SOUND
Revision as of 10:51, 19 November 2005 by Quantifier (talk | contribs)
Contains all the sound effects and music.
The main sound files are:
- SAMPLE.CAT - intro
- SAMPLE2.CAT - battlescape
- SAMPLE3.CAT - geoscape
These are the only sound files CE version has.
However, the DOS versions holds leftovers from before patch. These files are:
- INTRO.CAT
- SOUND1.CAT - battlescape
- SOUND2.CAT - geoscape
- and others files for different soundcards. Some of them are not modified by patch, but I don't have hardware to test if they are obsolete.
The main difference between two version of sound engine is quality.
before: 8000 Hz, 6 bit. after: 11025 Hz, 8 bit.
The other difference is that completely new files were used. Most effects sound the same, but some, especially alien death screams have been changed.
Here is list of battlescape sounds:
01 snakeman movement 02 missing (empty in 1.2, garbage in 1.4) 03 shot 04 door opening 05 shot 06 explosion 07 muton death 08 celatid death 09 snakeman death 10 ethereal death 11 sectoid death 12 laser shot 13 shot 14 shot 15 tank movement 16 flying movement 17 zombie hatch? (in 1.4 same as 01) 18 weapon loading 19 plasma shot 20 plasma/laser? hit 21 ufo door opening 22 ufo door opening 23 bullet hit 24 tank destruction 25 footstep on metal 26 footstep on metal 27 footstep on normal ground 28 footstep on normal ground 29 footstep on martian ground 30 footstep on martian ground 31 footstep on pool of water 32 footstep on pool of water 33 footstep on sand 34 footstep on sand 35 footstep on snow 36 footstep on snow 37 psi amp 38 mind probe 39 object placement 40 throw 41 hovertank/cyberdisk movement 42 male scream 43 male scream 44 male scream 45 female scream 46 female scream 47 female scream 48 silacoid movement 49 some alien noises 50 . 51 . 52 . 53 ? 54 blaster launcher 55 ?