Difference between revisions of "Situation Room (EU2012)"

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Supporting XCOMs activities is a group of 16 countries that supply XCOM with funding, scientists and engineers. These countries are geographically divided so it is up to the player to decide what regions to defend when alien activity threatens them. Each continent have different bonuses depending on how good cover they have.
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Supporting XCOM's activities is a council of 16 countries that will supply XCOM with funding and extra resources such as soldiers, scientists and engineers but that will also ask for their own needs. These countries are geographically divided so it is up to the player to decide what regions to defend when alien activity threatens them. Each continent provides bonuses for your base and funding, the latter depending on how good satellite coverage they have and the results of combat missions.  
  
 
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{| class="wikitable" width="700px"
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== Panic Level ==
 
== Panic Level ==
 
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Each country has a panic level of 0-5 depending on how well XCOM responds to alien activity in that country. Once a country has reached a high enough level of panic, that country may permanently withdraw from the XCOM project.  
Each country has a panic level of 0-5 depending on how well XCOM repels alien activity in that country. Once a country has reached a high enough level of panic, that country may permanently withdraw from the XCOM project.  
 
  
 
== Satellite Cover ==
 
== Satellite Cover ==
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| align="center" | '''Bonus'''
 
| align="center" | '''Bonus'''
 
| align="center" | '''All In'''<br/> ''Monthly XCOM funding increased by 30%.''  
 
| align="center" | '''All In'''<br/> ''Monthly XCOM funding increased by 30%.''  
| align="center" | '''Future Combat'''<br/> ''All projects in the foundry and the Officer Training school cost 50% less.''  
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| align="center" | '''Future Combat'''<br/> ''All projects in The Foundry and the Officer Training school cost 50% less.''  
| align="center" | '''Expert Knowledge'''<br/> ''Labs and workshops cost 50% less to build and maintain.''  
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| align="center" | '''Expert Knowledge'''<br/> ''Labs and Workshops cost 50% less to build and maintain.''  
 
| align="center" | '''Air & Space'''<br/> ''All aircraft and aircraft weapons cost 50% less to purchase, build and maintain.''  
 
| align="center" | '''Air & Space'''<br/> ''All aircraft and aircraft weapons cost 50% less to purchase, build and maintain.''  
 
| align="center" | '''We Have Ways'''<br/> ''Autopsies and Interrogations are completed instantly.''  
 
| align="center" | '''We Have Ways'''<br/> ''Autopsies and Interrogations are completed instantly.''  

Revision as of 10:29, 21 September 2012

Supporting XCOM's activities is a council of 16 countries that will supply XCOM with funding and extra resources such as soldiers, scientists and engineers but that will also ask for their own needs. These countries are geographically divided so it is up to the player to decide what regions to defend when alien activity threatens them. Each continent provides bonuses for your base and funding, the latter depending on how good satellite coverage they have and the results of combat missions.

Funding Council
Africa Asia Europe North America South America
  • Egypt
  • Nigeria
  • South Africa
  • Australia
  • China
  • India
  • Japan
  • France
  • Germany
  • Russia
  • United Kingdom
  • Canada
  • Mexico
  • United States
  • Argentina
  • Brazil


Panic Level

Each country has a panic level of 0-5 depending on how well XCOM responds to alien activity in that country. Once a country has reached a high enough level of panic, that country may permanently withdraw from the XCOM project.

Satellite Cover

To improve defence XCOM can manufacture satellites and then choose to launch them over specific countries to improve the cover of that specific country. This will also give XCOM a funding bonus, with extra scientists and/or engineers received for each additional country. As the satellite cover expands, the player get specific bonuses for covering entire continents.

Country and Continent Bonuses per Month
# Africa Asia Europe North America South America
1 +1 engineer +1 engineer +1 scientist +1 scientist +1 scientist
2 +1 scientist
+1 engineer
+2 engineers +2 scientists +1 scientists
+1 engineer
+1 scientists
+1 engineer
3 +1 scientist
+2 engineers
+3 engineers +3 scientists +2 scientists
+1 engineer
4 +4 engineers +4 scientists
Bonus All In
Monthly XCOM funding increased by 30%.
Future Combat
All projects in The Foundry and the Officer Training school cost 50% less.
Expert Knowledge
Labs and Workshops cost 50% less to build and maintain.
Air & Space
All aircraft and aircraft weapons cost 50% less to purchase, build and maintain.
We Have Ways
Autopsies and Interrogations are completed instantly.