 20x Alloys 40x Weapon Fragments |
Laser Credit Applies | Scatter Blaster (Equipment - Weapon) Pulse Sniper Rifle (Equipment - Weapon) Blaster Rifle (Equipment - Weapon) Heavy Pulse Rifle (Equipment - Weapon) Pulse Lance (Equipment - MEC - Requires MEC Warfare Systems) Supercapacitors (Foundry Project) |
Gauss Weapons | Experimental Warfare Alien Materials |
5x Elerium 30x Alloys 50x Weapon Fragments |
880 Gauss Credit Applies |
Grenade Launcher (Equipment - MEC - Requires MEC Warfare Systems) Pheonix Coilgun (Equipment - Aerospace) Sentry Gun (Equipment - SHIV) Gauss Rifle (Equipment - Weapon) Gauss Stuttergun (Equipment - Weapon Gauss Autopistol (Equipment - Weapon) Gauss Carbine (Equipment - Weapon) Gauss Machine Gun (Equipment - Weapon) Gauss Autorifle (Equipment - Weapon) Rail Pistols (Foundry Project) |
Advanced Gauss Weapons | Gauss Weapons | 5x Elerium 30x Alloys 60x Weapon Fragments |
700 Gauss Credit Applies |
Railgun (Equipment - MEC - Requires MEC Warfare Systems) Proximity Mine Launcher (Equipment - MEC - requires MEC Warfare Systems) Gauss Long Rifle (Equipment - Weapon) Alloy Cannon (Equipment - Weapon) Recoiless Rifle (Equipment - Weapon) Alloy Strike Rifle (Equipment - Weapon) Heavy Gauss Rifle (Equipment - Weapon) |
Plasma Weapons | Alien Biocybernetics Alien Power Systems Alien Weaponry |
5x Alien Carbine 35x Elerium 22x Alloys 70x Weapon Fragments |
Plasma Credit Applies | Plasma Stormgun (Equipment - Weapon) Plasma Carbine (Equipment - Weapon) |
Compact Plasma Weapons | Plasma Weapons | 20x Elerium 15 Alloys 50x Weapon Fragment 1x Alien Pistol |
Plasma Credit Applies | Plasma Mauler (Equipment - Pistol) Plasma Pistol (Equipment - Pistol) Reflex Pistols (Foundry Project) |
Advanced Plasma Weapons | Plasma Weapons | 40x Elerium 25x Alloys 80x Weapon Fragments 3x Alien Rifles |
Plasma Credit Applies | Plasma Novagun (Equipment - Weapon) Plasma Rifle (Equipment - Weapon) |
Vehicular Plasma Weapons | Advanced Plasma Weapons | 45x Elerium 30x Alloys 80x Weapon Fragments |
Plasma Credit Applies | Plasma Cannon (Equipment - Aerospace) Superheavy Plasma (Equipment - SHIV) Zevatron Booster (Requires Enhanced Plasma) |
Precision Plasma Weapons | Advanced Plasma Weapons | 45x Elerium 30x Alloys 80x Weapon Fragments |
Plasma Credit Applies | Reflex Rifle (Equipment - Weapon) Plasma Sniper Rifle (Equipment - Weapon) Enhanced Plasma (Foundry Project) |
Heavy Plasma Weapons | Plasma Weapons | 45x Elerium 30x Alloys 85x Weapon Fragments 2x Alien Heavy Weapons |
Plasma Credit Applies | Plasma Dragon (Equipment - Weapon) Heavy Plasma Rifle (Equipment - Weapon) Particle Cannon (Equipment - MEC - Requires MEC Warfare Systems) |
EMP Weapons | Advanced Pulse Lasers Advanced Gauss Weapons |
100x Elerium 100x Weapon Fragments |
>1000 | EMP Cannon (Equipment - Aerospace) Drone Capture (Foundry Project) Electropulse (Equipment - MEC - Requires MEC Warfare Systems) |
Fusion Weapons | EMP Weapons Heavy Plasma Weapons |
Blaster Launcher (Equipment - Weapon) Fusion Lance (Equipment - Aerospace) | ||
Armor Tech | ||||
Name | Prerequisites | Materials | Estimated Point Cost (Scientists X Days) |
Unlocks |
Alien Materials | None | 2x Elerium 2x Alloys 5x Weapon Fragments 1x Meld |
180 | Council Requests: Alloys (Gives Engineers) Heat Ammo Mags (Equipment) Alloy Belt (Equipment) Alloy Plating (Equipment) Reinforced Armor (Equipment) Enhanced Ballistics (Foundry Project) Alien Metallurgy (Foundry Project) Aircraft Boosters (Foundry Project) Improved Salvage (Foundry Project) |
Improved Body Armor | Alien Materials | 10 Alloys | 250 | Phalanx Armor (Equipment) Alloy SHIV (SHIV) |
Advanced Body Armor | Improved Body Armor | 12 Alloys | 620 | Kestrel Armor (Equipment - Armor) Carapace Armor (Equipment - Armor) |
Mobile Power Armor | Advanced Body Armor Elerium |
10 Elerium 15 Alloys |
930 | MEC-II Defender (MEC - Requires MEC Warfare Systems) Aegis Armor (Equipment - Armor) Banshee Armor (Equipment - Armor) Impact Vest (Equipment) SHIV Defenses (Foundry Project) |
Advanced Power Armor | Mobile Power Armor Alien Power Systems |
25x Elerium 25x Alloys |
MEC-III Paladin (MEC - Requires MEC Warfare Systems) Titan Armor (Equipment - Armor) Corsair Armor (Equipment - Armor) | |
Autopsies/Interrogations | ||||
Name | Prerequisites | Materials | Estimated Point Cost (Scientists X Days) |
Unlocks |
Sectoid Autopsy | Xenobiology | ?x/10x/10x/10x corpse | 130 | Smart Macrophages (Gene Mod) |
Thin Man Autopsy | Xenobiology | ?x/10x/10x/10x corpse | 180 | Improved Medkit (Foundry Project) Muscle Fiber Density (Gene Mod) Restorative Mist (Equipment - MEC - Requires MEC Warfare Systems) Chem Grenades (Equipment - Requires New Combat Systems) |
Floater Autopsy | Alien Biocybernetics | ?x corpse | Uplink Targeting Module (Equipment - Aerospace - Requires Aircraft Boosters) Shaped Armor (Foundry Project) Kinetic Strike Module (Equipment - MEC - requires MEC Warfare Systems) | |
Seeker Autopsy | Alien Computers | 5x Seeker Wreck | 200 | Bioelectric Skin (Gene Mod) UFO Countermeasures (Foundry Project) Respirator Implant (Equipment) |
Drone Autopsy | Alien Computers | 5x Drone Wreck | 130 | SHIV Repair (Foundry Project) Holo-Targeter (Equipment - Mech units) |
Muton Autopsy | Xenobiology | ?x corpse | Adrenal Neurosympathy (Gene Mod) Alien Grenades (Foundry Project - Requires Alien Grenade Capture) Ammo Conservation (Foundry Project) | |
Chryssalid Autopsy | Xenogenetics | 5x Chrysallid Carcass | 300 | Chitin Plating (Equipment) Adaptive Bone Marrow (Gene Mod) |
Berserker Autopsy | Xenogenetics Muton Autopsy |
5x Berserker Corpse | 340 | Combat Stims (Equipment) MEC Close Combat (Foundry Project) Neural Damping (Gene Mod) |
Muton Elite Autopsy | Muton Autopsy | 5x Muton Elite corpse | Secondary Heart (Gene Mod) Tactical Rigging (Foundry Project) | |
Sectopod Autopsy | Alien Computers | 3x corpse | Battle Computer (Equipment - MEC - Requires MEC Warfare Systems) Reflex Cannon (Equipment) Weapon Supercoolers (Equipment - SHIV) | |
Cyberdisc Autopsy | Alien Biocybernetics | 3x Cyberdisc Wreck | 220 | Defense Matrix (Equipment - Aerospace - Requires Aircraft Boosters) Autosentry Turret (Equipment - SHIV) Sentinel Drone (Foundry Project) Iron Skin (Gene Mod) |
Heavy Floater Autopsy | Floater Autopsy | 5x Heavy Floater Corpse | Advanced Repair (Foundry Project) Alloy Carbide Plating (Equipment - Mechanical) | |
Ethereal Autopsy | Xenopsionics | 3x Ethereal Corpse | Telekinetic Field (Psi Power) | |
Mechtoid Autopsy | Alien Biocybernetics |
3x Mechtoid Core | 570 | Counterfire Pods (Equipment - SHIV) Advanced Servomotors (Foundry Project) Psi Screen (Equipment - requires Psi Warfare Systems) Tactical Sensors (Equipment - Requires MEC Warfare Systems) |
Sectoid Commander Autopsy | Xenogenetics Sectoid Autopsy |
5x Sectoid Commander Corpse | Mind Merge (Psi Power) Mind Shield (Equipment - requires Psi Warfare Systems) | |
Sectoid Interrogation | Matching Autopsy | Live Sectoid Capture | 270 | Mind Fray (Psi Power) Research Credit - Cybernetics |
Thin Man Interrogation | Matching Autopsy | Live Thin Man Capture | Regen Biofield (Gene Mod) Research Credit - Laser Weaponry | |
Floater Interrogation | Matching Autopsy | Live Floater Capture | Neural Feedback (Psi Power) Research Credit - Aerospace | |
Muton Interrogation | Matching Autopsy | Live Muton Capture | Distortion Field (Psi Power) Research Credit - Gauss Weapons | |
Berserker Interrogation | Matching Autopsy | Live Berserker Capture | Psi Panic (Psi Power) Research Credit - Armor | |
Muton Elite Interrogation | Matching Autopsy | Live Elite Capture | Research Credit - All Weapons | |
Heavy Floater Interrogation | Matching Autopsy | Live Heavy Floater Capture | Psychokinetic Strike (Psi Power) Research Credit - Plasma Weaponry | |
Ethereal Interrogation | Matching Autopsy | Live Ethereal Capture | Mind Control (Psi Power) Rift (Psi Power - Mind Control an Ethereal to unlock) Research Credit (All Technology) | |
Sectoid Commander Interrogation | Matching Autopsy | Live Sectoid Commander Capture | Psi Shadow (Psi Power) Research Credit - Psionics |