The Specialist operates some of XCOM's most advanced equipment. They deploy robotic drones on the battlefield that can be outfitted for combat or field medic duty. The Specialist is the successor to the Support class.
- Primary Weapon: Assault Rifle
- Secondary Weapon: Gremlin
Abilities
Rank
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Ability
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Squaddie
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Aid Protocol Command your Gremlin to move to a friendly target. It grants that target a bonus to Defense until the start of the next player turn. The basic Gremlin grants +20 Defense.
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Specialization
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Battle Medic
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Combat Hacker
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Corporal
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Medical Protocol The Gremlin can perform healing actions remotely. Grants one free Medkit charge.
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Combat Protocol Send the Gremlin to an enemy to jolt them, dealing guaranteed damage, which is increased against robotic enemies. The basic Gremlin deals 2 damage. Usable twice per battle.
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Sergeant
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Revival Protocol Send the Gremlin to an ally to remove any negative status effects: Disoriented, Stunned, Panicked, or Unconscious.
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Haywire Protocol You may target robotic and mechanical enemies with your Gremlin, attempting to hack them and seize control.
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Lieutenant
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Field Medic Equipped medikits have 2 extra charges.
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Scanning Protocol The Gremlin can trigger an instant scan of the area, increasing the Specialist's sight radius substantially for one turn, and revealing any hidden or disguised enemies in view.
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Captain
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Covering Fire Overwatch shots can be triggered by any enemy action, not just movement.
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Threat Assessment Aid Protocol now grants the target a Covering Fire overwatch shot, but the Aid Protocol cooldown is increased by 1 turn.
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Major
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Ever Vigilant If you spend all your actions on moves, you are granted an automatic overwatch shot at the end of the turn.
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Guardian With every successful overwatch shot, there is a 50% chance that another shot will be taken.
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Colonel
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Restoration The Gremlin flies to each squad member, healing or reviving them as needed.
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Capacitor Discharge Send the Gremlin to a location where it emits a substantial electric discharge, damaging and potentially stunning all nearby units. Robotic units take more damage.
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Sources