Difference between revisions of "Soldiers (Hardmode)"
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==Soldier Attributes== | ==Soldier Attributes== | ||
All soldiers when hired are assigned random starting attribute number ranges. Most stats can be increased via in-game battlescape events that occur to the soldier. | All soldiers when hired are assigned random starting attribute number ranges. Most stats can be increased via in-game battlescape events that occur to the soldier. |
Revision as of 14:08, 27 May 2022
Soldier Attributes
All soldiers when hired are assigned random starting attribute number ranges. Most stats can be increased via in-game battlescape events that occur to the soldier.
Time unit range | Stamina range | Health range | Bravery range | Reactions range | Firing Acc range | Throwing Acc range | Strength range | Psi Strength range | Psi Skill range | Melee Acc range | |
---|---|---|---|---|---|---|---|---|---|---|---|
Base Attributes | 50 - 60 (80) | 40 - 70 (100) | 25 - 40 (60) | 10 - 60 (100) | 30 - 60 (100) | 40 - 70 (120) | 50 - 80 (120) | 20 - 40 (70) | 00 - 100 (100) | 0 - 16 (100) | 40 - 60 (120) |
All stats have a "cap" where the stat can only be increased to that maximum, this max limit is denoted in the brackets in each value in the table above.
Note that a soldier's psionic strength stat cannot ever be increased, it remains static throughout the soldiers career.