Difference between revisions of "Smoke and Fire"

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(Fire spreads with a speed of one square per turn. A tile on fire will leave a burnt tile after the fire is extinguished. Fire creates smoke. See incendiary for more details.)
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This is a stub. Wossname. Page without much stuff on it. Someone needs to type stuff here.
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Smoke obscures visibility, moves around (according to unknown rules), and comes in varying densities.
  
Smoke obscures visibility (how much?), moves around (according to what rules?), and comes in varying densities (again, what are the rules?).
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The formulas at [[SMOKREF.DAT]] are very enlightening.
  
Fire spreads with a speed of one square per turn. A tile on fire will leave a burnt tile after the fire is extinguished. Fire creates smoke. See [[incendiary]] for more details.
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Fire spreads with a speed of one square per turn. A tile on fire will leave a burnt tile after the fire is extinguished. Fire creates smoke. See [[Incendiary]] for more details.
  
 
==See Also==
 
==See Also==
 
* [[Smoke Grenade]]
 
* [[Smoke Grenade]]
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* [[Incendiary]]
 
* [[SMOKREF.DAT]]
 
* [[SMOKREF.DAT]]
 
* [[SMOKBIT.DAT]]
 
* [[SMOKBIT.DAT]]
  
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[[Category:Enemy Unknown/UFO Defense]]

Latest revision as of 09:00, 25 May 2013

Smoke obscures visibility, moves around (according to unknown rules), and comes in varying densities.

The formulas at SMOKREF.DAT are very enlightening.

Fire spreads with a speed of one square per turn. A tile on fire will leave a burnt tile after the fire is extinguished. Fire creates smoke. See Incendiary for more details.

See Also