Difference between revisions of "Stun Rod vs Thermal Tazer"
Jump to navigation
Jump to search
(New page: Maintaining the 100% accuracy, the Thermal Tazer is one-third slower than its predecessor, but is more powerful to compensate. (80 vs 65) It serves the same purpose, and ...) |
m (categorizing) |
||
Line 1: | Line 1: | ||
Maintaining the 100% accuracy, the [[Thermal Tazer]] is one-third slower than its [[Stun Rod|predecessor]], but is more powerful to compensate. (80 vs 65) It serves the same purpose, and can be used as an early [[Lobsterman]]-buster; since it is a stun weapon, it does 110% damage against lobstermen, an average of 88 stun damage (176 max), and will often be able to knock them out in 1 hit. | Maintaining the 100% accuracy, the [[Thermal Tazer]] is one-third slower than its [[Stun Rod|predecessor]], but is more powerful to compensate. (80 vs 65) It serves the same purpose, and can be used as an early [[Lobsterman]]-buster; since it is a stun weapon, it does 110% damage against lobstermen, an average of 88 stun damage (176 max), and will often be able to knock them out in 1 hit. | ||
+ | |||
+ | [[Category:Enemy Unknown/UFO Defense]] | ||
+ | [[Category:TFTD]] |
Latest revision as of 03:17, 23 July 2013
Maintaining the 100% accuracy, the Thermal Tazer is one-third slower than its predecessor, but is more powerful to compensate. (80 vs 65) It serves the same purpose, and can be used as an early Lobsterman-buster; since it is a stun weapon, it does 110% damage against lobstermen, an average of 88 stun damage (176 max), and will often be able to knock them out in 1 hit.