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- Autotrans (Apocalypse)
- Auxiliaries (Piratez)
- Avalanche
- Avalanche (Hardmode)
- Avalanche Missiles (EU2012)
- Avatar (LWOTC)
- Avatar (XCOM2)
- Avatar Project (XCOM2)
- Avenger
- Avenger (Hardmode)
- Avenger (XCOM2)
- Avenger Optimization (XCOM2)
- Axiom (Chimera)
- Axis (Bureau)
- B-Boy (Piratez)
- BACK01.SCR-BACK17.SCR
- BACKPALS.DAT
- BASE.DAT
- BASE.DAT (TFTD)
- BASEBITS.PCK
- BGLOB.DAT
- BIGLETS.DAT
- BIGOBS.PCK
- BPROD.DAT
- BPROD.DAT (TFTD)
- BRAIN.DAT (Apocalypse)
- Background
- Background (Apocalypse)
- Background (Enemy Unknown)
- Background (Enemy Unknown) (fr)
- Background (Interceptor)
- Background (TFTD)
- Baller (Piratez)
- Bandit Boss (Piratez)
- Bandit Dude (Piratez)
- Banshee Armor (Long War)
- Bar (EU2012)
- Baron of Hell (Piratez)
- Barracks (EU2012)
- Barracks (LWR)
- Barracks (Long War)
- Barracuda
- Base Defence
- Base Defence Systems
- Base Defense
- Base Defense (Apocalypse)
- Base Defense (EU2012)
- Base Defense (TFTD)
- Base Defense Measures
- Base Facilities
- Base Facilities (EU)
- Base Facilities (EU2012)
- Base Facilities (Hardmode)
- Base Facilities (TFTD)
- Base Farming
- Base Layout Strategy
- Base Layouts (Apocalypse)
- Base Leaching
- Base Location (EU2012)
- Base Locations (Apocalypse)
- Base Management
- Base Stores
- Bases
- Bases (Apocalypse)
- Bat Glad (Piratez)
- Battle Focus (Bureau)
- Battlescape
- Battlescape Combat
- Battlescape Level 10 Bug
- Battlescape Map Generation
- Battlescape Overview
- Battlescape Overview (Apocalypse)
- Battlescape Strategy (Hardmode)
- Battleship
- Battleship01 (EU2012)
- Battleship02 (EU2012)
- Battleship (EU2012)
- Battleship (TFTD)
- Beam Weapons (EU2012)
- Beginner Guide
- Beginner Guide (EU2012)
- Beginners Guide (OpenXcom)
- Belter (Piratez)
- Berserk
- Berserker (EU2012)
- Berserker (LW2)
- Berserker (LWOTC)
- Berserker (XCOM2)
- Berserker Autopsy (EU2012)
- Berserker Corpse (EU2012)
- Beserk
- Beserker (EU2012)
- Best Starting Weapons (Apocalypse)
- Best Starting Weapons (EU)
- Best Starting Weapons (TFTD)
- Bio-Drone
- Bio-Trans
- Bio-Transport Module (Apocalypse)
- Bio Drone
- Biochemistry
- Biochemistry Lab (Apocalypse)
- Biological Warfare (Apocalypse)
- Black Cat (Piratez)
- Black Market (Piratez)
- Blasta Power Clip
- Blaster Bomb
- Blaster Launcher
- Blaster Launcher (Bureau)
- Blaster Launcher (EU2012)
- Blaster Launcher (Hardmode)
- Blaster Launcher vs Disruptor Pulse Launcher
- Blazer Turbo Bike (Apocalypse)
- Blind Spots From First Principles
- Blitzing (Apocalypse)
- Blood Hound (Piratez)
- Blueblood (Chimera)
- Body Armor (EU2012)
- Body Armour (EU2012)
- Bogeyman (Piratez)
- Bolter 4000 Laser Gun (Apocalypse)
- Bomb Disposal (EU2012)
- Bombardment Shield
- Bonaventura (Piratez)
- Boogeyman (Piratez)
- Boomeroid
- Boomosaurus (Piratez)
- Boulevard (EU2012)
- Bounding Overwatch
- Bounties (LWR)
- Bradford (EU2012)
- Brain
- Brainsucker
- Brainsucker (Apocalypse)
- Brainsucker Launcher
- Brainsucker Pod
- Bravery
- Breach Items (Chimera)
- Breaching (Chimera)
- Breakthrough (UFO2000)
- Bridge (XCOM2)
- Brigand (Piratez)
- Brute (Piratez)
- Bug/Features (LWOTC)
- Bugeye (Piratez)
- Bugs/Features (LWR)
- Bugs (EU2012)
- Bugs (Long War)
- Building Combat (Apocalypse)
- Building Optimization
- Building Optimization (EU2012)
- Buildings (Apocalypse)
- Bureau Table
- Buying
- Buying/Selling/Transferring
- Buying/Selling/Transferring (TFTD)
- CELATID.PCK
- CHRYS.PCK
- CIVF.PCK
- CIVM.PCK
- CODE.DAT
- COS.DAT
- CRAFT.DAT
- CRAFT.DAT (TFTD)
- CURSOR.PCK
- CYBER.PCK
- Cacodemon (Piratez)
- Calcinite
- Cannon
- Cannon (Hardmode)
- Cannon Power Clip
- Canny Gal (Piratez)
- Capture (UFO2000)
- Capturing Live Aliens (Apocalypse)
- Car Factory (Apocalypse)
- Carapace Armor (EU2012)
- Carapace Armor (Long War)
- Carapace Armour (EU2012)
- Cargo Module (Apocalypse)
- Carlock (EU2012)
- Celatid
- Celatid (Hardmode)
- Celatid (Piratez)
- CemeteryGrand
- CemeteryGrand (EU2012)
- Chance to Hit (EU2012)
- Change Log (LW2)
- Change Log (LWR)
- Change Log (Long War)
- Change Log (Piratez)
- Changelog (Hardmode)
- Cheat Codes (Apocalypse)
- Cheats/Exploits
- Cheats/Exploits (Interceptor)
- CheckOutdated (Piratez)
- Chemical-flare
- Cherub (Chimera)
- Chimera Squad
- Chimera Table
- Chitin Plating (EU2012)
- Chosen (LWOTC)
- Chris Kluwe (EU2012)
- Chrysalid
- Chrysalis
- Chrysalis (Apocalypse)
- Chrysallid
- Chryssalid
- Chryssalid (EU2012)
- Chryssalid (Hardmode)
- Chryssalid (LW2)
- Chryssalid (LWOTC)
- Chryssalid (Piratez)
- Chryssalid (XCOM2)
- Chryssalid Autopsy (EU2012)
- Chryssalid Corpse (EU2012)
- Chryssalid Hive (EU2012)
- Chryssalid Spitter
- Chryssalid Zombie (Piratez)
- Chupacabra (Piratez)
- Church Altar Boy (Piratez)
- Church Beastmaster (Piratez)
- Church Beastmaster Armored (Piratez)
- Church Cardinal (Piratez)
- Church Exalt (Piratez)
- Church Maiden (Piratez)
- Church Matron (Piratez)
- Church Neophyte (Piratez)
- Church Priest (Piratez)
- Church Reverend (Piratez)
- Church Shrine Maiden (Piratez)
- Church Zealot (Piratez)
- City Map (Chimera)
- City Maps (Apocalypse)
- Cityscape (Apocalypse)
- Cityscape Fighting (Apocalypse)
- Cityscape Files (Apocalypse)
- Civilian
- Civilian (EU2012)
- Civilian Car (Apocalypse)
- Class Builds (Bureau)
- Class Builds (EU2012)
- Class Builds (LW2)
- Classes (Bureau)
- Classes (EU2012)
- Classic Ironman An Army Of Four
- Classic Ironman An Army Of Four (EU2012)
- Classic vs Impossible (EU2012)
- Claymore (Chimera)
- Clearing UFOs
- Cloaking Device
- Cloaking Field
- Cloaking Field (Apocalypse)
- CnfndLight (EU2012)
- Codebreaker DLC (Bureau)
- Codebreakers (Bureau)
- Codex (LW2)
- Codex (LWOTC)
- Codex (Piratez)
- Codex (XCOM2)
- Coding Style (OpenApoc)
- Coding Style (OpenXcom)
- Coelacanth/Aqua Jet
- Coelacanth/G. Cannon
- Coelacanth/Gas Cannon
- Coelacanth/Gauss
- Colony Assault
- Combat
- Combat 101 (Piratez)
- Combat Attributes
- Combat Experience (Apocalypse)
- Combat Knife
- Combat Patrols (LWR)
- Combat Stims (EU2012)
- Combat Stress (Piratez)
- Command Prompt
- Commander
- Commander's Journal (LWOTC)
- Commander's Journal (Long War)
- Commander's Quarters (XCOM2)
- Commander (Alien Rank)
- Commander (XCOM 2)
- Commander Tommy
- Commando
- CommercialRestaurant (EU2012)
- CommercialStreet (EU2012)
- Commercial Alley (EU2012)
- Commercial Alley EWI (EU2012)
- Common Mistakes
- Community
- Community (UFO2000)
- Compiling (OpenApoc)
- Compiling (OpenXcom)
- Compiling for Linux (UFO2000)
- Compiling for Mac OS X (UFO2000)
- Compiling with Autotools (OpenXcom)
- Compiling with CMake (OpenXcom)
- Compiling with Make (OpenXcom)
- Compiling with Microsoft Visual C++ (OpenXcom)
- Compiling with MinGW (OpenXcom)
- Compiling with Xcode (OpenXcom)
- Compiling with brew (OpenXcom)
- Concealment (XCOM2)
- Config settings (LW2)
- Confounding Light (EU2012)
- Console Commands (LW2)
- Construction Factory (Apocalypse)
- Construction Vehicle (Apocalypse)
- Containment
- Contexte
- Continent Bonus (LW2)
- Continent Bonus (LWOTC)
- Continent Bonus (XCOM 2)
- Continent Bonuses (LWR)
- Continent Panic (Long War)
- Contributing Code (UFO2000)
- Control (UFO2000)
- Control Chamber
- Controls (Apocalypse)
- Controls (OpenApoc)
- Controls (OpenXcom)
- ConvenienceStore (EU2012)
- Convenience Store EWI (EU2012)
- Conventional(Rifle/AC-HE/Small Rocket) in 14 Soldiers Opening: Infantry First Mech-Laser Tank
- Conventional and 2 Tank/Cannon 6 Soldiers Opening: Stable Alloy Infantry Mech-Laser Tank
- Conventional arms X-COM Soldiers
- Conventional arms and Laser X-COM Soldiers
- Converted Cyclops (Piratez)
- ConvienienceStore (EU2012)
- Convienience Store EWI (EU2012)
- Corporate HQ (Apocalypse)
- Corporations
- Corporations (Apocalypse)
- Corpses (Long War)
- Corrupted Graphics And Missing Tiles
- Corsair (Piratez)
- Corsair Armor (Long War)
- Corsair Boss (Piratez)
- Council Missions (Long War)
- Council Requests (Long War)
- Council of Funding Nations
- Country Bonuses (LW)
- Country Bonuses (Long War)
- Country Funding
- Country Funding (EU)
- Country Funding (TFTD)
- Country Panic (LWR)