Difference between revisions of "Superhuman"

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m (Basic explanation of term, link to Bug, reference to XcomUtil)
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'Superhuman' is the highest difficulty level that can be set normally by a player in X-Com UFO Defence. (This may also apply to TFTD - not sure.)  
 
'Superhuman' is the highest difficulty level that can be set normally by a player in X-Com UFO Defence. (This may also apply to TFTD - not sure.)  
  
Note that many versions of X-Com games have a bug that means the higher difficulty levels are not implemented. You may request Superhuman level but you are really playing on Beginner level.  
+
Note that many versions of X-Com UFO Defence have a [[Known Bugs#Difficulty Bug|bug]] that means the higher difficulty levels are not implemented. You may request Superhuman level but you are really playing on Beginner level.  
  
XcomUtil fixes this bug, and the bug does not exist on some versions of the game.
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[[XcomUtil]] fixes this bug, and the bug does not exist on some versions of the game - notably "Collector's Edition" aka "UFO Gold".
  
 
I believe that, according to the XcomUtil documentation, there are said to be higher difficulty levels that can be set by hacking game save files, but they are unstable /unpredictable.
 
I believe that, according to the XcomUtil documentation, there are said to be higher difficulty levels that can be set by hacking game save files, but they are unstable /unpredictable.
  
 
--[[User:Spike|Spike]] 14:01, 4 June 2006 (PDT)
 
--[[User:Spike|Spike]] 14:01, 4 June 2006 (PDT)

Revision as of 21:10, 4 June 2006

'Superhuman' is the highest difficulty level that can be set normally by a player in X-Com UFO Defence. (This may also apply to TFTD - not sure.)

Note that many versions of X-Com UFO Defence have a bug that means the higher difficulty levels are not implemented. You may request Superhuman level but you are really playing on Beginner level.

XcomUtil fixes this bug, and the bug does not exist on some versions of the game - notably "Collector's Edition" aka "UFO Gold".

I believe that, according to the XcomUtil documentation, there are said to be higher difficulty levels that can be set by hacking game save files, but they are unstable /unpredictable.

--Spike 14:01, 4 June 2006 (PDT)