Difference between revisions of "Specialist (XCOM2)"

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(Lieutenant thru Colonel skills added)
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| width="30%" | '''Capacitor Discharge''' <br/> ''Send the Gremlin to a location where it emits a substantial electric discharge, damaging and potentially stunning all nearby units. Robotic units take more damage.''
 
| width="30%" | '''Capacitor Discharge''' <br/> ''Send the Gremlin to a location where it emits a substantial electric discharge, damaging and potentially stunning all nearby units. Robotic units take more damage.''
 
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==Tactical Advice==
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As the Support class was described as 'not ''sexy'' like the other classes,' the Specialist managed to bring the sexy back.
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In the Tech-heavy world of the ADVENT Administration, information is a literal commodity: Intel resources can be hard to come by, and that's where the Specialist comes in. As they bring the Gremlin models with them, they receive a major boost to hacking abilities over the other soldiers tiny PDAs. Not only can you (with luck) disable, or even take over enemy robotic units, but remotely access terminals you would otherwise need to get close (and risk exposure) to access. Indeed, they're the only ones that can safely hack the 'lamp posts' in the cities that scan for identification, at least while remaining in concealment.
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When hacking (including with other soldiers), the screen that appears will show the three possible results. Most commonly, it will show the failstate (often buffing the targeted device), a medium-difficulty utility hack, and a hard difficulty bonus hack. For example, on MECs and Turrets, the failstate is to buff the unit, and the hack is to either disable, or to take over the unit (lasts 3 turns). Meanwhile, the aforementioned 'lamp posts' hack is the failstate of summoning re-enforcements,  and ''usually'' either causing all enemies to go into Disoriented status, or complete invulnerability for the Specialist for two turns. 'Usually', because on occasional missions, hacking these lamp posts, which are connected to ADVENT's equivalent of [[Mosaic|Zudjari_and_Mosaic_(Bureau)#Mosaic]], may give other bonuses, such as ADVENT facility information-- extremely helpful to keeping the Avatar program from completing, or effectively a free Mind Control of a random enemy unit still on the map. It is worth going out of the way to hack whenever possible for other bonuses such as permanent increase to the Specialist's hacking score.
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Note that when hacking, the choice is for either the 'utility' hack, ''or'' the bonus hack, not both: simply click the panel for the hack you want to go for. Either way, pray to the RNG Gods that you chose below the roll.
  
 
==Sources==
 
==Sources==
  
 
[[Category: XCOM 2]]
 
[[Category: XCOM 2]]

Revision as of 13:14, 6 February 2016

The Specialist operates some of XCOM's most advanced equipment. They deploy robotic drones on the battlefield that can be outfitted for combat or field medic duty. The Specialist is the successor to the Support class.

Primary Weapon: Assault Rifle
Secondary Weapon: Gremlin

Abilities

Rank Ability
RANK SQUADDIE.png
Squaddie
Aid Protocol
Command your Gremlin to move to a friendly target. It grants that target a bonus to Defense until the start of the next player turn.
The basic Gremlin grants +20 Defense.
Specialization Battle Medic Combat Hacker
RANK CORPORAL.png
Corporal
Medical Protocol
The Gremlin can perform healing actions remotely.
Grants one free Medkit charge.
Combat Protocol
Send the Gremlin to an enemy to jolt them, dealing guaranteed damage, which is increased against robotic enemies.
The basic Gremlin deals 2 damage. Usable twice per battle.
RANK SERGEANT.png
Sergeant
Revival Protocol
Send the Gremlin to an ally to remove any negative status effects: Disoriented, Stunned, Panicked, or Unconscious.
Haywire Protocol
You may target robotic and mechanical enemies with your Gremlin, attempting to hack them and seize control.
RANK LIEUTENANT.png
Lieutenant
Field Medic
Equipped medikits have 2 extra charges.
Scanning Protocol
The Gremlin can trigger an instant scan of the area, increasing the Specialist's sight radius substantially for one turn, and revealing any hidden or disguised enemies in view.
RANK CAPTAIN.png
Captain
Covering Fire
Overwatch shots can be triggered by any enemy action, not just movement.
Threat Assessment
Aid Protocol now grants the target a Covering Fire overwatch shot, but the Aid Protocol cooldown is increased by 1 turn.
RANK MAJOR.png
Major
Ever Vigilant
If you spend all your actions on moves, you are granted an automatic overwatch shot at the end of the turn.
Guardian
With every successful overwatch shot, there is a 50% chance that another shot will be taken.
RANK COLONEL.png
Colonel
Restoration
The Gremlin flies to each squad member, healing or reviving them as needed.
Capacitor Discharge
Send the Gremlin to a location where it emits a substantial electric discharge, damaging and potentially stunning all nearby units. Robotic units take more damage.

Tactical Advice

As the Support class was described as 'not sexy like the other classes,' the Specialist managed to bring the sexy back.

In the Tech-heavy world of the ADVENT Administration, information is a literal commodity: Intel resources can be hard to come by, and that's where the Specialist comes in. As they bring the Gremlin models with them, they receive a major boost to hacking abilities over the other soldiers tiny PDAs. Not only can you (with luck) disable, or even take over enemy robotic units, but remotely access terminals you would otherwise need to get close (and risk exposure) to access. Indeed, they're the only ones that can safely hack the 'lamp posts' in the cities that scan for identification, at least while remaining in concealment.

When hacking (including with other soldiers), the screen that appears will show the three possible results. Most commonly, it will show the failstate (often buffing the targeted device), a medium-difficulty utility hack, and a hard difficulty bonus hack. For example, on MECs and Turrets, the failstate is to buff the unit, and the hack is to either disable, or to take over the unit (lasts 3 turns). Meanwhile, the aforementioned 'lamp posts' hack is the failstate of summoning re-enforcements, and usually either causing all enemies to go into Disoriented status, or complete invulnerability for the Specialist for two turns. 'Usually', because on occasional missions, hacking these lamp posts, which are connected to ADVENT's equivalent of Zudjari_and_Mosaic_(Bureau)#Mosaic, may give other bonuses, such as ADVENT facility information-- extremely helpful to keeping the Avatar program from completing, or effectively a free Mind Control of a random enemy unit still on the map. It is worth going out of the way to hack whenever possible for other bonuses such as permanent increase to the Specialist's hacking score.

Note that when hacking, the choice is for either the 'utility' hack, or the bonus hack, not both: simply click the panel for the hack you want to go for. Either way, pray to the RNG Gods that you chose below the roll.

Sources