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- 03:41, 22 June 2019 diff hist +24 Buying/Selling/Transferring (TFTD) Fix sorting →Table current
- 23:17, 11 March 2019 diff hist +597 Compiling (OpenApoc) Update for Cmake
- 19:58, 9 March 2019 diff hist -2 m Coding Style (OpenApoc) current
- 19:57, 9 March 2019 diff hist 0 m Coding Style (OpenApoc)
- 19:29, 9 March 2019 diff hist +77 Coding Style (OpenApoc)
- 19:24, 9 March 2019 diff hist +16,065 N Coding Style (OpenApoc) Created page with "This document specifies the guidelines for writing and formatting the c++ code that forms the core of OpenApoc. Globally, we use 'standard' c++11. This requires reasonably mo..."
- 19:05, 9 March 2019 diff hist -64 Compiling (OpenApoc) Fix code blocks
- 00:27, 2 January 2019 diff hist +107 Ruleset Reference Nightly (OpenXcom) →Armor
- 20:14, 31 December 2018 diff hist 0 m Ruleset Reference Nightly (OpenXcom) →Alien Deployments
- 20:13, 31 December 2018 diff hist +38 Ruleset Reference Nightly (OpenXcom)
- 20:07, 31 December 2018 diff hist -92 Ruleset Reference Nightly (OpenXcom)
- 23:41, 30 December 2018 diff hist -40,103 Ruleset Reference OXCE+ (OpenXcom) Integrated with main reference current
- 22:04, 27 October 2018 diff hist +2 m Tactical Exploits Fix red links current
- 00:39, 4 September 2018 diff hist -79 m Quick guide to UFO2000 online playing Fix broken links →Connecting to online servers current
- 23:36, 13 March 2018 diff hist +23 m Compiling (OpenApoc)
- 23:33, 13 March 2018 diff hist +4,383 N Compiling (OpenApoc) Created page with "== Building == OpenApocalypse is built leveraging a number of libraries - to provide needed functionality (and save us the time of implementing it ourselves badly) * [http:/..."
- 23:18, 13 March 2018 diff hist -8 m Installing (OpenApoc)
- 23:18, 13 March 2018 diff hist -8 m OpenApoc
- 23:17, 13 March 2018 diff hist +23 m OpenApoc
- 23:16, 13 March 2018 diff hist +1,995 N Installing (OpenApoc) Created page with "== Simple steps to play OpenApoc on Windows right now == # Acquire X-Com Apocalypse original game CD, or an image/archive of that. #* you need have all..."