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  • ...ots and advance your air-warfare technology in order to keep aliens at bay on the battleground for the Earth's skies. In case you overreach too early, yo ...Panic_(LWR)|panic]] in the country below (except for the [[Alien_Missions_(LWR)#Bomb|bomb]] mission, which causes some panic anyway, unless foiled by dama
    23 KB (3,380 words) - 16:32, 11 May 2024
  • ...the start of the game are available without limits, so you can equip them on any number of available soldiers. Since you have an infinite amount, these ...ission does not expend them from your storage, and unless damaged, you can bring them again during the next mission.
    56 KB (7,553 words) - 10:35, 13 May 2024
  • '''Alien Count''': 12-14; +2/4/6 aliens on Classic/Brutal/Impossible; a command pod of 1 outsider (before May) / 2 out ...t from completing its mission (50% damage will prevent a [[Alien_Missions_(LWR)#Hunt|hunt mission]] from succeeding).
    15 KB (2,269 words) - 20:15, 25 July 2020
  • ...ll [[Alien_Level_(LWR)|Alien Level]] as well as the total number of aliens on mission; pods are rolled randomly and random numbers of aliens are added to ...pod aliens are seen by soldiers. Upon activation, a pod [[Other_Abilities_(LWR)#Scamper|scampers]], which may cause '''chain activation''' of other pods i
    117 KB (15,841 words) - 17:11, 11 May 2024
  • '''Squad sizes''' in Long War Rebalance vary depending on the mission type. || 7/8/9/10/11<br>(based on Difficulty)
    35 KB (5,577 words) - 16:31, 11 May 2024
  • - The chance for a champion during Temple is now 50/30/20% (from 70/50/30) on brutal/classic/easy and is further capped by automatically guaranteeing the - One For All graze chance is 100% on 1st shot but is decreased by 20% for each hit taken - Nerfed
    1.06 MB (188,318 words) - 16:57, 19 May 2024

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