Difference between revisions of "Stingray"
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<tr><td>Ammunition Used:</td><td>Stingray Missile</td></tr> |
<tr><td>Ammunition Used:</td><td>Stingray Missile</td></tr> |
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</table> |
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+ | Note that the Accuracy given in the in-game UFOPaedia is incorrect; two independent code digs have confirmed these are the correct accuracies for the craft weaponry. |
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[[Category:Craft_Armaments]] |
[[Category:Craft_Armaments]] |
Revision as of 07:08, 29 May 2007
The Stingray is an adequate weapon, capable of taking down Small and Medium-sized UFOs. It has a longer range (30 km) than the armaments of Small Scouts, Medium Scouts, Abductors, and Harvesters, and an Interceptor armed with dual Stingrays can usually down even the Medium-sized crafts.
Large Scouts have a weapon range of 34 km; against them, your Interceptors will sustain some damage if armed solely with Stingrays or other short-range weapons.
The Stingray is not suitable against Large and Very Large UFOs.
Vital Statistics
Damage: | 70 |
Range: | 30 km |
Accuracy: | 70% |
Reload Time: | 15 seconds |
Shots: | 6 |
Ammunition Used: | Stingray Missile |
Note that the Accuracy given in the in-game UFOPaedia is incorrect; two independent code digs have confirmed these are the correct accuracies for the craft weaponry.