Difference between revisions of "Soldiers"

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(Removed comment. Panic & berserk are now under Morale.)
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''TODO: Insert links for other attributes and conditions used only in combat, such as "current reaction level", amongst other things that a player will want to know.''
 
''TODO: Insert links for other attributes and conditions used only in combat, such as "current reaction level", amongst other things that a player will want to know.''
 
''NKF - I am thinking that Morale is a better place to discuss Panic and Berserk (i.e., make them subsections in Morale), rather than making separate pages for these two. Compare what is shown in Morale... it seems like separate Panic and Berserk pages would be very repetitious. However, so that players know where to look, we can put in the menu above, something like "[[Morale]] (including Panic and Berserk)". What do you or others think? ---[[user:MikeTheRed|MTR]]
 
 
''By all means, go ahead and make it a subsection. Nothing's set in stone, and they were just planned sub-topics. - [[User:NKF|NKF]]''
 
  
 
== Post Combat Conditions ==
 
== Post Combat Conditions ==

Revision as of 04:12, 11 June 2006

Todo: Brief opening blurb about soldiers

General Information

Soldier Attributes

Combat Attributes and Conditions

The following are combat attributes and conditions that are present only during tactical missions. Most combat attributes are normally derived from a soldier's main stats, while combat conditions can be caused by a variety of actions during the battle.

TODO: Insert links for other attributes and conditions used only in combat, such as "current reaction level", amongst other things that a player will want to know.

Post Combat Conditions

See Also

SOLDIER.DAT game file analysis