https://www.ufopaedia.org/index.php?title=Superhuman&feed=atom&action=historySuperhuman - Revision history2024-03-28T09:56:53ZRevision history for this page on the wikiMediaWiki 1.35.4https://www.ufopaedia.org/index.php?title=Superhuman&diff=46940&oldid=prevHobbes: categorizing2013-07-23T03:06:28Z<p>categorizing</p>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>According to the XcomUtil documentation, there are said to be higher difficulty levels that can be set by hacking game save files, but they are unstable /unpredictable.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>According to the XcomUtil documentation, there are said to be higher difficulty levels that can be set by hacking game save files, but they are unstable /unpredictable.</div></td>
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</table>Hobbeshttps://www.ufopaedia.org/index.php?title=Superhuman&diff=14812&oldid=prevSpike: Removed sig from non-Talk page2008-03-20T21:41:40Z<p>Removed sig from non-Talk page</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 21:41, 20 March 2008</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[XcomUtil]] fixes this bug, and the bug does not exist on some versions of the game - notably "Collector's Edition" aka "UFO Gold".</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">I believe that, according</del> to the XcomUtil documentation, there are said to be higher difficulty levels that can be set by hacking game save files, but they are unstable /unpredictable.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">According</ins> to the XcomUtil documentation, there are said to be higher difficulty levels that can be set by hacking game save files, but they are unstable /unpredictable.</div></td>
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</table>Spikehttps://www.ufopaedia.org/index.php?title=Superhuman&diff=14195&oldid=prevTavisman: 'Superhuman' is the highest difficulty level that can be set normally by a player in X-Com UFO Defence *** and X-Com Terror from the Deep. ***2007-12-09T09:14:58Z<p>'Superhuman' is the highest difficulty level that can be set normally by a player in X-Com UFO Defence *** and X-Com Terror from the Deep. ***</p>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'Superhuman' is the highest difficulty level that can be set normally by a player in X-Com UFO Defence<del class="diffchange diffchange-inline">.</del> <del class="diffchange diffchange-inline">(This</del> <del class="diffchange diffchange-inline">may</del> <del class="diffchange diffchange-inline">also</del> <del class="diffchange diffchange-inline">apply</del> <del class="diffchange diffchange-inline">to</del> <del class="diffchange diffchange-inline">TFTD - not sure</del>.<del class="diffchange diffchange-inline">) </del></div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'Superhuman' is the highest difficulty level that can be set normally by a player in X-Com UFO Defence <ins class="diffchange diffchange-inline">and</ins> <ins class="diffchange diffchange-inline">X-Com</ins> <ins class="diffchange diffchange-inline">Terror</ins> <ins class="diffchange diffchange-inline">from</ins> <ins class="diffchange diffchange-inline">the</ins> <ins class="diffchange diffchange-inline">Deep</ins>.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Note that many versions of X-Com UFO Defence have a [[Known Bugs#Difficulty Bug|bug]] that means the higher difficulty levels are not implemented. You may request Superhuman level but you are really playing on Beginner level. </div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Note that many versions of X-Com UFO Defence have a [[Known Bugs#Difficulty Bug|bug]] that means the higher difficulty levels are not implemented. You may request Superhuman level but you are really playing on Beginner level. </div></td>
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</table>Tavismanhttps://www.ufopaedia.org/index.php?title=Superhuman&diff=7189&oldid=prevSpike: Basic explanation of term, link to Bug, reference to XcomUtil2006-06-04T21:10:18Z<p>Basic explanation of term, link to Bug, reference to XcomUtil</p>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'Superhuman' is the highest difficulty level that can be set normally by a player in X-Com UFO Defence. (This may also apply to TFTD - not sure.) </div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'Superhuman' is the highest difficulty level that can be set normally by a player in X-Com UFO Defence. (This may also apply to TFTD - not sure.) </div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Note that many versions of X-Com <del class="diffchange diffchange-inline">games</del> have a bug that means the higher difficulty levels are not implemented. You may request Superhuman level but you are really playing on Beginner level. </div></td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Note that many versions of X-Com <ins class="diffchange diffchange-inline">UFO Defence</ins> have a <ins class="diffchange diffchange-inline">[[Known Bugs#Difficulty Bug|</ins>bug<ins class="diffchange diffchange-inline">]]</ins> that means the higher difficulty levels are not implemented. You may request Superhuman level but you are really playing on Beginner level. </div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>XcomUtil fixes this bug, and the bug does not exist on some versions of the game.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">[[</ins>XcomUtil<ins class="diffchange diffchange-inline">]]</ins> fixes this bug, and the bug does not exist on some versions of the game<ins class="diffchange diffchange-inline"> - notably "Collector's Edition" aka "UFO Gold"</ins>.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>I believe that, according to the XcomUtil documentation, there are said to be higher difficulty levels that can be set by hacking game save files, but they are unstable /unpredictable.</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>I believe that, according to the XcomUtil documentation, there are said to be higher difficulty levels that can be set by hacking game save files, but they are unstable /unpredictable.</div></td>
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</table>Spikehttps://www.ufopaedia.org/index.php?title=Superhuman&diff=7188&oldid=prevSpike at 21:01, 4 June 20062006-06-04T21:01:44Z<p></p>
<p><b>New page</b></p><div>'Superhuman' is the highest difficulty level that can be set normally by a player in X-Com UFO Defence. (This may also apply to TFTD - not sure.) <br />
<br />
Note that many versions of X-Com games have a bug that means the higher difficulty levels are not implemented. You may request Superhuman level but you are really playing on Beginner level. <br />
<br />
XcomUtil fixes this bug, and the bug does not exist on some versions of the game.<br />
<br />
I believe that, according to the XcomUtil documentation, there are said to be higher difficulty levels that can be set by hacking game save files, but they are unstable /unpredictable.<br />
<br />
--[[User:Spike|Spike]] 14:01, 4 June 2006 (PDT)</div>Spike