Difference between revisions of "Rocket Launcher (EU2012)"

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{{Ref Close | source = XCOM: Enemy Unknown (2012)}}
 
{{Ref Close | source = XCOM: Enemy Unknown (2012)}}
  
{| class="wikitable" width="25%"
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==Notes==
|+ '''Rocket Launcher'''
+
{{Weapon Data Box (EU2012)
|-
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|requires=N/A
! width="30px" align="center" | Property !! Info
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|costs=N/A
|- style="vertical-align:top;"
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|base damage=6
|-
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|critical damage=None
| align="center" | Cost:  || align="center" | None
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|critical chance=None
|-
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|range= All
| align="center" | Grey Market Value:  || align="center" | §xx
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|abilities=None
|-
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}}
| align="center" | Damage || align="center" | ''text here''
 
|-
 
| align="center" | Shot Type || align="center" | ''text here''
 
|-
 
| align="center" | Terrain Damage || align="center" |
 
|-
 
| align="center" | Range || align="center" | 
 
|-
 
| align="center" | Radius (Explosives) || align="center" | 
 
|-
 
| align="center" | Critical Chance|| align="center" |
 
|-
 
| align="center" | Offensive Bonus || align="center" | 
 
|-
 
| align="center" | Abilities || align="center" | 
 
|-
 
| align="center" | Size || align="center" | 
 
|-
 
  
|}
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*The [[Heavy (EU2012)|Heavy]] alternative weapon. Although initially a 1 shot weapon unless the Heavy gains the '''Shredder Rocket''' or the '''Rocketeer''' abilities, its usage can have a major impact a battle.
 
+
*The other major upgrades to rockets are both abilities, namely '''Danger Zone''' (increases blast radius) and '''Mayhem''' (increases damage by 2 points).
==Notes==
+
*Rockets work great in reducing a target's Health Points for other units to kill and/or by removing their [[Cover (EU2012)|Cover]].
 
*It is recommended to upgrade to [[Blaster Launcher (EU2012)|Blaster Launchers]] as soon as possible as they never seem to go off target and give you more mobility as they can move around objects like walls and doors.
 
*It is recommended to upgrade to [[Blaster Launcher (EU2012)|Blaster Launchers]] as soon as possible as they never seem to go off target and give you more mobility as they can move around objects like walls and doors.
 +
<br clear="all">
  
 
==See Also==
 
==See Also==
<br clear="all">
 
 
{{Equipment (EU2012)}}
 
{{Equipment (EU2012)}}
  

Revision as of 19:04, 18 October 2013

Description
Rocket Launcher
  • Rockets have a blast radius of 3 tiles
  • Friendly targets in the blast area are affected
  • Rockets are useful for destroying cover and forcing enemies to spread out
Source: XCOM: Enemy Unknown (2012)

Notes

Research Required N/A
Base Costs N/A
Base Damage 6
Critical Damage None
Critical Chance None
Range All
Abilities None


  • The Heavy alternative weapon. Although initially a 1 shot weapon unless the Heavy gains the Shredder Rocket or the Rocketeer abilities, its usage can have a major impact a battle.
  • The other major upgrades to rockets are both abilities, namely Danger Zone (increases blast radius) and Mayhem (increases damage by 2 points).
  • Rockets work great in reducing a target's Health Points for other units to kill and/or by removing their Cover.
  • It is recommended to upgrade to Blaster Launchers as soon as possible as they never seem to go off target and give you more mobility as they can move around objects like walls and doors.


See Also

EU2012 Badge XCOM: Enemy Unknown (2012): Soldier Equipment
Armor:
Light:Body Armor
Medium:Carapace ArmorSkeleton SuitGhost ArmorPsi Armor
Heavy:Titan ArmorArchangel Armor
MEC Suits:MEC-1 WardenMEC-2 SentinelMEC-3 Paladin
Weapons:
Conventional:PistolAssault RifleShotgunSniper RifleLMGRocket Launcher
Laser:Laser PistolLaser RifleScatter LaserLaser Sniper RifleHeavy Laser
Plasma:Plasma PistolLight Plasma RiflePlasma RifleAlloy CannonPlasma Sniper RifleHeavy PlasmaBlaster Launcher
EXALT Weapons:EXALT Assault RifleEXALT Sniper RifleEXALT LMGEXALT Rocket LauncherEXALT Laser RifleEXALT Laser Sniper RifleEXALT Heavy Laser
MEC Weapons:MinigunRailgunParticle Cannon
Items:EU: Alien GrenadeArc ThrowerChitin PlatingCombat StimsFrag GrenadeMedikitMind ShieldNano-Fiber VestS.C.O.P.E.
EW DLC: Flashbang GrenadeGas GrenadeGhost GrenadeMimic BeaconNeedle GrenadeReaper RoundsRespirator Implant