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- 09:42, 26 August 2019 diff hist +762 Heavy Cruiser →Alien Deployment: fixing up ranks
- 06:28, 26 August 2019 diff hist +354 Aqua Plastics adding a note on research and tidying up the advice on what to do with it. current
- 03:52, 26 August 2019 diff hist -2 m Cruiser →Alien Deployment: typo
- 03:50, 26 August 2019 diff hist +759 Cruiser →Alien Deployment: fixing all the ranks
- 03:29, 26 August 2019 diff hist -1 Escort →Alien Deployment: flipping the ranks
- 03:09, 26 August 2019 diff hist +3,187 Escort →Alien Deployment: splitting up the races
- 12:09, 17 August 2019 diff hist +204 User talk:Magic9mushroom →Zorium and Apoc Power
- 02:27, 17 August 2019 diff hist +294 User talk:FilmBoy84 →"Post-supernova black sun or pulsar" current
- 05:29, 16 August 2019 diff hist +617 User talk:FilmBoy84 →"Post-supernova black sun or pulsar": new section
- 09:24, 15 August 2019 diff hist -53 Unused Items (Apocalypse) removed random speculation
- 11:43, 8 August 2019 diff hist -40 Alien Assault Ship (Apocalypse) Retaliators are going to see far more use than Annihilators in most games, so mentioning the Retaliator only as a prereq undersells it.
- 11:36, 8 August 2019 diff hist -88 Alien Destroyer (Apocalypse) it's always the West
- 09:27, 7 August 2019 diff hist -4 m Quantum Physics (Apocalypse) →Topics: You can use heavier Disruptor Beams to research lighter ones. Also removed the question marks.
- 08:47, 7 August 2019 diff hist +97 Valkyrie Interceptor (Apocalypse) Only the starting Valkyrie has modules equipped.
- 12:25, 6 August 2019 diff hist +608 Tech Levels (Apocalypse) added the probabilities from Apoc'd, separated the two sections
- 09:04, 6 August 2019 diff hist -1 m Alien Mothership (Apocalypse) →Battlescape Information: typo
- 09:37, 4 August 2019 diff hist +175 Alien Escort Ship (Apocalypse) Weapon damage is 50-150%, so armour-based immunity is rare. Removed the suggestion of missiles, as they'll often be cloaked and thus immune. Toned down the "capships will pounce on you", as primary mission craft rarely actually fire their guns.
- 08:29, 4 August 2019 diff hist +101 Quantum Physics (Apocalypse) →Topics: corrections
- 04:20, 19 July 2019 diff hist +1 Craft Armaments Undo revision 89199 by Thereaverofdarkness (talk) current
- 01:47, 19 July 2019 diff hist -1,017 Organizations The organisations are all listed there already. This just takes up space for no reason.
- 03:38, 15 July 2019 diff hist +40 Known Bugs (Apocalypse) →Items limit in tactical combat: I've run into the same thing myself and done some testing.
- 03:23, 15 July 2019 diff hist +54 N What it should be. Design doc (Apocalypse) Magic9mushroom moved page What it should be. Design doc (Apocalypse) to What it should be. Design doc (OpenApoc): This isn't vanilla Apoc material. current
- 03:23, 15 July 2019 diff hist 0 m What it should be. Design doc (OpenApoc) Magic9mushroom moved page What it should be. Design doc (Apocalypse) to What it should be. Design doc (OpenApoc): This isn't vanilla Apoc material.
- 13:56, 30 May 2019 diff hist -73 m Berserk slight correction current
- 05:21, 27 May 2019 diff hist +1 Berserk →Benefits of berserking: messed up a new-line
- 05:20, 27 May 2019 diff hist +4 Berserk →Overall utility
- 05:20, 27 May 2019 diff hist +59 Berserk rewrite
- 08:18, 31 March 2019 diff hist +1 m Talk:Subs →Why no air intercept?: missed an indent current
- 08:18, 31 March 2019 diff hist +718 Talk:Subs →Why no air intercept?
- 05:40, 27 March 2019 diff hist +56 User:Magic9mushroom →On Interception in UFO (and to some extent TFTD): some corrections based on things I've learned since
- 05:35, 16 March 2019 diff hist +1,259 N User talk:PocketUFOPlayer? Created page with "==Re: kill chance== The chance for a weapon of power P to kill a creature with health H, armour A and damage modifier M is (floor(P * 1.5) - ceiling((H + A)/M) + 1)/(P + 1)...."
- 03:08, 16 March 2019 diff hist +1,191 Talk:Proximity Grenade →Experience from proximity grenades? current
- 02:29, 16 March 2019 diff hist -46 Psionics →Psionic Aliens: Floaters with Mind Probes cannot make psionic attacks.
- 05:43, 3 March 2019 diff hist +679 Talk:Sonic-Blasta Rifle →Regarding SBR availability into the lategame: new section current
- 03:45, 3 March 2019 diff hist 0 UFO Interception →Interception Window: missed this
- 04:57, 2 January 2019 diff hist 0 Biochemistry →Projects: corrected research times of alien buildings
- 04:08, 24 December 2018 diff hist +783 Talk:Training (Apocalypse) →Formula for psionics training incorrect: new section current
- 05:51, 8 December 2018 diff hist -159 Capturing Live Aliens (Apocalypse) →Micronoid Aggregate: Stun Grapple is enough.
- 03:14, 15 October 2018 diff hist +516 N Talk:Alien Infiltration (Apocalypse) Created page with "==Mention base attacks?== I think it should be mentioned that if an X-Com base is targetted for Subversion (which is rather likely, since it seems to prioritise organisations..."
- 03:11, 15 October 2018 diff hist +79 Alien Escort Ship (Apocalypse) →Statistics: Might as well note that it's irrelevant.
- 13:01, 21 September 2018 diff hist +152 Making the Game Harder (Apocalypse) →Turn-Based Only
- 03:23, 16 September 2018 diff hist 0 m Heavy Cannon vs Auto Cannon If a sentence starts inside brackets, the full stop should be inside the brackets. current
- 05:45, 14 September 2018 diff hist +672 Talk:Alien Dimension (Apocalypse) →Woefully equipped alien guards
- 11:40, 12 September 2018 diff hist 0 User:Magic9mushroom
- 09:38, 12 September 2018 diff hist -114 Micronoid Aggregate (Apocalypse) →Capture
- 04:21, 11 September 2018 diff hist +4,175 User:Magic9mushroom →List of organisations in Apocalypse by importance: Finished.
- 03:06, 11 September 2018 diff hist +539 Talk:Micronoid Aggregate (Apocalypse) →Needing to damage them before stun: new section
- 13:13, 10 September 2018 diff hist +5,679 User:Magic9mushroom New section on organisations in Apoc. Not done.
- 04:22, 8 September 2018 diff hist +803 Known Bugs (Apocalypse) →Strategical section bugs: adding a bug in the spawn routine
- 04:00, 8 September 2018 diff hist +328 UFO Incursions (Apocalypse) One of the less obvious bugs in Apocalypse.