The Stingray is an adequate weapon, capable of taking down Small and Medium-sized UFOs. It has a longer range (30 km) than the armaments of Small Scouts, Medium Scouts, Abductors, and Harvesters, and an Interceptor armed with dual Stingrays can usually down even the Medium-sized crafts.
Large Scouts have a weapon range of 34 km; against them, your Interceptors will sustain some damage if armed solely with Stingrays or other short-range weapons.
The Stingray is not suitable against Large and Very Large UFOs.
|Ammunition Used:||Stingray Missile|
The reload time given in the in-game UFOpaedia is incorrect; the value stated here is based on empirical tests. The Stingray's accuracy of 70% is the ONLY craft weapon accuracy to be correctly stated in the in-game UFOpaedia; all the others are incorrect due to a bug. The Stingray coincidentally having the same firepower and accuracy may have been responsible for this bug being missed during development.
|X-COM: Enemy Unknown/UFO Defense: Craft|
|Craft:||Skyranger • Lightning • Avenger • Interceptor • Firestorm|
|Craft Armaments:||Stingray • Avalanche • Cannon • Fusion Ball Launcher • Laser Cannon • Plasma Beam|