Difference between revisions of "SPARK (LW2)"

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(added "See Also" header and unit navbar)
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Though SPARK units don't gain health from leveling, they do start with a high health pool of 12
 
Though SPARK units don't gain health from leveling, they do start with a high health pool of 12
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==See Also==
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{{XCOM_Units_Navbar_(LW2)}}
  
 
[[Category: Long War 2]]
 
[[Category: Long War 2]]
 
[[Category: Soldiers (Long War 2)]]
 
[[Category: Soldiers (Long War 2)]]
 
[[Category: Classes (Long War 2)]]
 
[[Category: Classes (Long War 2)]]

Revision as of 02:02, 28 January 2017

Sparks are 100% more expensive for infiltration.

Stat Progression

Rank Health Offense Mobility Dodge Hacking
Squaddie 0 2 0 0 5
Lance Corporal 0 2 0 0 0
Corporal 0 2 0 0 0
Sergeant 0 2 0 0 0
Staff Sergeant 0 2 0 0 0
Tech Sergeant 0 2 0 0 0
Gunnery Sergeant 0 2 0 0 0
Master Sergeant 0 2 0 0 0
Total 0 16 0 0 5

This class also gains 3 points of strength, though it's not clear what that does.

Though SPARK units don't gain health from leveling, they do start with a high health pool of 12

See Also

XCOM Units in Long War 2
Starting
XCOM2 rank rookie.png
Soldiers
LW2 class assault.png
Assault
XCOM2 class grenadier.png
Grenadier
LW2 class Gunner.png
Gunner
XCOM2 class ranger.png
Ranger
XCOM2 class sharpshooter.png
Sharpshooter
LW2 class Shinobi.png
Shinobi
XCOM2 class specialist.png
Specialist
LW2 class Technical.png
Technical
Unlockable
XCOM2 class psiop.png
Psi Operative
XCOM2 class spark.png
SPARK
LWOfficers RankFieldCommander.png
Officers