Difference between revisions of "Small Scout"

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It carries ONE alien in it. The ship itself yields one unit of [[Alien Alloys]], has no navigation, power source, or whatever. It resembles a Lunar Lander on legs; to enter, you have to walk under it and ascend a gravlift. No real reason to enter it though, there's usually nothing interesting there. The only thing that could be there is that one alien, and you can just shoot up the gravlift to kill him. Plus you can't ascend if he's there, since there's no room for 2 of you...
 
It carries ONE alien in it. The ship itself yields one unit of [[Alien Alloys]], has no navigation, power source, or whatever. It resembles a Lunar Lander on legs; to enter, you have to walk under it and ascend a gravlift. No real reason to enter it though, there's usually nothing interesting there. The only thing that could be there is that one alien, and you can just shoot up the gravlift to kill him. Plus you can't ascend if he's there, since there's no room for 2 of you...
  
If, for some reason, you wish to shoot it down and not blow it out of the sky, you cannot use anything more powerful than, erm, someone help me out here, please? I know an [[Avalanche]] will blow it into pieces, and craft [[Cannon|cannons]] will keep it intact.
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If, for some reason, you wish to shoot it down and not blow it out of the sky, you cannot use anything more powerful than a single [[Stingray]] missile, but even that can destroy it so craft [[Cannon]]s alone are best. Note that the lack of aliens and items to recovery mean that you get more score for destroying them, however you may want to down one of these your first UFO mission if that is the one you first spot, so it can be worth leaving one of your interceptors with its inital loadout for the first few days until you have completed a UFO recovery.
 
 
''I think the Stingray missile can bring it down intact.  --[[User:Papa Legba|Papa Legba]] 21:15, 18 December 2005 (PST)''
 
 
 
Provided you shoot a almost completely intact tiny UFO with JUST ONE stingray.--[[User:X-COM:Turcocalypse|X-COM:Turcocalypse]] 13:36, 14 April 2006 (PDT)
 
  
 
==Recoverable Components==
 
==Recoverable Components==

Revision as of 06:58, 4 March 2007

General Information

This tiny craft is primarily used for reconnaissance or research. It normally precedes larger vessels at the start of an alien mission.

Additional Information

First off, its got no armament, so anything can shoot it down, with enough ammo. Assuming, of course, that you can catch up to it to shoot it, as its top speed is better than your Interceptors.

It carries ONE alien in it. The ship itself yields one unit of Alien Alloys, has no navigation, power source, or whatever. It resembles a Lunar Lander on legs; to enter, you have to walk under it and ascend a gravlift. No real reason to enter it though, there's usually nothing interesting there. The only thing that could be there is that one alien, and you can just shoot up the gravlift to kill him. Plus you can't ascend if he's there, since there's no room for 2 of you...

If, for some reason, you wish to shoot it down and not blow it out of the sky, you cannot use anything more powerful than a single Stingray missile, but even that can destroy it so craft Cannons alone are best. Note that the lack of aliens and items to recovery mean that you get more score for destroying them, however you may want to down one of these your first UFO mission if that is the one you first spot, so it can be worth leaving one of your interceptors with its inital loadout for the first few days until you have completed a UFO recovery.

Recoverable Components

Item Sell Price Quantity Value
UFO Power Source$250,0000$0
UFO Navigation$80,0000$0
Alien Food$5,0000$0
Alien Surgery$38,0000$0
Alien Entertainment$20,0000$0
Examination Room$9,0000$0
Alien Alloys$6,5001$6,500
Elerium-115$5,0000$0
Totals$6,500


Also see UFO Recovery Values.

Alien Deployment

Rank Beg./Exp. Vet./Gen. Super.
Soldiers111
Navigators000
Medics000
Engineers000
Leaders000
Commanders000
Terrorists000
Totals111


See Also

Medium Scout
Large Scout
Abductor
Harvester
Supply Ship
Terror Ship
Battleship