Difference between revisions of "Suppression (EU2012)"

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(A little bit more information, and a couple of typos.)
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'''Suppression''' is a combat ability shared by the Heavy and Support classes as well as most of the Aliens.  
 
'''Suppression''' is a combat ability shared by the Heavy and Support classes as well as most of the Aliens.  
  
Its propose is to degrade the enemy's ability to Fire and Move by firing indirectly at the target's area and thus reducing its Aim if it attempts to fire back and force it to stay immobile or to risk a reaction shot on Overwatch.
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Its purpose is to degrade the enemy's ability to fire and maneuver by firing indirectly at the target's area and thus reducing its Aim if it attempts to fire back and force it to stay immobile or to risk a reaction shot on Overwatch. It uses up two ammo, and cannot be selected if you have less than this.
  
Suppression allows to pin down targets that are hard to hit because of cover to one location. Then the rest of the squad can move around to outflank the target and get a flank shot.  
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Suppression allows you to pin down a target that you can't immediately kill, reducing its ability to hurt your soldiers. You can then get your people to cover, or attempt to flank the alien. Suppressive fire sometimes destroys the enemy's cover, which may allow another soldier better line of fire on the alien.
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Since it affects an enemy's ability to Fire, Suppression is not so effective when used against an enemy that relies on hand to hand (melee) combat such as Chryssalids or Bezerkers.  
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Since it affects the enemy's Aim, Suppression is not so effective when used against an enemy that relies on hand to hand (melee) combat such as Chryssalids or Berserkers. However, the free shot still applies (and is more likely to be applied against these aliens, as they are much more prone to
  
 
[[Category: Enemy Unknown (2012)]]
 
[[Category: Enemy Unknown (2012)]]

Revision as of 18:43, 15 October 2012

Suppression is a combat ability shared by the Heavy and Support classes as well as most of the Aliens.

Its purpose is to degrade the enemy's ability to fire and maneuver by firing indirectly at the target's area and thus reducing its Aim if it attempts to fire back and force it to stay immobile or to risk a reaction shot on Overwatch. It uses up two ammo, and cannot be selected if you have less than this.

Suppression allows you to pin down a target that you can't immediately kill, reducing its ability to hurt your soldiers. You can then get your people to cover, or attempt to flank the alien. Suppressive fire sometimes destroys the enemy's cover, which may allow another soldier better line of fire on the alien.

Since it affects the enemy's Aim, Suppression is not so effective when used against an enemy that relies on hand to hand (melee) combat such as Chryssalids or Berserkers. However, the free shot still applies (and is more likely to be applied against these aliens, as they are much more prone to