Satellite (EU2012)

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An advanced reconnaissance satellite modified to detect the unique gravitational distortions caused by alien craft in flight.

Source: XCOM: Enemy Unknown (2012)


  • Base Costs: §100, 5 Engineers.
  • Foundry Upgrades:
    • Stealth Satellites: Makes satellites more difficult for UFOs to detect and destroy.


  • A country's panic level receives an instant reduction when a satellite is deployed above it.
  • Countries with active satellites are not subject to Alien Abductions.
    • Corollary: When you get down to a few countries without satellites, they'll be hit with the three abduction-mission choices! This can spike some past saving (at the end of the month) if you're not careful.
  • Satellites secure funding and rewards from each country with coverage.
  • As the loading tips point out, satellites are liable to be shot down if you ignore UFOs over that country. See Stealth Satellites for more information.

See Also

Satellite Network