Difference between revisions of "Survey Ship"

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==Additional Information==
 
==Additional Information==
The Survey Ship is somewhat larger on the Battlescape than its UFO Defense cousin, to the point that a [[Submersible Weapons Systems|SWS]] can enter and fit inside. There are two small storage rooms next to the main door, but since there's only one occupant, there's little or no chance of ambush, since it is usually outside the ship at start of combat.
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In nine out of ten cases, the Survey Ship will not touch down, but merely fly around a bit. Because it is so fragile, an attack will usually completely destroy the vessel on the fist shot. It is therefore a rare event to encounter one in a ground combat mission.
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If that happens, you will find that the Survey Ship is somewhat larger on the Battlescape than its UFO Defense cousin, to the point that a [[Submersible Weapons Systems|SWS]] can enter and fit inside. There are two small storage rooms next to the main door, but since there's only one occupant (which is usually outside the ship at start of combat), there's little or no risk of an ambush.
  
 
==Recoverable Components==
 
==Recoverable Components==

Revision as of 11:45, 6 October 2007

Survey Ships are the TFTD equivalent of UFO Defense's Small Scout, albeit with several differences.

Statistics

SurveyShip.gif

Damage capacity: 60

Weapon Power: 0

Weapon Range: 0 km

Maximum Speed: 2000 knots

General Information

This tiny submarine is used for reconnaissance and survey missions. It normally precedes larger vessels at the start of an Alien task force.

Additional Information

In nine out of ten cases, the Survey Ship will not touch down, but merely fly around a bit. Because it is so fragile, an attack will usually completely destroy the vessel on the fist shot. It is therefore a rare event to encounter one in a ground combat mission.

If that happens, you will find that the Survey Ship is somewhat larger on the Battlescape than its UFO Defense cousin, to the point that a SWS can enter and fit inside. There are two small storage rooms next to the main door, but since there's only one occupant (which is usually outside the ship at start of combat), there's little or no risk of an ambush.

Recoverable Components

Item Sell Price Quantity Value
Ion Beam Accelerators$250,0001$250,000
Magnetic Navigation$80,0001$80,000
Alien Sub Construction$20,0000$0
Alien Cryogenics$5,0000$0
Alien Cloning$40,0000$0
Alien Learning Arrays$20,0000$0
Alien Implanter$38,0000$0
Examination Room$9,0000$0
Alien Re-Animation Zone$1000$0
Aqua Plastics$6,50011$71,500
Zrbite$5,0000$0
Totals$401,500


Alien Deployment

Rank Beg./Exp. Vet./Gen. Super.
Soldiers111
Navigators000
Medics000
Technicians000
Squad Leaders000
Commanders000
Terrorists000
Totals111


Terrain Maps

See Also

Escort
Cruiser
Heavy Cruiser
Hunter
Fleet Supply Cruiser
Battleship (TFTD)
Dreadnought