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- 12:39, 6 February 2017 diff hist -12 m Weapons (LW2) →Heavy Weapons
- 12:36, 6 February 2017 diff hist -54 Weapons (LW2) →Heavy Weapons
- 12:35, 6 February 2017 diff hist +994 Weapons (LW2) →Heavy Weapons: move from Mechanics.
- 12:35, 6 February 2017 diff hist -993 Mechanics (LW2) →Rocket Scatter: move to weapons
- 12:34, 6 February 2017 diff hist +800 Weapons (LW2)
- 12:21, 6 February 2017 diff hist +81 Weapons (LW2) →Other
- 12:18, 6 February 2017 diff hist +32 Armor (LW2) →Plating
- 12:17, 6 February 2017 diff hist +247 Armor (LW2)
- 12:15, 6 February 2017 diff hist -6 Armor (LW2) →Plating Items
- 12:15, 6 February 2017 diff hist -7 Armor (LW2) →Armour Items
- 11:52, 6 February 2017 diff hist +151 Advanced Warfare Center (LW2) →Defensive Perks
- 11:50, 6 February 2017 diff hist +197 Advanced Warfare Center (LW2) →Offense Perks
- 12:40, 5 February 2017 diff hist +5 m Weapons (LW2) →Cannon
- 12:39, 5 February 2017 diff hist +55 Weapons (LW2) →Cannon: cannons don't actually have any intrinsic bonuses to suppression.
- 12:34, 5 February 2017 diff hist +729 N ADVENT Drone (LW2) Created page with "ADVENT drones are the first mechanical enemy you'll encounter fielded by ADVENT, likely in your first missions. They can be found accompanying ADVENT soldiers and also roving ..."
- 12:23, 5 February 2017 diff hist +197 N Naja (LW2) Created page with "The Naja are alien snipers. They are highly accurate and can shoot at squad sight range with their plasma rifles. to compensate somewhat, they are less mobile and have less do..."
- 02:16, 5 February 2017 diff hist +30 m Officers (LW2)
- 02:15, 5 February 2017 diff hist +9 Template:Defilade (LW2)
- 02:14, 5 February 2017 diff hist 0 m Officers (LW2)
- 02:13, 5 February 2017 diff hist 0 Template:Defilade (LW2)
- 02:12, 5 February 2017 diff hist +645 N Template:Defilade (LW2) Created page with "{{Ability_(LW2) | s_image = LWOfficers_Defilade.png | s_caption = Defilade | s_link = | s_name = Defilade | s_descr = NEarby soldiers gain +5 defense from..."
- 02:12, 5 February 2017 diff hist +6 Template:Lead By Example (LW2)
- 02:11, 5 February 2017 diff hist +1 m Template:Fire Discipline (LW2)
- 02:11, 5 February 2017 diff hist +686 N Template:Fire Discipline (LW2) Created page with "{{Ability_(LW2) | s_image = LWOfficers_FireDiscipline.png | s_caption = Fire Discipline | s_link = | s_name = Fire Discipline | s_descr = Soldiers in comm..."
- 02:10, 5 February 2017 diff hist 0 Template:Collector (LW2)
- 02:09, 5 February 2017 diff hist +690 N Template:Collector (LW2) Created page with "{{Ability_(LW2) | s_image = LWOfficers_Collector.png | s_caption = Collector | s_link = | s_name = Collector | s_descr = Kills of non-human enemies grant ..."
- 02:08, 5 February 2017 diff hist +732 N Template:Lead By Example (LW2) Created page with "{{Ability_(LW2) | s_image = LWOfficers_LeadByExample.png | s_caption = Lead By Example | s_link = | s_name = Lead By Example | s_descr = Increase the Aim,..."
- 02:05, 5 February 2017 diff hist +293 Officers (LW2)
- 02:01, 5 February 2017 diff hist +214 Armor (LW2)
- 16:24, 3 February 2017 diff hist +690 N Armor (LW2) Created page with "=== Body Armour === {| class="wikitable" !Name !HP !Armour !Prerequisites !Supplies !Alloys !Elerium !Other Effects |- |Kevlar Armour |0 |0 |None | 0 | 0 | 0 |None |- |Predato..."
- 14:27, 3 February 2017 diff hist +158 Officers (LW2)
- 14:20, 3 February 2017 diff hist +363 Template:Fall Back (LW2)
- 14:17, 3 February 2017 diff hist +353 Template:Get Some (LW2)
- 14:17, 3 February 2017 diff hist +335 Template:Incoming (LW2)
- 11:04, 3 February 2017 diff hist 0 SPARK (LW2) →Stat Progression
- 11:03, 3 February 2017 diff hist 0 SPARK (LW2) Undo revision 79356 by Binkyuk (talk)
- 11:03, 3 February 2017 diff hist 0 m SPARK (LW2) →Stat Progression
- 14:18, 2 February 2017 diff hist -2 m Strategy (LW2) →Random Tips
- 13:02, 1 February 2017 diff hist -9 m Shen's Last Gift DLC (XCOM2) →Lost Towers Mission
- 11:57, 1 February 2017 diff hist +57 Shen's Last Gift DLC (XCOM2) →Lost Towers Mission
- 11:53, 1 February 2017 diff hist -112 Shen's Last Gift DLC (XCOM2) →SPARKs
- 17:25, 31 January 2017 diff hist -1 SPARK (LW2)
- 17:24, 31 January 2017 diff hist +29 SPARK (LW2) →Stat Progression
- 17:17, 31 January 2017 diff hist -1 m Shen's Last Gift DLC (XCOM2) →Tactical Advice
- 17:16, 31 January 2017 diff hist +14 Shen's Last Gift DLC (XCOM2) →Tactical Advice
- 17:11, 31 January 2017 diff hist -3 m Shen's Last Gift DLC (XCOM2) →Tactical Advice
- 15:19, 31 January 2017 diff hist +76 Shen's Last Gift DLC (XCOM2) →Lost Towers Mission
- 15:12, 31 January 2017 diff hist +4,337 N Shen's Last Gift DLC (XCOM2) Created page with "Shen's Last Gift is a DLC for XCOM 2. It adds a storyline mission, after which the Commander is granted the use of a new mechanical soldier class - the SPARK. == Introduction..."
- 17:47, 30 January 2017 diff hist -2 m Missions (LW2) →Haven Defense Types
- 17:46, 30 January 2017 diff hist +2 m Missions (LW2) →Haven Defense Types: fix formatting.
- 16:30, 30 January 2017 diff hist -17 Template:Heavy Weapons (LW2)/Info Undo revision 75774 by Binkyuk (talk) Well that was a terrible idea. Let's never do that again. current
- 16:29, 30 January 2017 diff hist +17 Template:Heavy Weapons (LW2)/Info Let's try this insanity...
- 16:27, 30 January 2017 diff hist -10 Template:Heavy Weapons (LW2)/Info Undo revision 75772 by Binkyuk (talk) Nope.
- 16:26, 30 January 2017 diff hist +10 Template:Heavy Weapons (LW2)/Info see if this does multiline.
- 11:55, 26 January 2017 diff hist +16 Missions (LW2) →Collecting Enemy Corpses: ok, you evac from *some* Haven Defenses... Needs more investigation.
- 00:39, 26 January 2017 diff hist +364 N Template:Light 'Em Up (LW2) Created page with "32px|{{{align|center}}}|Light 'Em Up<div style="text-align: {{{align|center}}};"> '''Light 'Em Up'''<br/>{{#if:{{{text|}}}|''Taking a standard shot w..."
- 00:38, 26 January 2017 diff hist +11 Ranger (LW2)
- 00:38, 26 January 2017 diff hist +318 N Template:Pump Action (LW2) Created page with "32px|{{{align|center}}}|Pump Action<div style="text-align: {{{align|center}}};"> '''Pump Action'''<br/>{{#if:{{{text|}}}|''Gain 2 extra ammo in your..."
- 00:37, 26 January 2017 diff hist +342 N Template:Locked On (LW2) Created page with "32px|{{{align|center}}}|Locked On<div style="text-align: {{{align|center}}};"> '''Locked On'''<br/>{{#if:{{{text|}}}|''Gain +10 aim and +10 crit for e..."
- 00:36, 26 January 2017 diff hist +48 N Template:Cool Under Pressure (LW2)( Binkyuk moved page Template:Cool Under Pressure (LW2)( to Template:Cool Under Pressure (LW2) current
- 00:36, 26 January 2017 diff hist 0 m Template:Cool Under Pressure (LW2) Binkyuk moved page Template:Cool Under Pressure (LW2)( to Template:Cool Under Pressure (LW2)
- 00:36, 26 January 2017 diff hist -1 Template:Cool Under Pressure (LW2)
- 00:35, 26 January 2017 diff hist -1 Ranger (LW2)
- 00:35, 26 January 2017 diff hist +382 N Template:Cool Under Pressure (LW2) Created page with "32px|{{{align|center}}}|Cool Under Pressure<div style="text-align: {{{align|center}}};"> '''Cool Under Pressure'''<br/>{{#if:{{{text|}}}|''Y..."
- 00:34, 26 January 2017 diff hist +351 N Template:Covering Fire (LW2) Created page with "32px|{{{align|center}}}|Covering Fire<div style="text-align: {{{align|center}}};"> '''Covering Fire'''<br/>{{#if:{{{text|}}}|''Overwatch shots can..."
- 00:33, 26 January 2017 diff hist +355 N Template:Walk Fire (LW2) Created page with "32px|{{{align|center}}}|Walk Fire<div style="text-align: {{{align|center}}};"> '''Walk Fire'''<br/>{{#if:{{{text|}}}|''Take a highly accurate shot wit..."
- 00:31, 26 January 2017 diff hist +55 Ranger (LW2) →Abilities
- 15:05, 25 January 2017 diff hist +316 Gunner (LW2)
- 14:44, 25 January 2017 diff hist +217 Assault (LW2)
- 14:41, 25 January 2017 diff hist +678 Ranger (LW2)
- 13:34, 25 January 2017 diff hist +605 Sharpshooter (LW2)
- 13:24, 25 January 2017 diff hist +210 Assault (LW2)
- 11:53, 25 January 2017 diff hist +9 m Weapons (LW2)
- 11:14, 25 January 2017 diff hist -59 Missions (LW2) →Collecting Enemy Corpses: no, you don't.
- 11:12, 25 January 2017 diff hist +488 Talk:Missions (LW2) →Mission Objectives
- 16:14, 24 January 2017 diff hist -2 m Long War 2 Table
- 16:13, 24 January 2017 diff hist +24 N EVAC (LW2) Binkyuk moved page EVAC (LW2) to Evac (LW2): This isn't an acronym. current
- 16:13, 24 January 2017 diff hist 0 m Evac (LW2) Binkyuk moved page EVAC (LW2) to Evac (LW2): This isn't an acronym.
- 11:55, 24 January 2017 diff hist +1,279 Weapons (LW2)
- 11:41, 24 January 2017 diff hist -16 Missions (LW2) →Collecting Enemy Corpses: you evac from haven defense.
- 11:28, 23 January 2017 diff hist +301 Shinobi (LW2)
- 14:35, 20 January 2017 diff hist +70 Long War
- 14:31, 20 January 2017 diff hist +41 Long War 2 Table
- 14:29, 20 January 2017 diff hist 0 XCOM2 Table move multiplayer left a column to improve layout.
- 14:28, 20 January 2017 diff hist +16 XCOM2 Table Add link to LW2
- 14:27, 20 January 2017 diff hist +1 m Long War 2
- 14:27, 20 January 2017 diff hist +23 Long War 2 Add TOC
- 14:26, 20 January 2017 diff hist +24 N LW2 Binkyuk moved page LW2 to Long War 2 current
- 14:26, 20 January 2017 diff hist 0 m Long War 2 Binkyuk moved page LW2 to Long War 2
- 14:26, 20 January 2017 diff hist +1,960 N Long War 2 Table TOC for LW2
- 14:36, 11 January 2017 diff hist +1 m Template:EU Tabla current
- 14:36, 11 January 2017 diff hist +1 User talk:Coito sucio current
- 14:33, 11 January 2017 diff hist +335 User talk:Coito sucio
- 14:08, 11 January 2017 diff hist +1 Formas de Vida →Alien races and thralls
- 14:06, 11 January 2017 diff hist 0 Formas de Vida →Alien races and thralls
- 14:06, 11 January 2017 diff hist +11 m Formas de Vida →Alien races and thralls
- 14:05, 11 January 2017 diff hist -352 Ethereal Restore english version with link to spanish.
- 14:03, 11 January 2017 diff hist +3,855 N Etéreo Created page with "'''In other languages: English, 한국어.''' right|Ethereal La raza de los Etéreos es posiblemente la especie más peli..."
- 14:02, 11 January 2017 diff hist -11 Formas de Vida →Alien races and thralls
- 10:52, 25 November 2016 diff hist -645 XCOM2 Table remove some entries that will probably never be populated.