Difference between revisions of "Shinobi (LW2)"

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| '''Conceal'''
 
| '''Conceal'''
 
''Immediately enter concealment once per mission.''
 
''Immediately enter concealment once per mission.''
| '''Tactical Sense'''
+
| {{ Template:Tactical Sense (LW2)|text=1}}
''Gain +5 defense for each enemy you can see, up to a maximum of +20 defense.''
 
 
| {{ Template:Implacable (LW2)|text=1}}
 
| {{ Template:Implacable (LW2)|text=1}}
 
|-
 
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Revision as of 15:45, 22 January 2017

Shinobi: Primary: Rifle, SMG(default) or Shotgun; Secondary: Sword

Shinobi Skills
Phantom

When the squad is revealed, this soldier remains concealed.

Fleche

Attack any enemy within movement range with your sword. Deals +1 damage for every 4 tiles between your starting position and the target.

Slash

Attack an adjacent target with your sword. Uses one action.

Saboteur Kenshi
Ghostwalker

Activate this ability to reduce enemy detection range against you by 40% for the rest of your turn as well as the following turn. Does not apply to ADVENT security towers. Five-turn cooldown. Also slightly reduces this soldier's impact on infiltration times.

Low Profile

Makes partial cover count as full.

Cutthroat
Shadowstep

This soldier does not trigger overwatch or reaction fire.

Lone Wolf

Gain +10 Aim and +10 defense when 7 or more tiles distant from any ally.

Infighter

Gain 25 dodge against attacks within four tiles.

Tradecraft
Hunter's Instincts

Ranged attacks against flanked enemies deal +2 damage.

Blademaster

All sword attacks deal +1 extra damage and have +10 Aim.

Shadowstrike

While concealed, gain +50 bonus aim and +50 bonus critical hit chance when attacking enemies.

Evasive

Start each mission with 100 bonus dodge. This bonus is removed after you take damage for the first time.

Blademaster

Free sword attacks on any enemies that enter or attack from melee range.

Covert

Enemies have 20% smaller detection radius against you.

Hard Target

Gain 5 dodge per enemy you can see, up to a maximum of +50.

Coup de Grâce
Conceal

Immediately enter concealment once per mission.

Tactical Sense
Implacable
Serial

A powerful chained shot ability. For every kill made with your primary weapon, your actions will be refunded.

Rapid Fire
Reaper

A devastating chain melee attack where the first melee attack cannot miss. Each melee kill in Reaper mode grants an extra action, but further melee attacks deal reduced damage. Four-turn cooldown.