Difference between revisions of "Sonic Pistol"

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| weapon = Sonic Pistol
 
| height = 2
 
| height = 2
 
| width = 1
 
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| weight =3
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| damagethreshold = 45
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| weapon = Sonic Pistol
 
| weapon = Sonic Pistol
 
| ammo = Sonic Pistol Clip
 
| ammo = Sonic Pistol Clip
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| height = 1
 
| height = 1
 
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| damagethreshold = 50
 
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Latest revision as of 05:17, 15 November 2014

General Information

Sonic Pistol

Sonic pistols are an Alien weapon based on ultra-sonic audio waves that can jellify bone in seconds. The Ultra-Sonic waves occupy a range beyond the scope of human hearing.

Source: Terror From The Deep Ufopaedia


Pistol Power Clip

Power source for the compact Alien Sonic Pistol. Contains Zrbite - the source of all Alien power.

Source: Terror From The Deep Ufopaedia


Sonic Pistol
Size
(h x w)
2 x 1 SonicPistol.gif
Weight 3
D. Threshold 45
Grip One-Handed
TU Cost Accuracy
Auto -% -%
Snapshot 30% 65%
Aimed 50% 85%
Sale Price $84,000
Research
Manufacture
Cost $56,000
Technician Hours 600
Workspace 3
Materials 1 Aqua Plastics
Sonic Pistol Clip
Size
(h x w)
1 × 1 SonicPistolClip.gif
Weight 3
D. Threshold 50
Damage 80 Sonic
Capacity 20
Sale Price $4,400
Research
Manufacture
Cost $2,000
Technician Hours 60
Workspace 4
Materials 1 Zrbite


The Sonic Pistol is the entry level weapon for the Aliens' powerful Sonic weapon line. It is a powerful handgun that fires ultra sonic waves that easily outclasses many of X-COM's initial weaponry in terms of overall raw damage.

The Sonic Pistol is a competent weapon that features high damage and accuracy. It is the fastest of the sonic weapons and has a very large 20-round ammunition clip. As a pistol it enjoys one-handed firing and a compact size that allows it to be holstered on the belt.

Like all Sonic weapons, the Sonic Pistol does not have automatic fire capability.

The Sonic Pistol suffers from several setbacks that don't directly relate to its performance. The most prominent issue is its short term availability as the later sonic weapons become more common. If a sample is not collected before it is discontinued, further research beyond the hand held Sonic weapons will be stalled if not halted completely.

The limited availability also makes recovering ammunition difficult, forcing you to manufacture your own ammunition for continued use. This can be costly as the require Zrbite to manufacture. On the other hand, Pistol Power Clips are a fairly efficient way of utilizing Zrbite for the amount of total potential damage generated per unit of zrbite used.

With good overall performance, it is an excellent general-purpose secondary sidearm and can even be considered for use as a primary squad weapon. If the pistol qualities are not essential, it is even interchangeable with the Sonic-Blasta Rifle.

This weapon appears in Terror from the Deep. For the UFO: Enemy Unknown equivalent, refer to the Plasma Pistol.


Key Features
  • Small and one-handed
  • Sonic Damage
Pros Cons
  • High power
  • Fast
  • High Accuracy
  • High Ammo
  • Recoverable
  • Limited availability
  • Zrbite for ammo manufacture

Notes

The following lists how many times a soldier can fire the gun by shot type continuously in any given round and the remaining percentage of any left over TUs that cannot be spent as a shot.

  • Aimed: 2 Shots, 0% Remaining TUs
  • Snap: 3 Shots, 10% Remaining TUs


See Also

TFTD Badge Terror From The Deep: Equipment (TFTD)
Armor Diving SuitPlastic Aqua ArmorIon ArmorMagnetic Ion Armor
Weapons Dart GunJet HarpoonGas CannonHydro-Jet CannonTorpedo LauncherThermal Tazer

Magna-Blast GrenadeParticle Disturbance GrenadeMagna-Pack Explosive
Gauss PistolGauss RifleHeavy Gauss
Sonic PistolSonic-Blasta RifleSonic CannonSonic PulserThermal Shok LauncherDisruptor Pulse Launcher
Vibro BladeThermic LanceHeavy Thermic Lance

Portable Equipment Dye GrenadeParticle Disturbance SensorMedi-KitChemical-flareM.C. DisruptorM.C. ReaderZrbite
SWS Coelacanth/G. CannonCoelacanth/Aqua JetCoelacanth/GaussDisplacer/SonicDisplacer/PWT
Data Weapon Summaries TFTD Item destruction table • SWS/Terror Unit Innate Weapons