Difference between revisions of "S.H.I.V. (Long War)"

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(Updated SHIV statistics table.)
m (Removed slots available mouse over information. Not required without Tactical Rigging support.)
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|{{Research required (Long War)}}||{{Engineers required (Long War)}}||{{Credits cost (Long War)}}||{{Alloys cost (Long War)}}||{{Elerium cost (Long War)}}||{{Meld cost (Long War)}}||{{Items cost (Long War)}}||{{Time cost (Long War)}}
 
|{{Research required (Long War)}}||{{Engineers required (Long War)}}||{{Credits cost (Long War)}}||{{Alloys cost (Long War)}}||{{Elerium cost (Long War)}}||{{Meld cost (Long War)}}||{{Items cost (Long War)}}||{{Time cost (Long War)}}
 
|-align="center"
 
|-align="center"
|[[File:Inv Shiv1.png|128px|link=S.H.I.V. (Long_War)|SHIV]]<br />'''[[S.H.I.V. (Long_War)|SHIV]]'''||17||8+2||1.5||12||70||title="Slots available"|3||Negates the effects of fire<br />Resistant to acid<br />Immune to strangulation|| ||15||title="Standard cost in Credits&#10;(Cost in Credits when building quickly)"|60<br />(90)|| || ||title="Standard cost in Meld&#10;(Cost in Meld when building quickly)"|0<br />(3)|| ||title="Standard duration in days&#10;(Duration in days when building quickly)"|10&nbsp;days<br />(5.0&nbsp;days)
+
|[[File:Inv Shiv1.png|128px|link=S.H.I.V. (Long_War)|SHIV]]<br />'''[[S.H.I.V. (Long_War)|SHIV]]'''||17||8+2||1.5||12||70||3||Negates the effects of fire<br />Resistant to acid<br />Immune to strangulation|| ||15||title="Standard cost in Credits&#10;(Cost in Credits when building quickly)"|60<br />(90)|| || ||title="Standard cost in Meld&#10;(Cost in Meld when building quickly)"|0<br />(3)|| ||title="Standard duration in days&#10;(Duration in days when building quickly)"|10&nbsp;days<br />(5.0&nbsp;days)
 
|-align="center"
 
|-align="center"
 
|'''[[S.H.I.V. (Long_War)|Rebuild SHIV]]'''|| || || || || || || || ||1||title="Standard cost in Credits&#10;(Cost in Credits when building quickly)"|20<br />(30)|| || ||title="Standard cost in Meld&#10;(Cost in Meld when building quickly)"|0<br />(2)||1 [[S.H.I.V. (Long_War)|SHIV Chassis]]||title="Standard duration in days&#10;(Duration in days when building quickly)"|28&nbsp;days<br />(14.0&nbsp;days)
 
|'''[[S.H.I.V. (Long_War)|Rebuild SHIV]]'''|| || || || || || || || ||1||title="Standard cost in Credits&#10;(Cost in Credits when building quickly)"|20<br />(30)|| || ||title="Standard cost in Meld&#10;(Cost in Meld when building quickly)"|0<br />(2)||1 [[S.H.I.V. (Long_War)|SHIV Chassis]]||title="Standard duration in days&#10;(Duration in days when building quickly)"|28&nbsp;days<br />(14.0&nbsp;days)
 
|-align="center"
 
|-align="center"
|[[File:Inv Shiv2.png|128px|link=S.H.I.V. (Long_War)|Alloy SHIV]]<br />'''[[S.H.I.V. (Long_War)|Alloy SHIV]]'''||16||18+4||2.5||8||70||title="Slots available"|3||Negates the effects of fire<br />Resistant to acid<br />Immune to strangulation<br />Provides half cover for soldiers||[[Research (Long War)#Armor and Exoskeletons|Improved Body Armor]]||35||title="Standard cost in Credits&#10;(Cost in Credits when building quickly)"|250<br />(375)||title="Standard cost in Alien Alloys&#10;(Cost in Alien Alloys when building quickly)"|80<br />(120)|| ||title="Standard cost in Meld&#10;(Cost in Meld when building quickly)"|0<br />(8)|| ||title="Standard duration in days&#10;(Duration in days when building quickly)"|15&nbsp;days<br />(7.5&nbsp;days)
+
|[[File:Inv Shiv2.png|128px|link=S.H.I.V. (Long_War)|Alloy SHIV]]<br />'''[[S.H.I.V. (Long_War)|Alloy SHIV]]'''||16||18+4||2.5||8||70||3||Negates the effects of fire<br />Resistant to acid<br />Immune to strangulation<br />Provides half cover for soldiers||[[Research (Long War)#Armor and Exoskeletons|Improved Body Armor]]||35||title="Standard cost in Credits&#10;(Cost in Credits when building quickly)"|250<br />(375)||title="Standard cost in Alien Alloys&#10;(Cost in Alien Alloys when building quickly)"|80<br />(120)|| ||title="Standard cost in Meld&#10;(Cost in Meld when building quickly)"|0<br />(8)|| ||title="Standard duration in days&#10;(Duration in days when building quickly)"|15&nbsp;days<br />(7.5&nbsp;days)
 
|-align="center"
 
|-align="center"
 
|'''[[S.H.I.V. (Long_War)|Rebuild Alloy SHIV]]'''|| || || || || || || ||[[Research (Long War)#Armor and Exoskeletons|Improved Body Armor]]||20||title="Standard cost in Credits&#10;(Cost in Credits when building quickly)"|80<br />(120)||title="Standard cost in Alien Alloys&#10;(Cost in Alien Alloys when building quickly)"|30<br />(45)|| ||title="Standard cost in Meld&#10;(Cost in Meld when building quickly)"|0<br />(4)||1 [[S.H.I.V. (Long_War)|Alloy SHIV Chassis]]||title="Standard duration in days&#10;(Duration in days when building quickly)"|75&nbsp;days<br />(37.5&nbsp;days)
 
|'''[[S.H.I.V. (Long_War)|Rebuild Alloy SHIV]]'''|| || || || || || || ||[[Research (Long War)#Armor and Exoskeletons|Improved Body Armor]]||20||title="Standard cost in Credits&#10;(Cost in Credits when building quickly)"|80<br />(120)||title="Standard cost in Alien Alloys&#10;(Cost in Alien Alloys when building quickly)"|30<br />(45)|| ||title="Standard cost in Meld&#10;(Cost in Meld when building quickly)"|0<br />(4)||1 [[S.H.I.V. (Long_War)|Alloy SHIV Chassis]]||title="Standard duration in days&#10;(Duration in days when building quickly)"|75&nbsp;days<br />(37.5&nbsp;days)
 
|-align="center"
 
|-align="center"
|[[File:Inv Shiv3.png|128px|link=S.H.I.V. (Long_War)|Hover SHIV]]<br />'''[[S.H.I.V. (Long_War)|Hover SHIV]]'''||19||14+2||2.0||12||70||title="Slots available"|3||Negates the effects of fire<br />Resistant to acid<br />Immune to strangulation<br />Supports flight mode (6 fuel)||[[Research (Long War)#Armor and Exoskeletons|Antigrav Systems]]||65||title="Standard cost in Credits&#10;(Cost in Credits when building quickly)"|300<br />(450)||title="Standard cost in Alien Alloys&#10;(Cost in Alien Alloys when building quickly)"|60<br />(90)||title="Standard cost in Elerium&#10;(Cost in Elerium when building quickly)"|40<br />(60)||title="Standard cost in Meld&#10;(Cost in Meld when building quickly)"|0<br />(9)|| ||title="Standard duration in days&#10;(Duration in days when building quickly)"|14&nbsp;days<br />(7.0&nbsp;days)
+
|[[File:Inv Shiv3.png|128px|link=S.H.I.V. (Long_War)|Hover SHIV]]<br />'''[[S.H.I.V. (Long_War)|Hover SHIV]]'''||19||14+2||2.0||12||70||3||Negates the effects of fire<br />Resistant to acid<br />Immune to strangulation<br />Supports flight mode (6 fuel)||[[Research (Long War)#Armor and Exoskeletons|Antigrav Systems]]||65||title="Standard cost in Credits&#10;(Cost in Credits when building quickly)"|300<br />(450)||title="Standard cost in Alien Alloys&#10;(Cost in Alien Alloys when building quickly)"|60<br />(90)||title="Standard cost in Elerium&#10;(Cost in Elerium when building quickly)"|40<br />(60)||title="Standard cost in Meld&#10;(Cost in Meld when building quickly)"|0<br />(9)|| ||title="Standard duration in days&#10;(Duration in days when building quickly)"|14&nbsp;days<br />(7.0&nbsp;days)
 
|-align="center"
 
|-align="center"
 
|'''[[S.H.I.V. (Long_War)|Rebuild Hover SHIV]]'''|| || || || || || || ||[[Research (Long War)#Armor and Exoskeletons|Antigrav Systems]]||30||title="Standard cost in Credits&#10;(Cost in Credits when building quickly)"|100<br />(150)||title="Standard cost in Alien Alloys&#10;(Cost in Alien Alloys when building quickly)"|24<br />(36)||title="Standard cost in Elerium&#10;(Cost in Elerium when building quickly)"|20<br />(30)||title="Standard cost in Meld&#10;(Cost in Meld when building quickly)"|0<br />(4)||1 [[S.H.I.V. (Long_War)|Hover SHIV Chassis]]||title="Standard duration in days&#10;(Duration in days when building quickly)"|70&nbsp;days<br />(35.0&nbsp;days)
 
|'''[[S.H.I.V. (Long_War)|Rebuild Hover SHIV]]'''|| || || || || || || ||[[Research (Long War)#Armor and Exoskeletons|Antigrav Systems]]||30||title="Standard cost in Credits&#10;(Cost in Credits when building quickly)"|100<br />(150)||title="Standard cost in Alien Alloys&#10;(Cost in Alien Alloys when building quickly)"|24<br />(36)||title="Standard cost in Elerium&#10;(Cost in Elerium when building quickly)"|20<br />(30)||title="Standard cost in Meld&#10;(Cost in Meld when building quickly)"|0<br />(4)||1 [[S.H.I.V. (Long_War)|Hover SHIV Chassis]]||title="Standard duration in days&#10;(Duration in days when building quickly)"|70&nbsp;days<br />(35.0&nbsp;days)

Revision as of 13:24, 26 June 2015

This page may be outdated. It is up-to-date for version b15. The latest version is 1.0.
Soldiers SHIVS.png
Long War Main Page

Just as the main Enemy Within DLC set out to enhance the Super-Heavy Infantry Vehicle to make it a more viable option, so too does Long War. This is especially important, since MEC units require a much greater investment of time and resources to obtain. S.H.I.V. units, in contrast, are much easier to obtain, do not suffer from fatigue like infantry and MEC operators, and can even be restored to full combat functionality after being destroyed. Not only that, but they can now install an array of new modules that can grant them additional Perks and other features (such as increased health), on top of the usual Foundry Projects to enhance their performance.

One final major note about their outfitting; unlike vanilla where their armaments are replaced on an arsenal-wide basis by R&D, Long War S.H.I.V platforms must have their weapons replaced individually. All units start with the baseline Autocannon (with an unlimited quantity in stock, much like the other basic ballistic weapons), which can be upgraded for each tier of weapon. New weapons must be manufactured by Engineering, and they can be found in the same section as MEC armaments.

S.H.I.V.s, like most mechanized units in Long War, have built-in damage reduction, which makes them a bit more durable, especially against light weapons. Much cheaper than MEC Troopers, and with 'abilities' swappable as equip-able modules giving them a significant degree of flexibility, these units will prove to be a valuable asset to XCOM.

It is advisable to have at least a small pool of S.H.I.V. units in reserve, to fill any gaps when your Barracks list reads nearly entirely "Fatigue", and to deal with smaller crashed UFOs that you still may want to gather materials from, instead of sending soldiers that may not get any kills for Experience.

Statistics

SHIV units, once destroyed, can be rebuilt in the Engineering Bay. This does not require a Repair Bay.

title="Item name and image"|Name title="Mobility bonus"|Mobility Long War.png
Mob
title="Health bonus"|Health Long War.png
HP
title="Damage reduction"|Damage reduction
DR
title="Defense bonus"|Defense Long War.png
Def
title="Aim bonus"|Aim Long War.png
Aim
title="Amount of small items that can be equipped"|Equipment
slots
title="Special properties"|Special
properties
Prerequisites Cost
Research required
Engineers required to prevent increase in production time
Cost in Credits
Cost in Alien Alloys
Cost in Elerium
Cost in Meld
Other
Duration in days
SHIV
SHIV
17 8+2 1.5 12 70 3 Negates the effects of fire
Resistant to acid
Immune to strangulation
15 60
(90)
0
(3)
10 days
(5.0 days)
Rebuild SHIV 1 20
(30)
0
(2)
1 SHIV Chassis 28 days
(14.0 days)
Alloy SHIV
Alloy SHIV
16 18+4 2.5 8 70 3 Negates the effects of fire
Resistant to acid
Immune to strangulation
Provides half cover for soldiers
Improved Body Armor 35 250
(375)
80
(120)
0
(8)
15 days
(7.5 days)
Rebuild Alloy SHIV Improved Body Armor 20 80
(120)
30
(45)
0
(4)
1 Alloy SHIV Chassis 75 days
(37.5 days)
Hover SHIV
Hover SHIV
19 14+2 2.0 12 70 3 Negates the effects of fire
Resistant to acid
Immune to strangulation
Supports flight mode (6 fuel)
Antigrav Systems 65 300
(450)
60
(90)
40
(60)
0
(9)
14 days
(7.0 days)
Rebuild Hover SHIV Antigrav Systems 30 100
(150)
24
(36)
20
(30)
0
(4)
1 Hover SHIV Chassis 70 days
(35.0 days)

See also

Lone Wolf (EU2012).jpg Long War: Soldiers 
Soldiers
RANK ROOKIE.png
Soldiers
CLASS ASSAULT.png
Assault
Class Infantry (Long War).png
Infantry
Class Rocketeer (Long War).png
Rocketeer
CLASS HEAVY.png
Gunner
CLASS SNIPER.png
Sniper
Class Scout (Long War).png
Scout
CLASS SUPPORT.png
Medic
Class Engineer (Long War).png
Engineer
MEC
CLASS MECH.png
MEC Troopers
Class Marauder (Long War).png
Marauder
Class Valkyrie (Long War).png
Valkyrie
Class Archer (Long War).png
Archer
Class Goliath (Long War).png
Goliath
Class Jaeger (Long War).png
Jaeger
Class Pathfinder (Long War).png
Pathfinder
Class Guardian (Long War).png
Guardian
Class Shogun (Long War).png
Shogun
Sub-classes and abilities
ABILITY LEAD BY EXAMPLE (EU2012).png
Officers
CLASS PSIONIC.png
Psionics
Gene Mods Soldier Icon (EU2012).png
Gene Mods
ABILITY SHIVCOVER.png
S.H.I.V.s