Difference between revisions of "Skyranger"

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(→‎General Information: I forgot the Skyranger has a weapon slot)
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[Jasonred] : The Skyranger has the most fuel capacity of any ship in the game, and can stay in the air for a max of 3.5 DAYS, compared to the Avenger which can remain in the air for a max of 5 hours. Thus, the Skyranger pretty much remains the only craft capable of performing sweeps for suspected alien bases throughout the game.
 
[Jasonred] : The Skyranger has the most fuel capacity of any ship in the game, and can stay in the air for a max of 3.5 DAYS, compared to the Avenger which can remain in the air for a max of 5 hours. Thus, the Skyranger pretty much remains the only craft capable of performing sweeps for suspected alien bases throughout the game.
  
After a flight, the Skyranger refills its tanks at 3.33% every half hour, on the half hour. (Since you don't see decimals, refuelling follows a pattern of +3%, +3%, +4% fuel.) Thus it can take up to 15 hours (30 half hours) to refuel, if on empty. It will then perform a rearming step, even though it has no weapons. It will drop out of rearming status and be ready to fly when the clock is next straight up on an hour. Thus, rearming will either take a half hour (if fuelling ended at XX:30) or an hour (if fuelling ended at XX:00).
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After a flight, the Skyranger refills its tanks at 3.33% every half hour, on the half hour. (Since you don't see decimals, refuelling follows a pattern of +3%, +3%, +4% fuel.) Thus it can take up to 15 hours (30 half hours) to refuel, if on empty. It will then perform a rearming step. It will drop out of rearming status and be ready to fly when the clock is next straight up on an hour. Thus, rearming will either take a half hour (if fuelling ended at XX:30) or an hour (if fuelling ended at XX:00). This rearming time is required for energy weapons or even if your Skyranger has no weapon. If it has a missile weapon, it will additionally require one full hour for each missile it restocks.
  
 
== Vital Statistics ==
 
== Vital Statistics ==

Revision as of 14:05, 30 May 2006

General Information

Skyranger Troop Transporter

The Skyranger is a troop transporter. The fastest in its class, it also features Vertical Take-Off and Landing (VTOL) capabilities.

With a listed top speed of 760 and a large fuel capacity, the Skyranger is capable of transporting X-COM soldiers to missions around the globe.

[Jasonred] : The Skyranger has the most fuel capacity of any ship in the game, and can stay in the air for a max of 3.5 DAYS, compared to the Avenger which can remain in the air for a max of 5 hours. Thus, the Skyranger pretty much remains the only craft capable of performing sweeps for suspected alien bases throughout the game.

After a flight, the Skyranger refills its tanks at 3.33% every half hour, on the half hour. (Since you don't see decimals, refuelling follows a pattern of +3%, +3%, +4% fuel.) Thus it can take up to 15 hours (30 half hours) to refuel, if on empty. It will then perform a rearming step. It will drop out of rearming status and be ready to fly when the clock is next straight up on an hour. Thus, rearming will either take a half hour (if fuelling ended at XX:30) or an hour (if fuelling ended at XX:00). This rearming time is required for energy weapons or even if your Skyranger has no weapon. If it has a missile weapon, it will additionally require one full hour for each missile it restocks.

Vital Statistics

Maximum Speed:760
Acceleration:2
Fuel Capacity:1,500
Weapon Pods:None
Damage Capacity:150
Cargo Space:14
HWP Capacity:3

See Also