SAVEINFO.DAT
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This file is present in any save.
There are 8 values. 7 of these are made of 2 bytes each, and the
other is a string value made up of 26 bytes. Total of 40 bytes.
Structure
Offset (Decimal) |
Offset (Hex) |
Usage |
---|---|---|
0-1 | 0x00-0x01 | Ignore this if the file is not in the missdat folder. If 0, then this is a savegame made on the beginning of a new battlescape game. If 1, then check DIRECT.DAT to see where which save slot to load from. |
2-27 | 0x02-0x1D | This a 26 byte null terminated string, which details the name of the save file. The name may be 25 characters long; the final byte is always of value 0. A 0 also marks the end of the save name, should it not use all 25 characters. |
28-29 | 0x1C-0x1D | The current year. |
30-31 | 0x1E-0x1F | The current month. Note that 0 is January. |
32-33 | 0x20-0x21 | The current day of the month. |
34-35 | 0x22-0x23 | The current hour (24 hour time). |
36-37 | 0x24-0x25 | The current minute. |
38-39 | 0x26-0x27 | 0 for geoscape save, 1 for tactical save. |