Sub Armaments
AJAX Torpedo
The AJAX Torpedo is the standard weapon of undersea combat the world over. Employed as an accurate and powerful deterrent.
Damage: 60
Range: 32 Km
Accuracy: 70%
Re-load time: 17 seconds
Availabile at game start, purchasable.
Cost: $3000 each
The AJAX Torpedo Launcher costs $16,000, delivery time from purchase is 48 game hours.
D.U.P Head
Depleted uranium pellet headed weapon technology is relatively new, and this is the first commercial aquatic weapon system to employ it fully.
Damage: 110
Range: 50 Km
Accuracy: 80%
Re-load time: 21 seconds
Availabile at game start, purchasable.
Cost: $9000 each
The D.U.P. Head Launcher costs $17,000, delivery time from purchase is 48 game hours.
Craft Gas Cannon
A compressed gas powered cannon system firing solid bolts with high armour piercing capability.
Damage: 15
Range: 8 Km
Accuracy: 25%
Re-load time: 3 seconds
Availabile at game start, purchasable.
Cost: $1,240 per 50 shells
The Craft Gas Cannon costs $30,000, delivery time from purchase is 48 game hours.
Gauss Cannon
The gauss weapon is newly developed X-COM technology. This system's particle accelerator is powered by a compact, liquid nitrogen cooled, fusion reactor.
Damage: 90
Range: 20 Km
Accuracy: 35%
Re-load time: 4 seconds
Sonic Oscillator
A powerful auditory oscillator creates waves of sonic force. Destroying the target by vibrating its molecular bonds apart.
Damage: 150
Range: 55 Km
Accuracy: 50%
Re-load time: 5 seconds
P.W.T Cannon
The pulse wave torpedo utilises a superheated fuel system and an extremely dense warhead which can punch through most alloys.
Damage: 200
Range: 60 km
Accuracy: 100 %
Reload time: 28 seconds