Supply ship
General Information
The supply vessel is used during the construction of alien bases, for supplying existing bases or for infiltration missions. It carries alien food containers and a surgical chamber.
This ship appears in UFO: Enemy Unknown. For the Terror from the Deep equivalent, refer to the Fleet Supply Cruiser.
Statistics
Statistic | Value |
---|---|
Size | Large |
Max Speed(km) | 3,200 |
Weapon Power | 60 |
Weapon Range(km) | 34 |
Weapon Range(range units) | 288 |
Damage Capacity | 2,200 |
UFO Downed points | 400 |
UFO Destroyed points | 800 |
Additional Information
You usually don't want to shoot these down, as most of them actually land for supply missions to alien bases. You can get a nice steady supply of elerium this way.
This ship has 3 power sources and 4 navigations.
The race aboard this ship is the same as the one inside the base under resupply.
Supply Missions are always dispatched by the aliens at 00:30 sharp, any time an alien base is resupplied. This can be helpful in determining the mission type of a Supply Ship if you lack a Hyper-wave Decoder
Plan Of Attack
1. Ground floor: Power
Best tactic here involves a 2 stage attack on the ship: securing the hatches and securing the lifts. It's best to storm both hatches simultaneously; this prevents the aliens within from swarming one door from all sides.
If the power sources have exploded due to a crash, there will be little left of the inner walls on this floor, and often holes in the ceiling exposing the middle floor. You shouldn't have shot it down, really.
Once you have moved soldiers onto each of the one-square lifts on the ground floor, you can prepare for the final assault at some leisure, due to the aliens' typical reluctance to shoot straight down a gravlift. You can, of course, shoot straight up at them. Throwing grenades up the lifts can be very effective as well.
2. Middle floor: Supplies
The assault on the middle floor can be executed as a pincer attack from both lifts if you cut through the wall of the three-story lift with Heavy Plasma.
3. Top floor: Bridge
The assault on the bridge often proceeds like this:
- 1. Secure the lift exit with 3 or 4 soldiers. Check those corners!
- 2. Set up snipers to cover the north hallway with reaction fire.
- 3. Optionally send a team through the winding south hallway.
- 4. Use splash damage from Grenades to take down the bridge guards before you turn the corner.
- 5. Flank the bridge door. Bust in. Confront the leader cowering behind the navigation consoles and take him down as you see fit.
Alternatively, cut through the bridge's walls with a Heavy Plasma (see Destroying Terrain).
Alternative Plan
Blow through the ceiling or walls of the third floor and storm the navigation room. Attack the first floor with a pincer through the hatches. Combine forces to clean out the second floor. Blaster Launcher and Flying Suits required.
Recoverable Components
Item | Sell Price | Quantity | Value |
---|---|---|---|
UFO Power Source | $250,000 | 3 | $750,000 |
UFO Navigation | $80,000 | 4 | $320,000 |
Alien Food | $5,000 | 20 | $100,000 |
Alien Surgery | $38,000 | 2 | $76,000 |
Alien Entertainment | $20,000 | 0 | $0 |
Examination Room | $9,000 | 0 | $0 |
Alien Alloys | $6,500 | 141 | $916,500 |
Elerium-115 | $5,000 | 150 | $750,000 |
Totals | $2,912,500 |
Also see UFO Recovery Values.
Alien Deployment
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* Needs testing to determine actual number.
Floor Plans
Terrain Maps
See Also
Assaulting Supply Ships with JFG