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- 05:53, 14 February 2017 diff hist +30 m Specialist (LW2)
- 05:37, 14 February 2017 diff hist +512 Talk:Advanced Warfare Center (LW2)
- 10:24, 13 February 2017 diff hist 0 Psi Operative (LW2) Psi Operative perks description and info
- 10:22, 13 February 2017 diff hist +291 N Template:Domination (LW2)/Info Created page with "* Domination requires a contest of the Psi Operative's Psi Strength stat versus the Will of the target. * If an attempted Domination fails, there is a 6 turn cooldown before a..." current
- 10:20, 13 February 2017 diff hist +95 Template:Domination (LW2)
- 10:19, 13 February 2017 diff hist +34 N Template:Void Rift (LW2)/Info Created page with "* Void Rift has a 6 turn cooldown." current
- 10:19, 13 February 2017 diff hist +139 Template:Void Rift (LW2)
- 10:18, 13 February 2017 diff hist +114 N Template:Null Lance (LW2)/Info Created page with "* Null Lance has a 6 turn cooldown. * Null Lance damage can be increased by improving the Psi Operative's Psi Amp." current
- 10:16, 13 February 2017 diff hist +135 Template:Null Lance (LW2)
- 10:15, 13 February 2017 diff hist +57 N Template:Stasis Shield (LW2)/Info Created page with "* Unconscious allies cannot be targeted by Stasis Shield." current
- 10:15, 13 February 2017 diff hist +92 Template:Stasis Shield (LW2)
- 10:14, 13 February 2017 diff hist +23 N Template:Fuse (LW2)/Info Created page with "* Fuse has no cooldown." current
- 10:14, 13 February 2017 diff hist +88 Template:Fuse (LW2)
- 10:13, 13 February 2017 diff hist +221 N Template:Stasis (LW2)/Info Created page with "* Stasis has a 3 turn cooldown. * As Stasis completely removes an enemy unit from combat for a turn, it can be used defensively to protect vulnerable soldiers, or it can be us..." current
- 10:12, 13 February 2017 diff hist +88 Template:Stasis (LW2)
- 10:10, 13 February 2017 diff hist +114 N Template:Solace (LW2)/Info Created page with "* Solace has a 4 tile radius. * Moving next to afflicted allies will immediately cleanse their mental impairments."
- 10:09, 13 February 2017 diff hist +147 Template:Solace (LW2)
- 10:08, 13 February 2017 diff hist +105 N Template:Schism (LW2)/Info Created page with "* If Insanity is successful, the target will take 2-4 damage, and take +2 damage from all future attacks." current
- 10:08, 13 February 2017 diff hist +89 Template:Schism (LW2)
- 10:07, 13 February 2017 diff hist +125 N Template:Sustain (LW2)/Info Created page with "* Beware that a sustained Psi Operative may retain damaging status effects like poison or burning after emerging from Stasis." current
- 10:06, 13 February 2017 diff hist +181 Template:Sustain (LW2) current
- 10:05, 13 February 2017 diff hist +93 N Template:Soul Steal (LW2)/Info Created page with "* Soul Steal can only replenish lost health, it cannot add to the Psi Operative's maximum HP." current
- 10:05, 13 February 2017 diff hist +79 Template:Soul Steal (LW2)
- 10:04, 13 February 2017 diff hist +264 N Template:Insanity (LW2)/Info Created page with "* Insanity has a 3 turn cooldown. * Insanity requires a contest between the Psi Operative's Psi Strength stat, and the target's will. * Insanity can disorient, stun, or mind c..." current
- 10:02, 13 February 2017 diff hist +118 Template:Insanity (LW2)
- 10:01, 13 February 2017 diff hist +202 N Template:Soulfire (LW2)/Info Created page with "* Soulfire has a 3 turn cooldown. * The damage done by the Soulfire ability can be increased by upgrading the Psi Operative's Psi Amp. * Robotic and mechanical enemies are com..." current
- 09:59, 13 February 2017 diff hist +76 Template:Soulfire (LW2)
- 09:58, 13 February 2017 diff hist +103 N Template:Fortress (LW2)/Info Created page with "* A Psi Operative with the Fortress ability can walk through fire, poison and acid with no ill effects." current
- 09:57, 13 February 2017 diff hist +72 Template:Fortress (LW2)
- 09:53, 13 February 2017 diff hist +27 m Weapons (LW2) →Pistols
- 09:52, 13 February 2017 diff hist +108 m Weapons (LW2) →Secondary Weapons
- 09:50, 13 February 2017 diff hist +65 Weapons (LW2) →Pistols: pistols also need pierce
- 07:36, 13 February 2017 diff hist +455 m Weapons (LW2) →Primary Weapons: added pierce data for coil weapons
- 07:27, 13 February 2017 diff hist +5 m Weapons (LW2) →Assault Rifle
- 05:15, 13 February 2017 diff hist 0 m Psi Operative (LW2)
- 05:11, 13 February 2017 diff hist +160 N Template:Soul Merge (LW2)/Info Created page with "* Reduces Mind Merge cooldown by 1 turn. * Bonus ablative Hit Points improves to 1 per 20 psi offense score. * Bonus will improves to 1 per 5 psi offense score."
- 05:10, 13 February 2017 diff hist +132 Template:Soul Merge (LW2)
- 05:09, 13 February 2017 diff hist +472 N Template:Mind Merge (LW2)/Info Created page with "* Grants the targeted ally 1 ablative (shield) hit point, plus another one per 30 psi offense score of the Psi Operative using Mind Merge. * Grants the targeted ally 1 will pe..."
- 05:08, 13 February 2017 diff hist +99 Template:Mind Merge (LW2)
- 05:05, 13 February 2017 diff hist +129 N Template:Bastion (LW2)/Info Created page with "* Bastion has a 4 tile radius. * Moving next to afflicted allies will immediately cleanse their negative physical status effects." current
- 05:05, 13 February 2017 diff hist +51 Template:Bastion (LW2)
- 18:05, 12 February 2017 diff hist -2 m Dark Events (LW2) fixed some links, captains are known as officers
- 17:38, 12 February 2017 diff hist +168 m Talk:Missions (LW2) →Mission Objectives
- 17:31, 12 February 2017 diff hist +132 Template:Armor (LW2) added Icons to armor, tweaked column order
- 17:09, 12 February 2017 diff hist -63 m Template:Vests (LW2)
- 17:03, 12 February 2017 diff hist +365 Template:Plating (LW2) added special item costs and icons to Plating
- 16:38, 12 February 2017 diff hist +669 Template:Vests (LW2) added Icons for Vests, added special item costs, tweaked columns to better fit other tables
- 16:03, 12 February 2017 diff hist +476 m Template:Ammunition (LW2) added Icons for Ammo
- 15:58, 12 February 2017 diff hist +345 m Template:UtilityItems (LW2) added Icons for Utility Items
- 15:47, 12 February 2017 diff hist +7 m Template:UtilityItems (LW2)