Squad Management (LW2)

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Wounds

The amount of time a soldier will be out of action is based how much damage they took over a battle and what percentage of their maximum health this accounted for. Soldiers can take over 100% of their health in damage if they receive healing or are overkilled by damage and but enter a bleed out state and are saved.

The config files list recovery time in "points", we don't know what these points mean so this table is only to illustrate the ratios of wound time to damage. All values are in hundreds of points.

Damage Recovery Points
0-10% 10-75
10-20% 50-125
20-30% 100-175
30-40% 150-225
40-50% 200-275
50-60% 250-325
60-70% 300-375
70-80% 350-425
80-90% 400-475
90-100% 450-750