Difference between revisions of "SPARK (LW2)"
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<!-- TODO: All abilities have templates ready to go, e.g. {{ Template:Kill Zone (LW2) | text=1 }} --> | <!-- TODO: All abilities have templates ready to go, e.g. {{ Template:Kill Zone (LW2) | text=1 }} --> | ||
+ | == Stat Progression == | ||
+ | {| class="wikitable" | ||
+ | !Rank!!Health!!Offense!!Mobility!!Dodge!!Hacking | ||
+ | |||
+ | |- | ||
+ | |Squaddie|| 0 || 2 || 0 || 0 || 5 | ||
+ | |- | ||
+ | |Lance Corporal|| 0 || 2 || 0|| 0 || 0 | ||
+ | |- | ||
+ | |Corporal|| 0 || 2 || 0 || 0 || 0 | ||
+ | |- | ||
+ | |Sergeant|| 0 || 2 || 0 || 0 || 0 | ||
+ | |- | ||
+ | |Staff Sergeant|| 0 || 2 || 0 || 0 || 0 | ||
+ | |- | ||
+ | |Tech Sergeant|| 0 || 2 || 0 || 0 || 0 | ||
+ | |- | ||
+ | |Gunnery Sergeant|| 0 || 2 || 0 || 0 || 0 | ||
+ | |- | ||
+ | |Master Sergeant|| 0 || 2 || 0 || 0 || 0 | ||
+ | |- | ||
+ | |Total|| 0 || 16 || 8 || 0 || 0 | ||
+ | |} | ||
+ | |||
+ | This class also gains 3 points of strength, though it's not clear what that does. | ||
+ | |||
+ | Though SPARK units don't gain health from leveling, they do start with a high health pool of 12 | ||
[[Category: Long War 2]] | [[Category: Long War 2]] | ||
[[Category: Soldiers (Long War 2)]] | [[Category: Soldiers (Long War 2)]] | ||
[[Category: Classes (Long War 2)]] | [[Category: Classes (Long War 2)]] |
Revision as of 14:54, 27 January 2017
Sparks are 100% more expensive for infiltration.
Stat Progression
Rank | Health | Offense | Mobility | Dodge | Hacking |
---|---|---|---|---|---|
Squaddie | 0 | 2 | 0 | 0 | 5 |
Lance Corporal | 0 | 2 | 0 | 0 | 0 |
Corporal | 0 | 2 | 0 | 0 | 0 |
Sergeant | 0 | 2 | 0 | 0 | 0 |
Staff Sergeant | 0 | 2 | 0 | 0 | 0 |
Tech Sergeant | 0 | 2 | 0 | 0 | 0 |
Gunnery Sergeant | 0 | 2 | 0 | 0 | 0 |
Master Sergeant | 0 | 2 | 0 | 0 | 0 |
Total | 0 | 16 | 8 | 0 | 0 |
This class also gains 3 points of strength, though it's not clear what that does.
Though SPARK units don't gain health from leveling, they do start with a high health pool of 12