Difference between revisions of "Small Radar System"
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Construction Code: $500,000<br> | Construction Code: $500,000<br> | ||
Maintenance Cost: $10,000/month<br> | Maintenance Cost: $10,000/month<br> | ||
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− | + | Detection Abilities:<br> | |
+ | Short Range: +10<br> | ||
+ | Long Range: 0<br> | ||
+ | Hyperwave: 0<br> | ||
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+ | The above are one-time-bonuses per base. The base detection values are recalculated every time a new radar of any type is built. | ||
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+ | ==See Also== |
Revision as of 05:45, 10 October 2005
General Information
Each Small Radar adds one unit to your bases's "Small Range Detection" meter, and helps with UFO Detection.
Every ten minutes game time, each Small Radar has a 5% chance of detecting a UFO within a 300 nautical mile radius of your base.
Whether these chances are effected by the size of the UFO is unknown. Popular opinion is that multiple radar systems do not add to these odds. (?)
Statistics
Construction Time: 12 days
Construction Code: $500,000
Maintenance Cost: $10,000/month
Detection Abilities:
Short Range: +10
Long Range: 0
Hyperwave: 0
The above are one-time-bonuses per base. The base detection values are recalculated every time a new radar of any type is built.