Sectopod (EU2012)

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For the Original from UFO: Enemy Unknown, see Sectopod

Sectopod Autopsy
Sectopod Autopsy

Although this robot is neither alive nor sentient, it is strangely self-aware of its surroundings. We're still uncovering the functional details for this "species," but from what we've seen so far, this machine is a masterpiece of technology. Based on our initial testing, we've discovered an extremely intricate program that's implanted in their macro-processors. This combat control program, combined with the Sectopods imposing ten meter frame, makes for an extremely dangerous weapon. Powered by the same energy source that fuels the alien craft, these machines wield unparalleled destructive power. Perhaps the biggest mystery is the secret of how they're being controlled. Additional information regarding this specimen's tactical abilities may be available in the field if another of these machines is targeted in the Unit Analysis View.

Source: XCOM: Enemy Unknown (2012) Research Archives
Sectopod


An artificial warrior for the Alien Army, these huge robotic units are a massive threat to your squad members. They are armed with some of the best weaponry the Aliens have. Not only can they use a heavy plasma cannon built into its body but it has alien rocket salvos that it can use to lay waste to huge areas. It has an extra auto cannon that it can only use during Overwatch that does area of effect damage. Their armour is the very best around, it will take a huge deal of focus fire to take down and there is also the Drones it brings along with it to consider. It can also use both its turn moves for attacking, but only at different targets.

They are not as aggressive as Cyberdiscs but they are significantly more dangerous. They will usually stay still and destroy your squad from far away.

They are immune to most psionic attacks.

Stats

Sectopod 1 (EU2012).png
1st Appearance {{{appears}}}
HP 30/30/30/30
Aim 80
Defense 30
Will Mechanized
Movement 12
Easy/Normal/Classic/Impossible


Abilities:

  • Cannon Fire: Beam attack that causes high damage and grants free Overwatch. If the Sectopod does not move, Cannon Fire can be used twice (against different enemies).
  • Cluster Bomb: Mark a large area, and after one turn, saturate it with a barrage of explosive minibombs. - Uses both of the Sectopod's actions for that turn. It enters a special deployed state and aims at the target location; on the following turn, it bombards the target area with many small explosives.
  • Hardened: Hardened units receive extra protection against critical hits (-60% crit chance)


Head red 2.png XCOM: Enemy Unknown (2012): Aliens
Aliens:SectoidFloaterThin ManOutsiderMutonChryssalidZombieSectoid CommanderCyberdiscHeavy FloaterBerserkerSectopodDroneMuton EliteEtherealUber Ethereal (*Spoilers*)Mechtoid (EW DLC)Seeker (EW DLC)
Alien Corpses:Sectoid CorpseFloater CorpseThin Man CorpseMuton CorpseChryssalid CorpseDrone WreckCyberdisc WreckSectoid Commander CorpseHeavy Floater CorpseBerserker CorpseMuton Elite CorpseSectopod WreckEthereal CorpseSeeker Wreck (EW DLC)Mechtoid Core (EW DLC)
Data:Overview of AliensAlien StatsAlien ObjectivesAlien Deployment