Slingshot DLC (EU2012)

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Available as of December 4th 2012, the Slingshot pack is the second DLC pack released for XCOM: Enemy Unknown. It offers three new council missions, a unique soldier, extra achievements, and additional soldier customisation options.

With Slingshot installed, when the first council mission of the game is triggered you'll be prompted whether you wish to use the Slingshot missions or the default random set. If you do not accept the use of the Slingshot missions at that point you'll be unable to play them that campaign, full stop. The game automatically returns to randomised non-Slingshot missions once you've completed the pack.


Missions

Shaojie Zhang.png Friends in Low Places Shaojie Zhang, a Triad operative from China, has decided to defect to XCOM and is requesting pickup. He brings with him a mysterious briefcase containing alien technology.

Zhang must be escorted to the extraction zone through a graveyard. Completing this mission sees Zhang join XCOM as a unique Lieutenant-ranked Heavy. Opposition consists of Thin Men and a Chryssalid.

Confounding Light.png Confounding Light The equipment provided by Zhang proves to be navigational aids for an alien battleship approaching China. XCOM must plant these beacons on a train to send it off-course.

This mission plays very similar to bomb disposal, in that your units must "activate" transponders on the train before finally heading to the engine cabin and having it leave the station. There is a time limit of 10 turns (which is not extended as you proceed). Opposition consists of Thin Men and Mutons.

Gangplank.png Gangplank The alien battleship has been brought low, and XCOM plans to capture the whole thing from the air. Your squad must move through the ship, disabling its engines to bring it to the ground with minimal damage. This can either be done in a manner similar to bomb diffusing or via the use of explosives.

Completion of this mission nets you a large amount of resources in return (how many?), some of which are not otherwise available until much later in the game. Of note is the Fusion Core required for certain advanced research projects. Opposition mostly consists of Sectoids, Thin Men and Mutons, though a Cyberdisc will also appear.


Achievements

(See main article)

Image Name Description Gamerscore Difficulty Notes
New Friend *Hidden trophy* ??? Any Complete Friends in Low Places.
Bait the Hook *Hidden trophy* ??? Any Complete Confounding Light.
The Bigger They Are *Hidden trophy* ??? Any Complete Gangplank.
Rising Dragon *Hidden trophy* ??? Any Take your new ally (Shaojie Zhang) into the final challenge.
All Aboard! *Hidden trophy* ??? Any Complete Confounding Light with three or more turns left.


Unit Customisation

The Slingshot pack includes alternate forms of all XCOM armours, hats for the default body armour, helmets for all the others and a few additional hairstyles too.

Heads

Armours


Additional Notes

  • The initial release of the Slingshot DLC revealed a bug where previously saved games could no longer be loaded. This has since been resolved.
  • The appearance of the unique unit, Shaojie Zhang, cannot be modified. This block also applies to the appearance of his armour.
  • Although this DLC gives very early access to the otherwise late-game Fusion Core, the time spent researching it could be better spent on other projects at that stage of the game.
  • Slingshot armours and helmets may be tinted to different colours with the Elite Soldier Pack installed. They are available at all times, so long as you have access to the base forms of those armours and regardless as to whether you've performed the Slingshot council missions.
  • By default, the files for this DLC are stored at: C:\Program Files\Steam\steamapps\common\XCom-Enemy-Unknown\XComGame\DLC\PCConsole\DLC_Day060


See Also