Difference between revisions of "Sharpshooter (LW2)"
(Expanded article introduction!) |
|||
Line 94: | Line 94: | ||
|Total|| 2 || 28 || 6 || 0 || 0 || 0 |
|Total|| 2 || 28 || 6 || 0 || 0 || 0 |
||
|} |
|} |
||
+ | |||
+ | This class also get 1 point of strength, though it's not clear what it does. |
Revision as of 15:25, 27 January 2017
Sharpshooters specialize in making single shots count, either by the merit of their own rifles or through spotting enemies with their Holotargeter.
Sharpshooter: Primary: Sniper Rifle; Secondary: Holotargeter
Long War 2 Sharpshooters are quite similar to their vanilla counterparts, but with two major changes. Sharpshooters now carry a Holotargeter, which boosts aim of all units on a target until the end of the turn. It can be used at Squadsight range, and only requires one action to use, so is an option after moving. Pistols are available as utility slot items, as they are for all soldiers, but the vanilla talents that specialize in pistol use are largely available in the Advanced Warfare Center instead.
"Sniper" type Sharpshooters (Left branch) function best in the back lines and high above ground, singling out and executing single targets in devastating attacks, but suffer from a lack of flexible move-and-attack options and a need to remain just within squadsight range to consistently land critical hits.
"Marksman" type Sharpshooters (Right branch) actively move and seek out flanks on the enemy, exploiting the power of the Snap Shot perk to enable penalty free firing after movement, but lack the Sniper's ability to largely disregard cover and range when firing from ideal positions.
Sharpshooters can also train extensively in the use of their Holotargeters in the center branch, and can use them to expose entire enemy groups to accurate fire from the rest of the Sharpshooter's squad; for these selfless soldiers, the rifle is often an afterthought.
Abilities
Mouse-over for more information.
Rank | Ability | ||
Squaddie |
|||
---|---|---|---|
Sniper | Marksman | ||
Lance Corporal |
|||
Corporal |
|||
Sergeant |
|||
Staff Sergeant |
|||
Tech Sergeant |
|||
Gunnery Sergeant |
|||
Master Sergeant |
Stat Progression
Rank | Health | Offense | Will | Mobility | Dodge | Hacking |
---|---|---|---|---|---|---|
Squaddie | 0 | 4 | 3 | 0 | 0 | 0 |
Lance Corporal | 0 | 3 | 3 | 0 | 0 | 0 |
Corporal | 0 | 4 | 0 | 0 | 0 | 0 |
Sergeant | 1 | 3 | 0 | 0 | 0 | 0 |
Staff Sergeant | 0 | 4 | 0 | 0 | 0 | 0 |
Tech Sergeant | 0 | 3 | 0 | 0 | 0 | 0 |
Gunnery Sergeant | 0 | 4 | 0 | 0 | 0 | 0 |
Master Sergeant | 1 | 3 | 0 | 0 | 0 | 0 |
Total | 2 | 28 | 6 | 0 | 0 | 0 |
This class also get 1 point of strength, though it's not clear what it does.