Difference between revisions of "Sniper Rifle (EU2012)"
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− | + | {{Ref Open | title = Description }} | |
− | + | [[File:SNIPER RIFLE (EU2012).png|100px|right|Sniper Rifle]] | |
− | + | * Unlike other weapons, Sniper Rifles are less accurate as the shooter's range to target decreases | |
− | + | * Sniper rifles have the best base chance to cause critical hits | |
− | + | * Snipers cannot move and fire in the same turn, unless trained appropriately | |
− | + | * Consider equipping snipers with the best pistols XCOM has, so they can fire even when forced to move | |
− | + | {{Ref Close | source = XCOM: Enemy Unknown (2012)}} | |
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==Notes== | ==Notes== | ||
− | + | {{Weapon Data Box (EU2012) | |
− | + | |requires=N/A | |
+ | |costs=N/A | ||
+ | |base damage=4-6 | ||
+ | |critical damage=6 or 7 | ||
+ | |critical chance=25% | ||
+ | |range= Long | ||
+ | |abilities=None | ||
+ | |ammo=5 shots | ||
+ | }} | ||
+ | * While the listed Critical Damage (on the EW DLC) is 6-8, the actual values are either 6 (66% of the shots) or 7 (33%) due to a game bug. | ||
+ | <br clear="all"> | ||
==See Also== | ==See Also== | ||
− | + | {{Equipment (EU2012)}} | |
[[Category: Enemy Unknown (2012)]] | [[Category: Enemy Unknown (2012)]] | ||
+ | [[Category: Equipment (EU2012)]] | ||
+ | [[Category: Weapons (EU2012)]] |
Latest revision as of 16:57, 30 January 2014
Description |
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Source: XCOM: Enemy Unknown (2012)
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Notes
Research Required | N/A |
Base Costs | N/A |
Base Damage | 4-6 |
Critical Damage | 6 or 7 |
Critical Chance | 25% |
Range | Long |
Abilities | None |
- While the listed Critical Damage (on the EW DLC) is 6-8, the actual values are either 6 (66% of the shots) or 7 (33%) due to a game bug.