Difference between revisions of "Small Radar System"
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== General Information [[Image:Base-small_radar.gif]] == |
== General Information [[Image:Base-small_radar.gif]] == |
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− | Each Small Radar adds one unit to your bases's "Small Range Detection" meter, and helps with [[ |
+ | Each Small Radar adds one unit to your bases's "Small Range Detection" meter, and helps with [[UFO Detection]].<br> |
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Every ten minutes game time, each Small Radar has a 5% chance of detecting a UFO within a 300 nautical mile radius of your base.<br> |
Every ten minutes game time, each Small Radar has a 5% chance of detecting a UFO within a 300 nautical mile radius of your base.<br> |
Revision as of 16:32, 1 February 2007
General Information
Each Small Radar adds one unit to your bases's "Small Range Detection" meter, and helps with UFO Detection.
Every ten minutes game time, each Small Radar has a 5% chance of detecting a UFO within a 300 nautical mile radius of your base.
Whether these chances are effected by the size of the UFO is unknown. Popular opinion is that multiple radar systems do not add to these odds. (?)
Statistics
Construction Time: 12 days
Construction Cost: $500,000
Maintenance Cost: $10,000/month
Detection Abilities:
Short: +10
Long: 0
Hyperwave: 0
The above are one-time-bonuses per base. The base detection values are recalculated every time a new radar of any type is built.