Difference between revisions of "Sharkman (Piratez)"
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(Created page with "{| style="float:right; vertical-align:top" | {{Unit Stat Wrapper Open | title = Placeholder}} {| |- style="vertical-align:top;" | style="width: 180px;"| {{Template:Unit_Stat...") |
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{| style="float:right; vertical-align:top" | {| style="float:right; vertical-align:top" | ||
| | | | ||
− | {{Unit Stat Wrapper Open | title = | + | {{Unit Stat Wrapper Open | title = Sharkman}} |
{| | {| | ||
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| style="width: 180px;"| | | style="width: 180px;"| | ||
{{Template:Unit_Stat_Box (Piratez) |= | {{Template:Unit_Stat_Box (Piratez) |= | ||
− | | time_units = | + | | time_units = 86 |
− | | stamina = | + | | stamina = 100 |
− | | health = | + | | health = 100 |
− | | bravery = | + | | bravery = 90 |
− | | reactions = | + | | reactions = 65 |
− | | firing_accuracy = | + | | firing_accuracy = 25 |
− | | throwing_accuracy = | + | | throwing_accuracy = 30 |
− | | strength = | + | | strength = 75 |
− | | voodoo_strength = | + | | voodoo_strength = 18 |
− | | voodoo_skill = | + | | voodoo_skill = 0 |
− | | melee_accuracy = | + | | melee_accuracy = 80 |
}} | }} | ||
| style="width: 190px;"| | | style="width: 190px;"| | ||
{{Template:Unit_Stat_Box2 (Piratez) |= | {{Template:Unit_Stat_Box2 (Piratez) |= | ||
− | | armor_front = | + | | armor_front = 16 |
− | | armor_sides = | + | | armor_sides = 16 |
− | | armor_rear = | + | | armor_rear = 16 |
− | | armor_under = | + | | armor_under = 16 |
− | | melee_dodge = | + | | melee_dodge = 38/19 |
− | | aggression = | + | | aggression = 2 |
| stun_recovery = Normal | | stun_recovery = Normal | ||
− | | energy_recovery = | + | | energy_recovery = 50 |
− | | intelligence = | + | | intelligence = 2 |
− | | night_vision = | + | | night_vision = 26 |
}} | }} | ||
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{{Template:Unit_Stat_Box3 (Piratez) |= | {{Template:Unit_Stat_Box3 (Piratez) |= | ||
| 2x2_unit = No | | 2x2_unit = No | ||
− | | height_standing = | + | | height_standing = 21 |
| size = Medium | | size = Medium | ||
| bleed_immune = No | | bleed_immune = No | ||
− | | ransom = $ | + | | ransom = $5,000 |
− | | score = | + | | score = 10 |
}} | }} | ||
|} | |} | ||
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{| | {| | ||
| {{Template:Resistances (Piratez)|= | | {{Template:Resistances (Piratez)|= | ||
− | | charm = | + | | charm = 60 |
− | | piercing = | + | | piercing = 70 |
− | | burn = | + | | burn = 60 |
− | | concussive = | + | | concussive = 115 |
− | | laser = | + | | laser = 60 |
− | | plasma = | + | | plasma = 90 |
− | | daze = | + | | daze = 45 |
− | | cutting = | + | | cutting = 45 |
− | | acid = | + | | acid = 120 |
− | | smoke = | + | | smoke = 300 |
+ | | anti-e511 = 0 | ||
+ | | bio = 100 | ||
+ | | electric = 100 | ||
+ | | emp = 10 | ||
+ | | warp = 60 | ||
+ | | mind = 100 | ||
+ | | heat = 100 | ||
+ | | cold = 100 | ||
}} | }} | ||
|} | |} | ||
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== Bootypedia == | == Bootypedia == | ||
<div style="width:500px"> | <div style="width:500px"> | ||
− | {{Ref Open | title = | + | {{Ref Open | title = Sharkman Information }} |
+ | "The Sharkmen are a tribe of wild Beastmen that somehow got involved with the Depth Dwellers, but seems to originate from the land. They're fast, deadly, tough, yada yada. There is some profit to be made out of butchering them." | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
</div> | </div> | ||
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+ | |||
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== Inventory == | == Inventory == | ||
Line 81: | Line 101: | ||
== Associated Research == | == Associated Research == | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
− | + | '''Required by:''' | |
+ | B: Sharkman (5/2/6) [m] | ||
</div> | </div> | ||
== Raw Ruleset Data == | == Raw Ruleset Data == | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
− | + | type: STR_SHARKMAN_TERRORIST | |
+ | race: STR_DEPTH_DWELLER | ||
+ | rank: STR_LIVE_TERRORIST | ||
+ | stats: | ||
+ | tu: 86 | ||
+ | stamina: 100 | ||
+ | health: 100 | ||
+ | bravery: 90 | ||
+ | reactions: 65 | ||
+ | firing: 25 | ||
+ | throwing: 30 | ||
+ | strength: 75 | ||
+ | psiStrength: 18 | ||
+ | psiSkill: 0 | ||
+ | melee: 80 | ||
+ | armor: DEEP_ONE_ARMOR_P2_SEA | ||
+ | standHeight: 21 | ||
+ | kneelHeight: 16 | ||
+ | value: 10 | ||
+ | moveSound: 212 | ||
+ | deathSound: 162 | ||
+ | intelligence: 2 | ||
+ | aggression: 2 | ||
+ | energyRecovery: 50 | ||
+ | livingWeapon: true | ||
+ | builtInWeapons: | ||
+ | - SHARK_BITE | ||
+ | type: DEEP_ONE_ARMOR_P2_SEA | ||
+ | spriteSheet: DEEP_2.PCK | ||
+ | spriteInv: MAN_81 | ||
+ | corpseBattle: | ||
+ | - STR_DEEP_ONE_2_CORPSE_BATTLE | ||
+ | corpseGeo: STR_SHARKMAN_CORPSE | ||
+ | visibilityAtDark: 26 | ||
+ | visibilityAtDay: 26 | ||
+ | frontArmor: 16 | ||
+ | sideArmor: 16 | ||
+ | rearArmor: 16 | ||
+ | underArmor: 16 | ||
+ | drawingRoutine: 10 | ||
+ | movementType: 1 | ||
+ | meleeDodge: | ||
+ | reactions: 0.4 | ||
+ | melee: 0.15 | ||
+ | meleeDodgeBackPenalty: 0.5 | ||
+ | recovery: | ||
+ | morale: | ||
+ | moraleCurrent: -0.2 | ||
+ | bravery: 0.2 | ||
+ | stun: | ||
+ | healthCurrent: 0.15 | ||
+ | health: -0.05 | ||
+ | health: | ||
+ | stunNormalized: -0.165 | ||
+ | psiDefence: | ||
+ | psiStrength: 1.0 | ||
+ | psiSkill: 0.2 | ||
+ | moraleCurrent: 0.25 | ||
+ | flatHundred: -0.15 | ||
+ | damageModifier: | ||
+ | - 0.6 | ||
+ | - 0.7 | ||
+ | - 0.6 | ||
+ | - 1.15 | ||
+ | - 0.6 | ||
+ | - 0.9 | ||
+ | - 0.45 | ||
+ | - 0.45 | ||
+ | - 1.2 | ||
+ | - 3.0 | ||
+ | - 0.0 | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | - 0.1 | ||
+ | - 0.6 | ||
+ | - 1.0 | ||
+ | loftempsSet: [ 3 ] | ||
</div> | </div> | ||
== Notes == | == Notes == |
Latest revision as of 10:45, 2 September 2018
|
Bootypedia
Sharkman Information |
"The Sharkmen are a tribe of wild Beastmen that somehow got involved with the Depth Dwellers, but seems to originate from the land. They're fast, deadly, tough, yada yada. There is some profit to be made out of butchering them." |
Source: Piratez Bootypedia
|
Inventory
Under construction
Associated Research
Required by: B: Sharkman (5/2/6) [m]
Raw Ruleset Data
type: STR_SHARKMAN_TERRORIST race: STR_DEPTH_DWELLER rank: STR_LIVE_TERRORIST stats: tu: 86 stamina: 100 health: 100 bravery: 90 reactions: 65 firing: 25 throwing: 30 strength: 75 psiStrength: 18 psiSkill: 0 melee: 80 armor: DEEP_ONE_ARMOR_P2_SEA standHeight: 21 kneelHeight: 16 value: 10 moveSound: 212 deathSound: 162 intelligence: 2 aggression: 2 energyRecovery: 50 livingWeapon: true builtInWeapons: - SHARK_BITE type: DEEP_ONE_ARMOR_P2_SEA spriteSheet: DEEP_2.PCK spriteInv: MAN_81 corpseBattle: - STR_DEEP_ONE_2_CORPSE_BATTLE corpseGeo: STR_SHARKMAN_CORPSE visibilityAtDark: 26 visibilityAtDay: 26 frontArmor: 16 sideArmor: 16 rearArmor: 16 underArmor: 16 drawingRoutine: 10 movementType: 1 meleeDodge: reactions: 0.4 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.2 bravery: 0.2 stun: healthCurrent: 0.15 health: -0.05 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 0.6 - 0.7 - 0.6 - 1.15 - 0.6 - 0.9 - 0.45 - 0.45 - 1.2 - 3.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.6 - 1.0 loftempsSet: [ 3 ]
Notes
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