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  • |name=Chryssalid Soldier |name=Chryssalid
    3 KB (358 words) - 00:05, 11 April 2017
  • |name = Chryssalid |image = [[File:XCOM2Chryssalid.png|150px|XCOM2 Chryssalid]]
    2 KB (363 words) - 12:31, 4 July 2020
  • [[Image:Chryssalid 2 (EU2012).png|300px|right|Chryssalid]] ...dies then a [[Zombie (EU2012)|Zombie]] will be produced, from which a new Chryssalid will burst after a few turns.
    5 KB (753 words) - 11:19, 8 March 2020
  • The '''Chryssalid''' is a savage parasitic beast primarily used as terror units. ...ing to ambush any unsuspecting targets. The Chryssalids are also immune to poison.
    10 KB (1,289 words) - 11:46, 22 January 2024
  • ...killed within 3 turns of it standing up, the egg will mature into a junior Chryssalid and burst out of its host, killing it. The new alien will have full movemen ...the distance to your soldiers to use their powerful melee attack that can poison an XCOM soldier on a successful hit. They are also deceptively durable, and
    2 KB (285 words) - 15:28, 7 July 2014
  • |Immune to poison. |[[Chryssalid (EU2012)|Chryssalid]]
    3 KB (347 words) - 18:06, 6 September 2014
  • | Hazmat Vest || +2 || Acid, Fire, Poison immunity || Experimental Armor (PG) | Hellweave Vest || +2 || 100% chance to burn melee attackers || Chryssalid Autopsy
    4 KB (538 words) - 20:06, 9 January 2019
  • == Chryssalid & Thin Man == ...lt class w/ chitin plating, chryssalid attack does 4 damage max, and can't poison in titan armor.
    9 KB (1,489 words) - 18:24, 7 December 2013
  • **Poison can be used as area denial. **Poison reduces affected units aim by 20, and reduces movement. Poison+suppress will reduce aim by 50, rendering a unit almost useless.
    7 KB (1,145 words) - 17:09, 30 May 2014
  • ...Analysis View, they have this passive ability, making them immune to stun, poison and most psionic attacks. They are also immune to fire, including the MEC F ...]], and [[Archangel Armor (EU2012)|Archangel Armor]] all grant immunity to poison, fire, ''and'' strangulation as of Enemy Within.
    9 KB (1,453 words) - 18:09, 3 February 2015
  • ...EU2012)|S.H.I.V.]] || align="center" | Robotic units are immune to Psi and poison attacks. Also shared with some aliens. ...Titan Armor (EU2012)|Titan Armor]] || align="center" | ''Unit is immune to Poison attacks and effects.''
    36 KB (5,244 words) - 02:23, 23 February 2015
  • ...physical performance. The Exalts not only can sustain enormous amounts of poison, exertion, pain or humiliation, they seem to actually enjoy it. These elite Chryssalid
    4 KB (470 words) - 07:55, 15 September 2018
  • ...n incendiary bomb that sets a 3x3 area ablaze. It is immune to fire, acid, poison, and all grenade effects. *[[Chryssalid (Chimera)|Chryssalid]]: The flooring and pavement in City 31 is too tough for Chryssalids to bur
    11 KB (1,727 words) - 02:07, 28 August 2023
  • <div id="Poison Immunity"><h4 style="display: none">Poison Immunity</h4></div> {{Poison Immunity (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}
    122 KB (16,308 words) - 19:22, 22 December 2023
  • ...een replaced with acid, which lowers aim (flat -20%) and mobility (25%) as poison does, and affected units take slightly more damage from attacks, but acid n ...rwatch fire depending on positioning. Like Thin Men, the Chryssalid's claw poison has been replaced with acid.
    70 KB (6,035 words) - 04:31, 29 June 2018
  • ...spasm of the facial muscles that causes them to grin caused by tetanus or poison. | align="center" | '''[[Chryssalid Autopsy (EU2012)|Chryssalid Autopsy]]'''<br>''Ridley'' || Ridley Scott, director of several sci-fi movi
    10 KB (1,447 words) - 09:43, 21 January 2015
  • | Suppression - Leap - Poison Spit | [[Chryssalid (EU2012) | Chryssalid]]
    21 KB (2,796 words) - 21:52, 30 November 2019
  • :'''Chryssalid Poison''' ...afflicted, a cocoon will spawn that creates smaller chryssalids. Medkit's poison immunity does not prevent this from applying but does prevent from being da
    19 KB (3,146 words) - 17:15, 29 April 2024
  • |Poison Spit|| 1 || 27 || N/A ||[[Thin Man (EU2012)|Thin Man]]|| 0 || 175 || Poison |Chryssalid Claw|| 6 || 20 ||[[Chryssalid (EU2012)|Chryssalid]] || 1 || Implants an egg on kill
    22 KB (3,019 words) - 13:31, 20 June 2020
  • ...ful of flanks from them. If they have a low hit chance they will often use Poison Spit for a guaranteed hit, which will do 3 damage over 3 turns and wreck yo ...ion will be a bust if the V.I.P. dies. They don't appear to ever use their Poison Spit attack on the V.I.P., even though with their 3 HP (on all difficulties
    46 KB (8,004 words) - 23:52, 13 August 2023
  • | ''Light plating made from the Chryssalid exoskeleton, this material provides additional protection and a significant | '''Research''': [[Chryssalid Autopsy (EU2012)|Chryssalid Autopsy]]<br>15 Engineers
    38 KB (5,271 words) - 15:05, 16 February 2017
  • [[File:LW_Chryssalid_Queen.jpeg|left|thumb|A Chryssalid "Greater Hive Queen" compared to its smaller brethren.]] ...en replaced with acid, which lowers aim (flat -20%) and mobility (-25%) as poison does, and affected units take slightly more damage from attacks, but acid n
    108 KB (14,148 words) - 21:56, 26 May 2022
  • || Chryssalid Autopsy ...t heal 2 HP more when used on the soldier.<br>Confers complete immunity to poison and acid.
    10 KB (1,522 words) - 12:24, 12 October 2022
  • ...ciple of squad endurance, with the Support soldiers responsible for injury/poison recovery (Field Medic) and squad security (Sprinter for Scouting, Covering ...[Alien Grenade (EU2012)|Alien Grenades]] or [[Thin Man (EU2012)|Thin Man]] poison.
    19 KB (3,118 words) - 14:02, 10 February 2014
  • ** ''Poison Spit'' is retained from their Thin Men forms.<sup>11</sup> ** All melee attacks cause poison, which can only be cured with a Medikit. <sup>16</sup>
    28 KB (4,366 words) - 00:23, 12 June 2020
  • *Poison Gas Grenade *Concerns About Chryssalid Gas
    21 KB (2,982 words) - 05:59, 23 July 2018
  • |Animal Poison||5 |Poison Gas Grenade||10
    26 KB (3,560 words) - 01:02, 27 December 2017
  • ...so will need to focus on exposed targets. Aliens that can't take cover - [[Chryssalid (EU2012)|Chryssalids]], [[Zombie (EU2012)|Zombies]], [[Drone (EU2012)|Drone ...renades for anti-cover, or another [[Medikit (EU2012)|Medikit]] to prevent poison attacks from [[Thin Man (EU2012)|Thin Men]].
    25 KB (4,070 words) - 15:45, 29 August 2014
  • ...rwatch fire depending on positioning. Like Thin Men, the Chryssalid's claw poison has been replaced with acid. ...mune to acid, so Chem Grenades won't reduce their mobility. Taking out the Chryssalid leader will make reaction fire effective against them; a ''Close Combat'' A
    111 KB (11,511 words) - 22:18, 15 April 2021
  • For example, the poison/acid mobility debuff is a 25% multiplicative penalty. The unit loses 25% of Poison/acid - 25% mobility penalty
    43 KB (5,402 words) - 16:26, 18 July 2020
  • *If there are [[Chryssalid|Chryssalids]], you will get at least one zombified soldier. **You never want to know the answer to "Why did the Chryssalid cross the road?".
    48 KB (8,434 words) - 18:15, 10 January 2024
  • ...Celatid Hide_(Piratez)|Celatid Hide]] x2<br/>[[Chryssalid Plates_(Piratez)|Chryssalid Plates]] x4<br/>[[Hellerium_(Piratez)|Hellerium]] x2 | [[Animal Poison_(Piratez)|Animal Poison]] x3<br/>[[Scrap Metal_(Piratez)|Scrap Metal]] x2<br/>[[Sectoweed_(Piratez)
    302 KB (36,284 words) - 19:45, 25 November 2018
  • * They are immune to fire, strangulation, and poison but can still be psi attacked (and mind controlled) by Psionic units. *Unlike the Berserker and the [[Chryssalid (EU2012)|Chryssalids]], you cannot strike from a diagonal tile; you must be
    27 KB (4,294 words) - 21:09, 14 October 2014
  • - Increased Andromedon, Cyberus, Chryssalid appearance weights. Chryssalids can happen a little earlier. - Gave Gatekeeper immunities to fire and poison
    86 KB (14,357 words) - 16:29, 9 April 2019
  • * CTD when Regen Biofield being used to Cure Poison ...d on panicked soldier. RB no longer affects panic, but automatically cures poison/acid effects.
    179 KB (28,930 words) - 16:21, 18 July 2020
  • * Fix: Poison Arrows manufacture crash * Fix: chryssalid research crash
    139 KB (20,426 words) - 11:18, 3 July 2022
  • - Chryssalid defense to 30 (from 20) but base HP to 6 (from 8) - Makes them more resilie - Chryssalid base defense to 20 (from 30) - Makes them easier to hit
    1.06 MB (187,668 words) - 16:24, 11 May 2024