Difference between revisions of "SEEMAP.DAT"

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* [[Saved Game Files]]
 
* [[Saved Game Files]]
 
* [[Saved_Game_Files#Battlescape_Files|Battlescape Files]]
 
* [[Saved_Game_Files#Battlescape_Files|Battlescape Files]]
 +
[[Category:Game Files]]

Revision as of 23:43, 7 February 2007

This file is only used by tactical saves.

Length of wglob[2]*wglob[3]*wglob[4] bytes.

Details which areas of the map have been explored.
Each tile is detailed in one byte. If the first bit
(1) of this byte is flagged, the west wall has been
seen. If the second bit (2) has been flagged, the
north wall has been seen. The third bit (4) tells
whether the contents and ground has been seen. For
example, a value of 7d would mean the entire tile
is visible.

See Also