Difference between revisions of "Rocketeer (Long War)"
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|Specialist1=[[File:HEAVY FIREROCKET.png|32px|center]]'''Fire Rocket'''<br/>''Fire a rocket using an equipped launcher.'' | |Specialist1=[[File:HEAVY FIREROCKET.png|32px|center]]'''Fire Rocket'''<br/>''Fire a rocket using an equipped launcher.'' | ||
|SpecialistE1='''-1 Mobility.'''{{Verify}} | |SpecialistE1='''-1 Mobility.'''{{Verify}} | ||
− | |LCorporal1=[[File:.png|32px|center]]''''''<br/>'''' | + | |LCorporal1=[[File:HEAVY HEAT AMMO.png|32px|center]]'''HEAT Warheads'''<br/>'''' |
− | |LCorporal2=[[File:.png|32px|center]]''''''<br/>'''' | + | |LCorporal2=[[File:SUPPORT COVERINGFIRE.png|32px|center]]'''Covering Fire'''<br/>'''' |
− | |LCorporal3=[[File:.png|32px|center]]''''''<br/>'''' | + | |LCorporal3=[[File:HEAVY RAPIDREACTION.png|32px|center]]'''Rapid Reaction'''<br/>'''' |
|LCorporalE1='''' | |LCorporalE1='''' | ||
|LCorporalE2='''' | |LCorporalE2='''' | ||
|LCorporalE3='''' | |LCorporalE3='''' | ||
− | |Corporal1=[[File:.png|32px|center]]''''''<br/>'''' | + | |Corporal1=[[File:SNIPER SNAPSHOT.png|32px|center]]'''Snap Shot'''<br/>'''' |
− | |Corporal2=[[File:.png|32px|center]]''''''<br/>'''' | + | |Corporal2=[[File:HEAVY SUPPRESSION.png|32px|center]]'''Suppression'''<br/>'''' |
− | |Corporal3=[[File:.png|32px|center]]''''''<br/>'''' | + | |Corporal3=[[File:SUPPORT SMOKEGRENADE.png|32px|center]]'''Smoke Grenade'''<br/>'''' |
|CorporalE1='''' | |CorporalE1='''' | ||
|CorporalE2='''' | |CorporalE2='''' | ||
|CorporalE3='''' | |CorporalE3='''' | ||
− | |Sergeant1=[[File:.png|32px|center]]''''''<br/>'''' | + | |Sergeant1=[[File:HEAVY SHREDDER.png|32px|center]]'''Shredder Ammo'''<br/>'''' |
− | |Sergeant2=[[File:.png|32px|center]]''''''<br/>'''' | + | |Sergeant2=[[File:ASSAULT TACTICALSENSE.png|32px|center]]'''Tactical Sense'''<br/>'''' |
− | |Sergeant3=[[File:.png|32px|center]]''''''<br/>'''' | + | |Sergeant3=[[File:SUPPORT DENSESMOKE.png|32px|center]]'''Dense Smoke'''<br/>'''' |
|SergeantE1='''' | |SergeantE1='''' | ||
|SergeantE2='''' | |SergeantE2='''' | ||
|SergeantE3='''' | |SergeantE3='''' | ||
− | |TechSgt1=[[File:.png|32px|center]]''''''<br/>'''' | + | |TechSgt1=[[File:HEAVY WILLTOSURVIVE.png|32px|center]]'''Will to Survive'''<br/>'''' |
− | |TechSgt2=[[File:.png|32px|center]]''''''<br/>'''' | + | |TechSgt2=[[File:HEAVY DANGERZONE.png|32px|center]]'''Danger Zone'''<br/>'''' |
− | |TechSgt3=[[File:.png|32px|center]]''''''<br/>'''' | + | |TechSgt3=[[File:ALIEN CANNONFIRE.png|32px|center]]'''Ranger'''<br/>'''' |
|TechSgtE1='''' | |TechSgtE1='''' | ||
|TechSgtE2='''' | |TechSgtE2='''' | ||
|TechSgtE3='''' | |TechSgtE3='''' | ||
− | |GunSgt1=[[File:.png|32px|center]]''''''<br/>'''' | + | |GunSgt1=[[File:HEAVY MAYHEM.png|32px|center]]'''Mayhem'''<br/>'''' |
− | |GunSgt2=[[File:.png|32px|center]]''''''<br/>'''' | + | |GunSgt2=[[File:ASSAULT EXTRACONDITIONING.png|32px|center]]'''Extra Conditioning'''<br/>'''' |
− | |GunSgt3=[[File:.png|32px|center]]''''''<br/>'''' | + | |GunSgt3=[[File:ASSAULT RESILLIENCE.png|32px|center]]'''Resilience'''<br/>'''' |
|GunSgtE1='''' | |GunSgtE1='''' | ||
|GunSgtE2='''' | |GunSgtE2='''' | ||
|GunSgtE3='''' | |GunSgtE3='''' | ||
− | |MSgt1=[[File:.png|32px|center]]''''''<br/>'''' | + | |MSgt1=[[File:HEAVY ROCKETEER.png|32px|center]]'''Rocketeer'''<br/>'''' |
− | |MSgt2=[[File:.png|32px|center]]''''''<br/>'''' | + | |MSgt2=[[File:MEC VITAL POINT TARGETING.png|32px|center]]'''Vital Point Targeting'''<br/>'''' |
− | |MSgt3=[[File:.png|32px|center]]''''''<br/>'''' | + | |MSgt3=[[File:ALIEN DEATHBLOSSOM.png|32px|center]]'''Javelin Rockets'''<br/>'''' |
|MSgtE1='''' | |MSgtE1='''' | ||
|MSgtE2='''' | |MSgtE2='''' | ||
Line 72: | Line 72: | ||
[[Category:Long War]] | [[Category:Long War]] | ||
+ | [[Category:Soldiers (Long War)]] |
Revision as of 23:00, 9 June 2014
The Rocketeer class is similar to an explosives specialized Heavy in vanilla XCOM.
- Primary Weapon: Assault Rifles
- Secondary Weapon: Rocket Launcher
Rockets
Rockets in Long War behave quite differently than in vanilla. See Rockets.
Rocketeers get one rocket as part of their standard loadout, and can gain additional rockets with the Rocketeer and Shredder Rocket (renamed Shredder Ammo) perks as in vanilla. Additional rockets and shredder rockets are also available as carried items, however carrying additional rockets as items causes an aim penalty due to encumbrance.
Abilities
Stat Progression
Rank | HP at level | Total HP | Aim at level | Total Aim |
---|---|---|---|---|
Specialist | 1 | 1 | 3 | 3 |
Lance Corporal | 0 | 1 | 3 | 6 |
Corporal | 0 | 1 | 3 | 9 |
Sergeant | 1 | 2 | 3 | 12 |
Tech Sergeant | 0 | 2 | 3 | 15 |
Gunnery Sergeant | 0 | 2 | 3 | 18 |
Master Sergeant | 1 | 3 | 3 | 21 |