Rocketeer (Long War)
Revision as of 06:10, 4 June 2014 by Winterheart (talk | contribs)
The Rocketeer class is similar to an explosives specialized Heavy in vanilla XCOM.
- Primary Weapon: Assault Rifles
- Secondary Weapon: Rocket Launcher
Abilities
Rank | Ability | |||
---|---|---|---|---|
Specialist |
Fire Rocket Fire a rocket using an equipped launcher. | |||
-1 Mobility.[Verify?] |
Rockets
Rockets in Long War behave quite differently than in vanilla. Aim is used when firing rockets to determine the chance of them landing perfectly on target, rather than the fixed 90% chance in vanilla. Rather than the vanilla behavior of a missed rocket veering wildly off course, Long War missed rockets will veer only slightly off course, with the maximum amount proportional to the hit chance.
Rocketeers get one rocket as part of their standard loadout. Additional rockets and shredder rockets are available as carried items, however carrying additional rockets as items causes an aim penalty due to encumbrance.